Hello. I am currently working on a CTM Map, calling it "Corruption #01 - Forgotten", but it is not yet complete. But I am working hard, and I hope to get it done soon. I am about halfway done, and hope to see if anyone will beta test when it is done.
Hello. I am currently working on a CTM Map, calling it "Corruption #01 - Forgotten", but it is not yet complete. But I am working hard, and I hope to get it done soon. I am about halfway done, and hope to see if anyone will beta test when it is done.
Screenshots:
looks realy cool, i could help you beta test if you want.
For those of you who can't wait to see my map, unfortunately it takes a LONG time to balance, so I am releasing a small video showcasing my map before its true initial construction. Please also be aware that I was not aware of the phantom skylight bug, so there are plenty of them in one particular area...
Sorry for double-posting, but I simply corrupted my map completely. No way of fixing it. Everything just dissapeared into midair after executing a command that could not be executed due to size. I now plan to restart it. Hopefully I can make larger and better areas based on what I learned. Sorry to the beta tester who wanted to beta test, you're going to have to wait a long time. But for now, I will restart.
Usually when somebody finds a loot chest, they want to find something either:
a ) Interesting that will motivate them to find further loot, or
b ) Helpful, whether it be a sapling for wood if you haven't provided them with saplings
In my map I am currently redoing, each one of my loot chests contain something that is useful to the player, thus giving them a reason to look for more. Just a little tip McWeakSauce.
-WittyWhiscash
To LimitlessMC: It looks good. I think the name of the first dungeon, if you are using the dungeon name format, it should be something along the lines of "Torn Beginnings"...? It's up to you. I wouldn't mind giving output on the map just by screenshots, and maybe beta test?
But on a different topic, THE REDO IS ON THE WAY! Much larger, and much harder.
Picture
To LimitlessMC: It looks good. I think the name of the first dungeon, if you are using the dungeon name format, it should be something along the lines of "Torn Beginnings"...? It's up to you. I wouldn't mind giving output on the map just by screenshots, and maybe beta test?
But on a different topic, THE REDO IS ON THE WAY! Much larger, and much harder.
Picture
Alright thanks.. Beta testing would be cool! That area looks cool. I will be posting another update today most likely.. working on the map some more right now.
Hey everyone... I posted on Warrior's Disk, a CTM map reviewed here, a while ago. On the thread of it, I mean. But the creator has stopped making maps in that series, and that thread is pretty much dead. So I will repost my question here (This is about Forlorn Gorge, Map #1 in Warrior's Disk series). Any help would be appreciated:
RAAAAGE.
I got the disk from beneath the tree, the one from the desert place (or both, don't remember how many there were). And I got the final disk from the huge mob cavern of die-i-ness.
I brought those disks back to the monument, thinking the map was done-- placed them in-- and realized that Mellohi and Far weren't there. Where the heck are those disks? I might have gone through the dungeons that had them in them but not taken the disk, or something stupid... but that's really weird. So, can anyone help me with my predicament?
Here's my next community collaborative map challenge.
Consider this a personal invitation for you to show those wimpy adventure map makers how a real challenge is built
http://www.minecraftforum.net/topic/1444768-rsmalec-adventure-challenge/
Screenshots:
looks realy cool, i could help you beta test if you want.
just PM me
This is the thread: http://www.minecraftforum.net/topic/1464397-ctm-creeparia/
LPs, comments, reviews, feedback are all welcome.
Screenshots are on the page.
Don't worry. I'd hate to see it go too
New CTM map out called The Monkey Menace, I'm glad how it turned out and would love to hear your opinion
Thanks for understanding,
-WittyWhiscash
Boring loot... got it. What are you suggesting, more enchanted items and potions maybe?
a ) Interesting that will motivate them to find further loot, or
b ) Helpful, whether it be a sapling for wood if you haven't provided them with saplings
In my map I am currently redoing, each one of my loot chests contain something that is useful to the player, thus giving them a reason to look for more. Just a little tip McWeakSauce.
-WittyWhiscash
So, heres update 0.1
Starting area :
Title of the map/series
Entrance to the first dungeon, (It needs a name so if you have any suggestions that'd be great.)
Outline of the first intersection
Leave comments/thumbs up or suggestions below.. Updates will come ASAP
But on a different topic, THE REDO IS ON THE WAY! Much larger, and much harder.
Picture
-WittyWhiscash
RAAAAGE.
I got the disk from beneath the tree, the one from the desert place (or both, don't remember how many there were). And I got the final disk from the huge mob cavern of die-i-ness.
I brought those disks back to the monument, thinking the map was done-- placed them in-- and realized that Mellohi and Far weren't there. Where the heck are those disks? I might have gone through the dungeons that had them in them but not taken the disk, or something stupid... but that's really weird. So, can anyone help me with my predicament?
So in short, you would also like to beta test mine? Well if so, then I would be happy to oblige.
-WittyWhiscash