Hello, i've been building an adventure map for three years or more, I think, its been a very long time. I first started building the map on xbox 360, and most of it was built block by block. I converted the map to java edition about 7 months ago when I got a laptop, and since the map was built on xbox, I had to redo some things to make them better suited for PC. I have started using mods to assist me build, and started to learn how to use command blocks. the map was maybe 65% done, and now I think its getting closer to 70%, as i've built some more, and made a custom resource pack with custom sounds, textures, and some custom block models.
some examples of what has been built in the map are in the attachments. There is much more than just these screenshots that I have built.
This map has been through so many changes. I had to removed the premium currency from the map, i've had to redo an entire section of the map, I have to recreate sign messages in /tellraw command, and much much more. I a way, it has been a learning process. Since i've become much better with how to make a map over the years, i've naturally become unhappy with some parts of the map. Since i was younger, in the early stages of this map it was wasn't very good, but I built a lot of it. I have rebuilt some bad parts, but some are too big to bother with. I've put so much into this, that I just want to finish it to get on with the sequel and make something better. I had actually made another map for xbox when I was younger, it was my first one, and it was really bad, and I almost finished it. the save got corrupted though, and a big sky city (actually, it was too small to be a sky city) and jungle area were lost, but I had a backup. Might post it if anyone wants to see my old crappy map.
anyways, monster control is an adventure map going to post soon. You are in the role of an agent that works for an agency that exterminates monsters (kinda reminds me of scooby doo now that I think of it lol). There are multiple missions that you can play, in different varied locations. The map has a dated (but functional) currency and paying system, where you can buy items and weapons that can aid you in your adventures. The game has end bosses for some of the missions (the first half of the bosses are kinda bad- I made them early on, but the later bosses are better). I also plan on making special gadgets you can use. These will work with command blocks, and I took some inspiration from the heist by cubehamster (Its an excellent map- a little lacking in story, but amazing in gameplay, one of the best maps i've ever played). These gadgets will do different things, from allowing you to break specific blocks, to allowing you to use a grappling hook, revealing invisible objects, and much more.
I will update this thread with big milestones i've made in the map (getting a gadget to work, massive build parts, etc).
Rollback Post to RevisionRollBack
Monster Control: the adventure map for minecraft java edition. A map that has been in production for 3 and a half years.