It's not, actually. Dinnerbone's been chatting with the staff here and just wrapped up some solid work on the upcoming beta. It seems it's the new game mode Vechs had been testing as well.
Alright guys. Were about to get map working. Our server host "The true lostone" is going to attempt to stream at : . If you want to be involved with it can add me on skype and ill give u ip and add you to call. Thanks
Yea but some styles (not gravel,cobble) can be directly taken from some map areas, and that shows.
Then what you need is a quasi-theme: something that is in the majority of the areas, and is completely unique to you.
My quasi-theme is that all coal marks out spawners. My map and the map I'm working on has that, and I'm pretty sure that is something that only I do.
- Added Jollee and Orchard's maps (Paradise of the Dead, and Arcane Asylum, respectively) to the Upcoming Maps list
- Taken Orange's Keystone and ColdFusionGaming's Monstrosity off the Upcoming Maps list and moved them to the New Releases list
I think that's everything for now! If anyone else has anything they want changed, just let us know on the thread
Wide shot of the starter area: Meteor Basin
What you'll see when you spawn.
Picture of the first area: Transit Mayhem
Aerial shot in case anyone was interested.
Leave Feedback if you want!
I'll release a first open beta when I have Intersection One completed.
-Red
IT IS.
Sure! I might be interested.
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In dire need of block variation and erosion tools! Too gray for my tastes.
LIES AND SLANDER!
There is some block variation but I've not found anything that doesn't look outrageous or look like im copying someone.
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I really like to intersperse gravel and the stone bricks into smoothstone.
Hmm. I'll try that.
Also I tried out some variations for Transit Mayhem.
*Note there are redstone in the lapis shot bc i only replaced redstone ore not glowing redstone ore.
Page Get!
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Trying different things isn't copying anyone! Noone can lay claim to the "gravel and cobble" look, or anything like that.
Yea but some styles (not gravel,cobble) can be directly taken from some map areas, and that shows.
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Same comment as before
Do something creative with your passages - don't use stone all the time! Structures of any type are always appreciated.
Then what you need is a quasi-theme: something that is in the majority of the areas, and is completely unique to you.
My quasi-theme is that all coal marks out spawners. My map and the map I'm working on has that, and I'm pretty sure that is something that only I do.
Also, I find it funny how I am halfway done with The Fire Beneath but I have never beaten spellbound caves...
Furries are cool.
Its only a passage to Intersection 1, not even a wool area. That might change your outlook since i didn't say that.
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So, done a few things in the OP:
- Added Jollee and Orchard's maps (Paradise of the Dead, and Arcane Asylum, respectively) to the Upcoming Maps list
- Taken Orange's Keystone and ColdFusionGaming's Monstrosity off the Upcoming Maps list and moved them to the New Releases list
I think that's everything for now! If anyone else has anything they want changed, just let us know on the thread