Hello, and welcome to the official thread for the Nemesis CTM map series! Currently, the series contains two minimaps and two full maps. All of the maps are made by Nava- that's me- and are crafted over a long period of time with attention to detail, in order to attempt to provide the best experience possible.
Nemesis: Winds of Time is the first full CTM in the Nemesis series. Made over a period of several months, it features a unique custom loot system, a variety of challenging foes, and sixteen dungeons to explore! The map brings modern 1.14 design to a classic, linear-branching style of CTM. Over 10K total downloads.
This is the second full CTM in the Nemesis series. Featuring well over a hundred custom loot items and dozens of custom mobs, this map provides a more challenging experience than the first, and is an upgrade in quality in my opinion. Explore sixteen deadly dungeons, uncover powerful gear, and complete the monument!
This is a minimap I made most of back in May 2019, then lost interest. A few months later, I decided to finish it up and get it tested, resulting in this. Featuring a lot of custom loot and mobs, as well as an overarching theme and unique area layouts, this is the best minimap in the Nemesis series.
This map is slightly outdated, and I don't consider it to be my best work- the map errs on the side of being far too easy, and is also significantly shorter than what I intended. If you want to play it, go ahead, but please don't judge me.
This map was made for the 2017 CTMC Advent.
LPs/Streams: Please feel free to do a let's play, stream, speedrun or video about any of these maps! All I ask is that you give credit to the mapmaker, Nava, and include a link to this page. Thank you!
The best way to make mobs imo is by using the web page mcstacker. It's available for pretty much every mc version (you have to find the correct one). Here's the one for 1.14 https://mcstacker.net/ Select the command you want to work on (for mobs it'd be /summon I guess) and start trying the various options it has!