Valley of the Kings is a capture-the-flag map set in the Egyptian desert. On one side, there is a team of Archaeologists. On the other, some ancient Egyptians who don't seem to know which millenia it is. Originally designed for large-scale team combat on playmindcrack, this map has been modified to work with smaller groups.
Scarab Elytra!
On the upper path, there are the elytra of a scarab beetle. They provide a fast way to get into the enemy base -- if you can avoid enemy arrows, that is! A shortcut is provided to the elytra from each spawnpoint, but bear in mind: The other team has a shortcut, too.
Flag defense AIs!
No big teams? No problem! The game comes with up to five AIs per team. These skeletons will keep a careful eye on your flag while you are off attacking the enemy base. They will switch to swords at close range. Do not underestimate them! It is advised that you raise the AI count if playing with fewer players, and lower it if playing with more players. It's fairly fun to try to get past the AI, so you can even play it singleplayer!
Shields are important!
This map takes full advantage of the new 1.9 mechanics: Shields are mandatory, and you will not win without using them properly. All of the weapons are set to deliver an instant kill if used correctly (that is, a fully drawn bow or a fully charged sword attack), but they can all be blocked with the shield.
It'll probably work in 1.9 since I didn't use structure blocks, but it's been tested mostly in the latest stable version, so that's the version I'd recommend.
Valley of the Kings is a capture-the-flag map set in the Egyptian desert. On one side, there is a team of Archaeologists. On the other, some ancient Egyptians who don't seem to know which millenia it is. Originally designed for large-scale team combat on playmindcrack, this map has been modified to work with smaller groups.
Scarab Elytra!
On the upper path, there are the elytra of a scarab beetle. They provide a fast way to get into the enemy base -- if you can avoid enemy arrows, that is! A shortcut is provided to the elytra from each spawnpoint, but bear in mind: The other team has a shortcut, too.
Flag defense AIs!
No big teams? No problem! The game comes with up to five AIs per team. These skeletons will keep a careful eye on your flag while you are off attacking the enemy base. They will switch to swords at close range. Do not underestimate them! It is advised that you raise the AI count if playing with fewer players, and lower it if playing with more players. It's fairly fun to try to get past the AI, so you can even play it singleplayer!
Shields are important!
This map takes full advantage of the new 1.9 mechanics: Shields are mandatory, and you will not win without using them properly. All of the weapons are set to deliver an instant kill if used correctly (that is, a fully drawn bow or a fully charged sword attack), but they can all be blocked with the shield.
Download:
Link Removed
I do maps and stuff.
Very well done! The A.I. is a really nice touch and the map itself is beautiful. What's the version? 1.9?
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My life in a nutshell.
It'll probably work in 1.9 since I didn't use structure blocks, but it's been tested mostly in the latest stable version, so that's the version I'd recommend.
I do maps and stuff.
Looks nice!
Awesome concept, especially with the AI's
Now I can play PVP maps! *forever alone D;*
Hey, nice map! Did a quick cinematic vid of it, hope you enjoy!:
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Now I just need to find people to play with lol
Looks pretty cool! The team loved it.
I do maps and stuff.
Nice! Glad you liked it! I just loved the detail you guys put into it!
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Made a video on this awesome map!
Family Friendly Gaming Youtube Channel: Link Removed
The map has been updated to 1.10. For those of you on realms, it should be available there soon.
I do maps and stuff.