These maps are some of my longest out there. With 16 objectives, and focused more on combat than aesthetics, these puppies are bound to make you jump out of your seat a few times in a seething rage. Or maybe just mild frustration at a falling sand trap. I sure do love those.
Note: The difficulty ratings for these maps is based around your overall knowledge of the game and ability to fight while also conserving your resources as well as possible. Anything over a 7/10 is not recommended for beginners to the CTM genre, unless you really want a challenge. Don't say I didn't warn you.
Inconceivoconsequential - 70% Complete
You've played "impossible" CTM maps before, right? You know what I'm talking about: maps where people claim to have created an impossible map full of traps, mobs, rage-inducing dungeons and everything in-between. Well, what would a map be like if all of those "impossible" claims were actually true? Tinkered with off and on until it was perfectly sinister, Inconceivoconsequential is the epitome of every evil (or downright unfair) CTM trope rolled into a neat little package. Leave your buckets and iron-dropping zombies at home, this one's truly impossible and there's no looking back. Difficulty: 10/10. This is as difficult of a map as I'll ever make outside of "1-Wool Mini Maps." Enjoy your sanity while it lasts.
[DOWNLOAD] (Will become available upon map release.)
Different to my full maps, these smaller additions to the Dwindling Hopes series consist of 3-5 objectives instead of 16. With a focus on very fleshed out and polished experiences, these maps are guaranteed to be a challenge, just with a shorter amount of playtime. Expect anything from rage-inducingly challenging 1 wool dungeons, to cheerful bunny meadows full of loot and resources. You're in for a treat.
There are currently no Mini Maps in the works. This page will be updated with information as more come out.
Anything that doesn't fit into the category as a Mini Map or a Full Map. Most of these maps were either made in a certain time frame or with a certain "map-building-restriction" (such as with Box Therapy). Definitely not my best works, but something fun to try out if you're bored or in need or want to experience something new. And good luck, because they're just as difficult as any other map on here, if not more.
Unbalanced Mess (Minecraft 1.8.8)
Built in just under 3 days, and the first CTM map I ever created, this 16 Objective map exists in a world of complete and utter chaos. From challenging and bizarre dungeons, to tricks and traps galore, this map proves to be a challenge to complete for me to this very day, and won't go easy on you either. This is not a map for the faint of heart. Difficulty: Starts at a 7/10 and only gets harder from there. Purposely frustrating area design and lack of loot in some areas may cause the difficulty to increase the more you die. Always stay on your toes.
If you haven't used MCEdit before, let me tell you, the brush tool is a thing of wonder. For caves, for platforms, roofs, you name it. So why not try to build an entire map without using it? Created over the course of 2 months, this map was made entirely without use of the brush tool in MCEdit. Imagine an entire map full of box-y rooms, moss stone dungeons, and the occasional void pit. You'd need therapy after a while too. Difficulty: 8/10. Starts out unforgiving, and gets easier as it goes on. Watch out though, the final few dungeons can get tricky.