If the game is crashing when you attempt to log in, increase your render distance to at least 16 chunks (and to 24 chunks if that doesn't work).
About:
This is a recreation of Pokémon Red in Vanilla Minecraft using only command blocks and a resource pack. I have done my best to incorporate all of the original game's features, along with a few iconic bugs (most notably MissingNo/'M and item duplication). I chose not to add any sounds to the game, as I fear there would've been too many desynch issues distracting from the game itself.
I had the idea for this project while finishing my Pacman recreation. With Pacman I figured out how to render a 2D world containing logic-driven NPCs that respond to user inputs, and as Pokemon is essentially those elements on a larger scale it seemed like a logical progression. I began working on this project in July of 2015 and worked on it fairly consistently through release. The most common question I'm asked is why I made this project. My answer is simple: I love pushing the boundaries of the game. Minecraft really shouldn't be able to run Pokemon Red - it's a 3D game about building and surviving - but the fact that it can is excites me. It truly shows that if you can dream it, you can make it.
Please feel free to ask questions - I will do my best to answer!
Notes before Playing:
MAKE REGULAR BACKUPS! Despite my best efforts, there will be bugs. Back up your world save so that you can revert if you encounter any issues!
Save the game in the start menu before logging off. Logging off during dialog, menus, battles, or cutscenes may break the game.
The game may lag when you first log in, but should smooth out as you head to the center of the arena.
Minimum render distance: 16 chunks (if your computer can handle it, 24 chunks is best)
Dedicate at least 2GB of RAM (In the launcher, select Launch Options, click on the 1.11 profile that you use, enable the slider for "JVM arguments", and change "-Xmx1G" to -Xmx2G")
Version: 1.11.2
Map Trailer:
Let's Plays: If you record a video showing off the game be sure to drop a link in here - I'd love to check it out!
Started around July of 2015 and worked fairly consistently on it through release, with a couple months off here and there to keep from getting burned out.
I have so many questions. Could you make a behind the scenes video and go into detail about how this all works? Recreating all the textures and levels by yourself is a feat in of itself, let alone doing it in minecraft! What kind of shortcuts were you able to take?
just a small thing, but after the fight with gary/blue/john after you get your starter, isn't the pp supposed to be filled up again?
Other than that, I really like this, I'm impressed in how much work has gone into this
And we have a winner - first bug found! Yes, PP should be restored there, I'm guessing I only re-upped the pokemon's hitpoints. It's minor enough that I'm not going to re-upload the map, but I'll keep a list of bugs that are found and if it gets long enough or there's something critical on there I'll try to provide a one-command fix.
This is an amazing piece of work. No amount of words can describe how incredible this is. One of the most legendary games created inside of another game. Truly remarkable!
Having made a few mobile games myself, this is very interesting for me and how you managed to get this to work inside of Minecraft. I will have to look into how you made this and try something on a lot smaller scale.
Good for you for reaching the front page! Now we have TWO Pokemon games made in Vanilla Minecraft! Just be sure to have copies of this map ready to be hosted elsewhere just in case Nintendo takes this map down.
Good for you for reaching the front page! Now we have TWO Pokemon games made in Vanilla Minecraft! Just be sure to have copies of this map ready to be hosted elsewhere just in case Nintendo takes this map down.
I'd call it good advertising to keep the franchise fresh and further proof that they should be creating a MMORPG.
I'm from Spain, I just created the account to tell you how incredible it seems to me what you just did. It's incredible, I have no words. Very good job.
Seriously how on earth does this work? When Sethbling just made the original Mario game, where you could see each individual bit of data, it was far more basic looking and one one-millionth the framerate.
You might as well have come out and said "I just did that 'giant working cellphone in vanilla minecraft' Captainsparklez reviewed, but with no mods whatsoever."
I found a bug but I don't know why it happened, I was in Viridian Forest and found a pokeball and inside it there was a pokeball which is normal and all but after some grinding I came back to that spot and found it again, it somehow respawned there.
Download (alternate): http://www.mediafire.com/file/cbu7gb2p1pbb4cv/Pokemon_Red_-_by_MrSquishy.zip
If the game is crashing when you attempt to log in, increase your render distance to at least 16 chunks (and to 24 chunks if that doesn't work).
About:
This is a recreation of Pokémon Red in Vanilla Minecraft using only command blocks and a resource pack. I have done my best to incorporate all of the original game's features, along with a few iconic bugs (most notably MissingNo/'M and item duplication). I chose not to add any sounds to the game, as I fear there would've been too many desynch issues distracting from the game itself.
I had the idea for this project while finishing my Pacman recreation. With Pacman I figured out how to render a 2D world containing logic-driven NPCs that respond to user inputs, and as Pokemon is essentially those elements on a larger scale it seemed like a logical progression. I began working on this project in July of 2015 and worked on it fairly consistently through release. The most common question I'm asked is why I made this project. My answer is simple: I love pushing the boundaries of the game. Minecraft really shouldn't be able to run Pokemon Red - it's a 3D game about building and surviving - but the fact that it can is excites me. It truly shows that if you can dream it, you can make it.
Please feel free to ask questions - I will do my best to answer!
Notes before Playing:
Version: 1.11.2
Map Trailer:
Let's Plays: If you record a video showing off the game be sure to drop a link in here - I'd love to check it out!
Started around July of 2015 and worked fairly consistently on it through release, with a couple months off here and there to keep from getting burned out.
He said two years.
Whoa, purty cool, bruh!
I have so many questions. Could you make a behind the scenes video and go into detail about how this all works? Recreating all the textures and levels by yourself is a feat in of itself, let alone doing it in minecraft! What kind of shortcuts were you able to take?
Please make a Mother 3 emulation (english fan translation) in MC.
That would be amazing.
Owner of the account "Piano", Player Council Member for Hypixel.
Super cool
Hey, I am probably not active on here anymore, you can find me on discord with Quinten#4772
And we have a winner - first bug found! Yes, PP should be restored there, I'm guessing I only re-upped the pokemon's hitpoints. It's minor enough that I'm not going to re-upload the map, but I'll keep a list of bugs that are found and if it gets long enough or there's something critical on there I'll try to provide a one-command fix.
This is... AMAZING! Too bad there is no sound.
This is an amazing piece of work. No amount of words can describe how incredible this is. One of the most legendary games created inside of another game. Truly remarkable!
Having made a few mobile games myself, this is very interesting for me and how you managed to get this to work inside of Minecraft. I will have to look into how you made this and try something on a lot smaller scale.
Thank you for your hard work,
Garrzilla
2017 has been amazing so far, firstly PhoenixSC's Pokémon Cobalt and Amethyst and now this! This is amazing
When I look at it I just don't understand how it works. And that doesn't happen very often since I'm an experienced map maker myself!
Well, that's all I can say. It makes me speechless!
Well, impressive! You've stumped NOPEName!
I know, right? And we're only three months in!
You hit the front page, bruh!
Good for you for reaching the front page! Now we have TWO Pokemon games made in Vanilla Minecraft! Just be sure to have copies of this map ready to be hosted elsewhere just in case Nintendo takes this map down.
Check out my PvP map Here!
Check out my website Here!Website is down until further notice.I'd call it good advertising to keep the franchise fresh and further proof that they should be creating a MMORPG.
Ice and Fire: Dragons in a whole new light
I'm from Spain, I just created the account to tell you how incredible it seems to me what you just did. It's incredible, I have no words. Very good job.
How do you download it onto minecraft
Here's a video I made and didn't expect it to hit it off. But you're big in japan with this mod MrSquishyYT
Well you've just done the impossible. o_O
Seriously how on earth does this work? When Sethbling just made the original Mario game, where you could see each individual bit of data, it was far more basic looking and one one-millionth the framerate.
You might as well have come out and said "I just did that 'giant working cellphone in vanilla minecraft' Captainsparklez reviewed, but with no mods whatsoever."
The real question is, Of course you got help from friends right?
I found a bug but I don't know why it happened, I was in Viridian Forest and found a pokeball and inside it there was a pokeball which is normal and all but after some grinding I came back to that spot and found it again, it somehow respawned there.