Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Karrotts, I don't remember if this was said before or not, but are you doing the Mindcracker's heads for the VM, or wool? If heads, who'd you put as the second to last area? Assuming, of course, that Zisteau is the final boss .
Karrotts, I don't remember if this was said before or not, but are you doing the Mindcracker's heads for the VM, or wool? If heads, who'd you put as the second to last area? Assuming, of course, that Zisteau is the final boss .
The map is made with the heads of 4 mindcrackers there is sort of an open cavern with lots of mini dungeons and a single intersection that lead to 3 areas one of them being Zisteau... Wanna give it a try? Im happy to have more beta testers...
Long wall of text, I read it all.. Haven't played it yet so I shouldn't have spoiled it but it was hard not too read :/
I was playing it but then my computer spazzed up.
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Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
For my 500th post, I'm going to post the final product and a few things about something.
It looks really good man! I like the underside of the islands, and the designs of the fortress. If I could suggest one minor change is to maybe make a small hill or something with the spare chunk of land in front of the middle fort.
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That's three mass invasions within the same bloody month! I mean, seriously! The UDTU is attacking now, Blue has a sleeper attack coming soon, and now an invasion by space pirates? What is this, Russia if every american-made FPS happened at once?! - MagicallyDwarven
And also here's to Isaac actually getting up off of his lazy butt and doing threadwork. (I also have bragging rights to remake it should he never get active with the thread again. Somewhat pre-emptive, yeah, but I was set to remake it when Isaac out of the blue posted a new one. So, if there's a 4th CTM shop/central/thing, I get dibs on making and managing the thing, because at least I'm always active.)
:3
Also, in honor of Isaac and his wat ways, everyone make their post on this page in bold.
Scary stuffe.
Really scary. And it looks so steampunk! Thatz awesam!!!
TT2000, you are genius.
Hmm, which will come first; page 100 of this thread or the beta release of my map?
If we're lucky, they'll happen at the exact same time. :D
Maybe... >
Welcome to page 100 (for Moderators at least)... Where's the beta?
Awesome! I will get to it! I am stuck in the land of writing right now. I am using most to all of my free time at school just to write. Help me :P
PAGE 2000 GET!
(Or was it post...)
PAGE GET!
Cool. I hope you have fun wrighting it :D!
TT2000, you are genius.
Karrotts, I don't remember if this was said before or not, but are you doing the Mindcracker's heads for the VM, or wool? If heads, who'd you put as the second to last area? Assuming, of course, that Zisteau is the final boss .
Just finished my beta playthrough of Karrots map!
Review please? Also thanks a million for being a Beta tester for iT!
For my 500th post, I'm going to post the final product and a few things about something.
I was playing it but then my computer spazzed up.
It looks really good man! I like the underside of the islands, and the designs of the fortress. If I could suggest one minor change is to maybe make a small hill or something with the spare chunk of land in front of the middle fort.
And also here's to Isaac actually getting up off of his lazy butt and doing threadwork. (I also have bragging rights to remake it should he never get active with the thread again. Somewhat pre-emptive, yeah, but I was set to remake it when Isaac out of the blue posted a new one. So, if there's a 4th CTM shop/central/thing, I get dibs on making and managing the thing, because at least I'm always active.)
:3
Also, in honor of Isaac and his wat ways, everyone make their post on this page in bold.
Do it.
WHAT?!
Danger zone.