Um, I beg your pardon but the map isn't downloading into my saves file. I mean that I put it in there and it didn't show up in my Minecraft Worlds. Any help?
Um, I beg your pardon but the map isn't downloading into my saves file. I mean that I put it in there and it didn't show up in my Minecraft Worlds. Any help?
Ok, am I the only one who heard about this map and kept refresh the search page to see if this map had been released yet?
Well, it's already released, so...yes?
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I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Hey, I'm having trouble with The Stone Golem. Where exactly is the quest?
Me too! I've searched the whole desert, and can't find any ruins.
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I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Inside the city? Because I've been down that hole and it's a dead end...
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I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
left]
This is a great map. So detailed!
I'm kind of stuck though... I need to gather a slime block (or slime ball), but I don't know how to pickup a slime block. what tool do i use?
Thanks![/left]
you can kill slimes that spawn in quests. There's also a dungeon that spawns slimes in the east-south side of the al Kharid city
The Meaning of Life, the Universe, and Everything.
Join Date:
1/9/2016
Posts:
157
Minecraft:
renkha
Member Details
Sheep Shearer
The sheeps are located directly to the east of Farmer Arhein's house.
buy shears from the general store nearby.
shear 1 black, white, gray, brown wool.
Cake Ingredients
Sugar: Purchase a bronze hoe from a farming shop in Al Kharid, then harvest sugarcane and turn it into sugar.
Milk: Use a bucket and milk cows. Cows are found across the river near the goblin camps.
Egg: Some chickens are located near Farmer Arhein.
Howling Wolves
You need rotten flesh and beef. Kill nearby goblins for rotten flesh.
prepare to defend against a boss.
you unlock the summoning skill. speak to the druid.
Bone Burying
Search for muggers and thieves to kill at night in the forests.
enter the church basement.
you unlock the prayer skill. speak to the Father.
Kebbit Hunter
After starting quest, go upstairs in the house and find a 'hunting guide'. Purchase some vile potion from an apothecary in Draynor Village.
Have this in the inventory, and locate the kebbit burrow (a mound in the forest between Lum castle and Draynor Village).
be prepared to fight a quite powerful beast. make sure to grab the kebbit's meat.
Bandit Lair
The Bandits are located in the windmill.
you will have to kill the bandit leader, which is in a small room inside the lair.
HAM
Enter the HAM prison.
during your escape, be sure to finish off the bandit leader after killing the thugs.
The Swamp
Look for a cave entrance in the swamps, somewhere near the water shrine.
Vampyre Slayer
Use the lockpick to escape Draynor's mansion. Remember to finish all prerequisite quests before starting
after escaping the manor, go back to wyson's house.
then, you will have to kill the vampyre inside the manor's basement. he hits quite strong, so bring some good food and equipment.
The Hand of Bandos
You must speak to Captain Toma, in the castle 2nd floor, to begin the quest.
Purchase a crude iron pickaxe from a pickaxe shop (one is found in Lum).
Enter the cellar and dig through the coal and gold ore.
You should eventually come across an ogre
Tribes of Saragorgak
remember to finish all prerequisite quests (vampyre slayer, hand of bandos, ham)
first saragorgak chief: somewhere near the Kebbit mound and HAM hole, enter the HAM prison and find the gnome prisoner. the goblin's axe eventually will be in the windmill, use a worn lockpick to unlock the windmill chest
second saragorgak chief: near draynor manor and druid's house. theres a cave nearby that leads to the fish.
third saragorgak chief: across River Lum near the cow field.
Twilight of the Gods
enter the portal downstairs.
Within the Giant
bring good equipment to fight several monsters and a powerful final boss
enter the tunnel in steelbrain's chamber.
this tunnel will allow you to unlock doors into the bandit lair, HAM hideout, the tunnels of Hand of Bandos, and Zahur's cave.
Locust's Blight
Slimeball: slimes can spawn in quests; they also spawn in a dungeon in the south east of Al Kharid
Fish: craft fishing rod and catch fish, sticks are bought from blacksmiths
Silk: buy from the Silk Trader (in west part of Al Kharid)
The Stone Golem
Blood of Scabaras
cake: gather wheat with iron hoe (from farming shop), or jumping on them.
lime powder: craft with cactus (harvested with hoe) and bonemeal.
final boss: enter the dungeon within the mines in the north. approach the scabarite shrine at the very end.
Mage Arena (I-VI)
How does Kalodian's Mage Arena work?
To use a spell, drop the corresponding spellbook, default key Q. Make sure to read the name of each spell to understand what it does. In the Mage Arena, melee attacks are severely weakened. After killing the glowing (outlined) mob, press the button on the center Altar. Other additional support mobs do not have to be killed.
Mage Arena I: after summoning a fireball, punch it to launch it at an enemy. Use 'flames of Zamorak' to spawn a cloud of damaging fire.
Mage Arena II: cast 'saradomin strike' to summon a lightning at the dropped spellbook''s position. Cast 'faith barrier' to summon a cloud that grants invulnerability; use this to protect against the fish's ray.
Mage Arena III: throw the 'claws of guthix' spellbook at the shulker. after killing the shulker, you can press the altar; the invulnerable skeletons do not have to be killed.
Mage Arena IV: use a combination of 'ourg roar' and 'bloodrush' so you can use a melee weapon to damage the boss. both effects last for only a few seconds.
Mage Arena V: to kill the witch, summon endermites with 'scabarite plague', and boost them by throwing a 'augment' spellbook on top of them. use 'surge' to deal heavy damage to the other mobs. (note: an endermite augmented will not be destroyed by the surge, due to the bonus resistance.) Careful not to stand too close to an endermite when casting surge
Mage Arena VI (skeleton form): you have a large array of spells. use either the fireball, or a combination of 'augment' and a sword to deal damage.
Mage Arena VI (wither form): kill the creepers with fireball or augment + sword. after killing enough creepers, the boss will be attackable.
Tumeken's Last Dawn
similar to twilight of the gods.
Rune Mysteries
Zef lives in the house just to the right of the west bank.
use the world map on the front page to find the shrines
Agility Course
purchase the sticks from a blacksmith.
The Beetroot Wine
you should clear out some farmland (use an iron hoe for wheat) before planting the beetroot seeds.
the zamorak church is located in the south east corner of avarrocka.
Tax Collector
Captain rivon's list displays the coordinates of the citizens. Roddeck's son's chest is found just north of the river near the wheat field.
The Mithril Sword
speak to armorsmith roddeck to find the master blacksmith Thago.
there are runite pickaxes in the kharidian mines (from Blood of Scabaras); you can also kill undead miners in there to get the picks.
mithril ore is of a blue (lapis) color.
the crafter's stamp is found in the avarrocka palace.
Museum Expeditions
within the giant: the artifact is located in the forge area (sergeant mossfist fight)
vampyre slayer: the coffin within the basement
the stone golem: a small hidden room in the catacombs
twilight of the gods: a chest within one of the destroyed houses
Ghost Town
ernhey lives somewhere near the church and the museum in the north east side of avarrocka.
bring him ankou pouch (from a druid) and saradomin offering (from a saradomin priest)
the ghost town (ruins of paddewwa) is west of avarrocka.
Remnants of Paddewwa
the paddewwa dungeons entrance is located south of the ruins.
you need a law-runed spellbook to obtain the key to the dungeon, use the spell "Telekinetic Grab"
Tendrils of Morytania
use the coordinates listed on the salve amulet shard (gem) given to you by Iriandul.
Paragons of Misthalin
temple fight: gather the werewolf hearts and the vampyre ashes and drop them on the altar.
ghast/underground fight: kill enemies while dodging the ghast. if you die, there is a lever in a small shack right outside the temple that teleports you down.
lord drakan (skeleton) fight: go down to the courtyard to kill enemies; drakan's invulnerability will periodically disappear, rush back up to kill him as fast as possible
lord drakan (wither fight): if you die, use the palace stairs to go back to the top level.
Dominion Tower I
wave 1 desert series: blood of scabaras, locust's blight, the stone golem
wave 2 goblin series: within the giant, tribes of saragorgak, the hand of bandos, tutorial
wave 3 druid & paddewwa series: tumeken's last dawn, twilight of the gods, howling wolves, remnants, ghost town
wave 4 mage arena series: kalodian (form 1-6)
wave 5 vampyre series: vampyre slayer, tax collector, tendrils of morytania, paragons of misthalin
Monk's Helper
the fishing store is found in port sarim on the south side. purchase a crate of salted fish and bring it back to the monastery
Miner's Quest
iron ore can be mined from several mines throughout the world. make sure to use an iron pick or better.
the asgarnia ice dungeon is accessed through a small trapdoor near the church south of port sarim.
any pickaxe is acceptable to mine the blurite.
Temple Theft
the temple is found in the far north, right next to the goblin village.
Ironhead's Quest
you will need to bring an iron hoe (from any farming store) and wheat seeds (from farming store, or harvesting wheat)
Echoes of Bandos
after speaking to wartfoot, you need to enter the goblin caverns (entrance is just next to the chef's house.)
be prepared to fight several enemies, including a giant guardian and a iron golem boss.
Final boss fight: You will periodically be boosted with extreme speed and jump str, use that to to leap up to the blue crystal in the center to strike at the boss wither
The Perfect Catch
items required: string, karambwanji stew (from the fishing store), iron ingot, stick
Beneath the White Walls
be prepared to fight large waves of enemies.
final boss: You can ride one of the horses left by defeated cavalryman to duel the boss.
Depth of the Ice Mountain
note: once you enter the mountain through the minecart, it will be extremely difficult to exit. However, you can trade with the dwarves for supplies.
eventually, you will come across some dwarf scouts; nearby is a tunnel that leads you into the caverns of Ironhead's quest, where you can exit to the surface
Cold Sacred
Put your spoiler here.
Heart of the Volcano
Final boss: periodically, one section (north, south, east, or west) will be marked temporarily. lure the giant boss into that section to damage it.
Dominion Tower II
wave 1: miner's quest, the perfect catch
wave 2 goblin series: ironhead's quest, echoes of bandos
wave 3 knight series: temple theft, beneath the white walls
wave 4 volcano series (YtHaar): depths of ice mountain, cold sacred
wave 5 volcano series (fire spirits): cold sacred, heart of the volcano
The Slayer Master
you will have to find the following creatures throughout the forinthry (mainly in ruins and graveyards):
edimmu - almost insta-kill melee damage zombie
fever spider - immune to damage unless using a very high attack weapon
terrorbird - the gnome rider has an extremely fast movement speed
rockslug - immune to all damage unless you use a desiccator potion
glacoryte - extremely high knockback arrows
infernal - will set fire to you for a very, very long time
Real Estate
the house is found just north of Rimmington.
you will need some desiccator potions (from slayer master) to kill the sea slugs
Erysail's Will
be prepared to fight a duo of bosses, a massive demon (magma cube) and a zamorak priest. Focus on killing the demon first.
Summer's Fall
Gargon is found to the west of the Bonde Farm.
the rogue's castle is found in the north east corner of the forinthry.
Mage Arena VII
the boss is protected by a shield (shown by the glowing outline), and will periodically knock you into the air. A strong melee weapon will be helpful to take down the boss.
use the shadow spell to remove the shield of the boss for a few seconds.
use the blood spell to heal yourself.
use the ice spell to freeze the boss.
use the smoke spell to protect yourself from fall damage when knocked up.
Rek'eion
Rek'eion's grave is surrounded by several bone altars. If you place bones on these altars, you will summon skeleton allies that will fire arrows at you.
these skeleton's arrows will heal you, give you damage resistance, and are crucial in keeping you alive. try not to let their arrows hit each other or let Rek'eion kill these skeletons.
General Gred'deth
the boss has tremendous speed and strength. if, however, you stand near the glowing rocks in the center of the arena (chunks of the hand of bandos) you will also be tremendously boosted. Try not to let gred'deth knock you out of the center.
Chaos Elemental
the boss is extremely dangerous up close, but use the pillars to your advantage to block the rays of the boss, as well as to hinder the boss's movements.
The Warped Ent
unlike most bosses, you must defeat the ent by right-clicking the buttons on the ent's core. the ent will summon waves of slayer monsters, so be prepared with a lot of slayer equipment before fighting the boss. See spoilers for The Slayer Master for more info.
Ancient Hexbearer
each time you attempt to enter, you will need to place runedust (from Rune Mysteries) on the chaos shrine.
the arena consists of one large island surrounded by 8 smaller ones. Each small island has a portal (pressure plate) that will not only teleport you to a random island, but also grant you a small resistance bonus. Use a ranged weapon to attack the wither boss, and quickly use the portals before it reaches you.
Spirit of Summer
you will find yourself in the spirit realm, a parallel dimension to the main realm. You can travel between the two realms using the Spirit Gate. In the spirit realm, you will discover that every action you do will have an opposite affect on the real world, and vice versa.
To fill the cauldron in the spirit world, you must empty the same cauldron in the real world.
To grow beetroots in the spirit world, you must harvest the ones in the real world (using the hoe from the quest The Beetroot Wine)
To exterminate the vermin, you must spawn the vermin in the real world using vermin eggs, found in the houses. (note that locking a door in the spirit realm will unlock it in the real world, and vice versa)
after recovering summer's spirit, you must use unlock the spirit obelisk using a dark ankou pouch or a dark spectre pouch (bought from a druid). You will then receive some special pig spirit pouches.
For the final boss, lure it to each of the 3 energy disks using your pig pouches. The wither will attempt to attack the pig bait, and you must activate the disk once the boss is near it. If you run out of pig pouches, simply put another dark spirit pouch on the obelisk. Once the boss has been lured and has activated all 3 energy disks, it will be defeated.
This quest is very similar to its namesake in RuneScape, Spirit of Summer.
Summer's End
you will attempt to take down the final boss. Enter the chamber to the west after the cutscene. The boss has three forms:
First Form: like what you have done in the previous quest, lure the wither into each of the 4 energy disks in the arena. activate each disk by stepping on the pressure plate once the boss is near.
Second Form: The boss's dark core will appear. you must drag it into the lava pool in the center to destroy it.
Final Form: You must fight the boss hand to hand. note that the three ghosts will appear to help you; they will fire arrows that grant bonuses at you in a manner similar to the Rek'eion boss fight.
Dominion Tower III
wave 1: Tstanon Karlak, Monk Reef, Rek'eion
wave 2: Rogue Brute, Dark Core, Ethereal Anomaly
wave 3: Arckan Kolodion, General Gred'deth, Chaos Elemental
Is it the place with all the columns and fountains? Because it's empty...is there something I need to do to activate it? It doesn't specify any prerequisite quests.
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I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Is it the place with all the columns and fountains? Because it's empty...is there something I need to do to activate it? It doesn't specify any prerequisite quests.
immediately after going down this hole, look at the left wall for an opening to a small chamber, the stone golem should be within.
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
I deleted the map and I'm downloading the newest version and start playing...........
The kebbit quest was broken for me. I checked the command block and it said UUID thingy in output, I broke it and replaced it with redstone and after some whatnots I finished the quest but I wanted to play it properly without tinkering with command blocks.
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Checkout my mod about Craftable End Portal frames!
Is the Blood of Scabaras quest broken? I defeated the beast but nothing happened; it didn't drop anything for me to put on the altar, and the guy in the palace is still telling me to go kill it.
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I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Um, I beg your pardon but the map isn't downloading into my saves file. I mean that I put it in there and it didn't show up in my Minecraft Worlds. Any help?
P.S. AWESOME WORK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ok, am I the only one who heard about this map and kept refresh the search page to see if this map had been released yet?
did you try unzipping the file? Make sure that the map is not in the .zip format but a folder
My Adventure Maps:
trees have been made bigger and better looking
My Adventure Maps:
Well, it's already released, so...yes?
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Hey, I'm having trouble with The Stone Golem. Where exactly is the quest?
Me too! I've searched the whole desert, and can't find any ruins.
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
How do I summon the kebbit? I got vile juice ready.. I found the burrow too...
Checkout my mod about Craftable End Portal frames!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2656035-craftable-end-portal-frames
Check out my YT Channel https://www.youtube.com/channel/UCaJyJFtI-BkO1a2OJTZbofw Please subscribe and like my vidz!
its like along the wall of that desert city al kharid theres a hole
Inside the city? Because I've been down that hole and it's a dead end...
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
This is a great map. So detailed!
I'm kind of stuck though... I need to gather a slime block (or slime ball), but I don't know how to pickup a slime block. what tool do i use?
if you are talking about the golem quest theres a hole outside the city's east walls, near the entrance is the stone golem npc.
you can kill slimes that spawn in quests. There's also a dungeon that spawns slimes in the east-south side of the al Kharid city
My Adventure Maps:
Sheep Shearer
The sheeps are located directly to the east of Farmer Arhein's house.
buy shears from the general store nearby.
shear 1 black, white, gray, brown wool.
Cake Ingredients
Sugar: Purchase a bronze hoe from a farming shop in Al Kharid, then harvest sugarcane and turn it into sugar.
Milk: Use a bucket and milk cows. Cows are found across the river near the goblin camps.
Egg: Some chickens are located near Farmer Arhein.
Howling Wolves
You need rotten flesh and beef. Kill nearby goblins for rotten flesh.
prepare to defend against a boss.
you unlock the summoning skill. speak to the druid.
Bone Burying
Search for muggers and thieves to kill at night in the forests.
enter the church basement.
you unlock the prayer skill. speak to the Father.
Kebbit Hunter
After starting quest, go upstairs in the house and find a 'hunting guide'. Purchase some vile potion from an apothecary in Draynor Village.
Have this in the inventory, and locate the kebbit burrow (a mound in the forest between Lum castle and Draynor Village).
be prepared to fight a quite powerful beast. make sure to grab the kebbit's meat.
Bandit Lair
The Bandits are located in the windmill.
you will have to kill the bandit leader, which is in a small room inside the lair.
HAM
Enter the HAM prison.
during your escape, be sure to finish off the bandit leader after killing the thugs.
The Swamp
Look for a cave entrance in the swamps, somewhere near the water shrine.
Vampyre Slayer
Use the lockpick to escape Draynor's mansion. Remember to finish all prerequisite quests before starting
after escaping the manor, go back to wyson's house.
then, you will have to kill the vampyre inside the manor's basement. he hits quite strong, so bring some good food and equipment.
The Hand of Bandos
You must speak to Captain Toma, in the castle 2nd floor, to begin the quest.
Purchase a crude iron pickaxe from a pickaxe shop (one is found in Lum).
Enter the cellar and dig through the coal and gold ore.
You should eventually come across an ogre
Tribes of Saragorgak
remember to finish all prerequisite quests (vampyre slayer, hand of bandos, ham)
first saragorgak chief: somewhere near the Kebbit mound and HAM hole, enter the HAM prison and find the gnome prisoner. the goblin's axe eventually will be in the windmill, use a worn lockpick to unlock the windmill chest
second saragorgak chief: near draynor manor and druid's house. theres a cave nearby that leads to the fish.
third saragorgak chief: across River Lum near the cow field.
Twilight of the Gods
enter the portal downstairs.
Within the Giant
bring good equipment to fight several monsters and a powerful final boss
enter the tunnel in steelbrain's chamber.
this tunnel will allow you to unlock doors into the bandit lair, HAM hideout, the tunnels of Hand of Bandos, and Zahur's cave.
Locust's Blight
Slimeball: slimes can spawn in quests; they also spawn in a dungeon in the south east of Al Kharid
Fish: craft fishing rod and catch fish, sticks are bought from blacksmiths
Silk: buy from the Silk Trader (in west part of Al Kharid)
The Stone Golem
Blood of Scabaras
cake: gather wheat with iron hoe (from farming shop), or jumping on them.
lime powder: craft with cactus (harvested with hoe) and bonemeal.
final boss: enter the dungeon within the mines in the north. approach the scabarite shrine at the very end.
Mage Arena (I-VI)
Mage Arena I: after summoning a fireball, punch it to launch it at an enemy. Use 'flames of Zamorak' to spawn a cloud of damaging fire.
Mage Arena II: cast 'saradomin strike' to summon a lightning at the dropped spellbook''s position. Cast 'faith barrier' to summon a cloud that grants invulnerability; use this to protect against the fish's ray.
Mage Arena III: throw the 'claws of guthix' spellbook at the shulker. after killing the shulker, you can press the altar; the invulnerable skeletons do not have to be killed.
Mage Arena IV: use a combination of 'ourg roar' and 'bloodrush' so you can use a melee weapon to damage the boss. both effects last for only a few seconds.
Mage Arena V: to kill the witch, summon endermites with 'scabarite plague', and boost them by throwing a 'augment' spellbook on top of them. use 'surge' to deal heavy damage to the other mobs. (note: an endermite augmented will not be destroyed by the surge, due to the bonus resistance.) Careful not to stand too close to an endermite when casting surge
Mage Arena VI (skeleton form): you have a large array of spells. use either the fireball, or a combination of 'augment' and a sword to deal damage.
Mage Arena VI (wither form): kill the creepers with fireball or augment + sword. after killing enough creepers, the boss will be attackable.
Tumeken's Last Dawn
similar to twilight of the gods.
Rune Mysteries
Zef lives in the house just to the right of the west bank.
use the world map on the front page to find the shrines
Agility Course
purchase the sticks from a blacksmith.
The Beetroot Wine
you should clear out some farmland (use an iron hoe for wheat) before planting the beetroot seeds.
the zamorak church is located in the south east corner of avarrocka.
Tax Collector
Captain rivon's list displays the coordinates of the citizens. Roddeck's son's chest is found just north of the river near the wheat field.
The Mithril Sword
speak to armorsmith roddeck to find the master blacksmith Thago.
there are runite pickaxes in the kharidian mines (from Blood of Scabaras); you can also kill undead miners in there to get the picks.
mithril ore is of a blue (lapis) color.
the crafter's stamp is found in the avarrocka palace.
Museum Expeditions
within the giant: the artifact is located in the forge area (sergeant mossfist fight)
vampyre slayer: the coffin within the basement
the stone golem: a small hidden room in the catacombs
twilight of the gods: a chest within one of the destroyed houses
Ghost Town
ernhey lives somewhere near the church and the museum in the north east side of avarrocka.
bring him ankou pouch (from a druid) and saradomin offering (from a saradomin priest)
the ghost town (ruins of paddewwa) is west of avarrocka.
Remnants of Paddewwa
the paddewwa dungeons entrance is located south of the ruins.
you need a law-runed spellbook to obtain the key to the dungeon, use the spell "Telekinetic Grab"
Tendrils of Morytania
use the coordinates listed on the salve amulet shard (gem) given to you by Iriandul.
Paragons of Misthalin
temple fight: gather the werewolf hearts and the vampyre ashes and drop them on the altar.
ghast/underground fight: kill enemies while dodging the ghast. if you die, there is a lever in a small shack right outside the temple that teleports you down.
lord drakan (skeleton) fight: go down to the courtyard to kill enemies; drakan's invulnerability will periodically disappear, rush back up to kill him as fast as possible
lord drakan (wither fight): if you die, use the palace stairs to go back to the top level.
Dominion Tower I
wave 1 desert series: blood of scabaras, locust's blight, the stone golem
wave 2 goblin series: within the giant, tribes of saragorgak, the hand of bandos, tutorial
wave 3 druid & paddewwa series: tumeken's last dawn, twilight of the gods, howling wolves, remnants, ghost town
wave 4 mage arena series: kalodian (form 1-6)
wave 5 vampyre series: vampyre slayer, tax collector, tendrils of morytania, paragons of misthalin
Monk's Helper
the fishing store is found in port sarim on the south side. purchase a crate of salted fish and bring it back to the monastery
Miner's Quest
iron ore can be mined from several mines throughout the world. make sure to use an iron pick or better.
the asgarnia ice dungeon is accessed through a small trapdoor near the church south of port sarim.
any pickaxe is acceptable to mine the blurite.
Temple Theft
the temple is found in the far north, right next to the goblin village.
Ironhead's Quest
you will need to bring an iron hoe (from any farming store) and wheat seeds (from farming store, or harvesting wheat)
Echoes of Bandos
after speaking to wartfoot, you need to enter the goblin caverns (entrance is just next to the chef's house.)
be prepared to fight several enemies, including a giant guardian and a iron golem boss.
Final boss fight: You will periodically be boosted with extreme speed and jump str, use that to to leap up to the blue crystal in the center to strike at the boss wither
The Perfect Catch
items required: string, karambwanji stew (from the fishing store), iron ingot, stick
Beneath the White Walls
be prepared to fight large waves of enemies.
final boss: You can ride one of the horses left by defeated cavalryman to duel the boss.
Depth of the Ice Mountain
note: once you enter the mountain through the minecart, it will be extremely difficult to exit. However, you can trade with the dwarves for supplies.
eventually, you will come across some dwarf scouts; nearby is a tunnel that leads you into the caverns of Ironhead's quest, where you can exit to the surface
Cold Sacred
Put your spoiler here.
Heart of the Volcano
Final boss: periodically, one section (north, south, east, or west) will be marked temporarily. lure the giant boss into that section to damage it.
Dominion Tower II
wave 1: miner's quest, the perfect catch
wave 2 goblin series: ironhead's quest, echoes of bandos
wave 3 knight series: temple theft, beneath the white walls
wave 4 volcano series (YtHaar): depths of ice mountain, cold sacred
wave 5 volcano series (fire spirits): cold sacred, heart of the volcano
The Slayer Master
you will have to find the following creatures throughout the forinthry (mainly in ruins and graveyards):
edimmu - almost insta-kill melee damage zombie
fever spider - immune to damage unless using a very high attack weapon
terrorbird - the gnome rider has an extremely fast movement speed
rockslug - immune to all damage unless you use a desiccator potion
glacoryte - extremely high knockback arrows
infernal - will set fire to you for a very, very long time
Real Estate
the house is found just north of Rimmington.
you will need some desiccator potions (from slayer master) to kill the sea slugs
Erysail's Will
be prepared to fight a duo of bosses, a massive demon (magma cube) and a zamorak priest. Focus on killing the demon first.
Summer's Fall
Gargon is found to the west of the Bonde Farm.
the rogue's castle is found in the north east corner of the forinthry.
Mage Arena VII
the boss is protected by a shield (shown by the glowing outline), and will periodically knock you into the air. A strong melee weapon will be helpful to take down the boss.
use the shadow spell to remove the shield of the boss for a few seconds.
use the blood spell to heal yourself.
use the ice spell to freeze the boss.
use the smoke spell to protect yourself from fall damage when knocked up.
Rek'eion
Rek'eion's grave is surrounded by several bone altars. If you place bones on these altars, you will summon skeleton allies that will fire arrows at you.
these skeleton's arrows will heal you, give you damage resistance, and are crucial in keeping you alive. try not to let their arrows hit each other or let Rek'eion kill these skeletons.
General Gred'deth
the boss has tremendous speed and strength. if, however, you stand near the glowing rocks in the center of the arena (chunks of the hand of bandos) you will also be tremendously boosted. Try not to let gred'deth knock you out of the center.
Chaos Elemental
the boss is extremely dangerous up close, but use the pillars to your advantage to block the rays of the boss, as well as to hinder the boss's movements.
The Warped Ent
unlike most bosses, you must defeat the ent by right-clicking the buttons on the ent's core. the ent will summon waves of slayer monsters, so be prepared with a lot of slayer equipment before fighting the boss. See spoilers for The Slayer Master for more info.
Ancient Hexbearer
each time you attempt to enter, you will need to place runedust (from Rune Mysteries) on the chaos shrine.
the arena consists of one large island surrounded by 8 smaller ones. Each small island has a portal (pressure plate) that will not only teleport you to a random island, but also grant you a small resistance bonus. Use a ranged weapon to attack the wither boss, and quickly use the portals before it reaches you.
Spirit of Summer
you will find yourself in the spirit realm, a parallel dimension to the main realm. You can travel between the two realms using the Spirit Gate. In the spirit realm, you will discover that every action you do will have an opposite affect on the real world, and vice versa.
To fill the cauldron in the spirit world, you must empty the same cauldron in the real world.
To grow beetroots in the spirit world, you must harvest the ones in the real world (using the hoe from the quest The Beetroot Wine)
To exterminate the vermin, you must spawn the vermin in the real world using vermin eggs, found in the houses. (note that locking a door in the spirit realm will unlock it in the real world, and vice versa)
after recovering summer's spirit, you must use unlock the spirit obelisk using a dark ankou pouch or a dark spectre pouch (bought from a druid). You will then receive some special pig spirit pouches.
For the final boss, lure it to each of the 3 energy disks using your pig pouches. The wither will attempt to attack the pig bait, and you must activate the disk once the boss is near it. If you run out of pig pouches, simply put another dark spirit pouch on the obelisk. Once the boss has been lured and has activated all 3 energy disks, it will be defeated.
This quest is very similar to its namesake in RuneScape, Spirit of Summer.
Summer's End
you will attempt to take down the final boss. Enter the chamber to the west after the cutscene. The boss has three forms:
First Form: like what you have done in the previous quest, lure the wither into each of the 4 energy disks in the arena. activate each disk by stepping on the pressure plate once the boss is near.
Second Form: The boss's dark core will appear. you must drag it into the lava pool in the center to destroy it.
Final Form: You must fight the boss hand to hand. note that the three ghosts will appear to help you; they will fire arrows that grant bonuses at you in a manner similar to the Rek'eion boss fight.
Dominion Tower III
wave 1: Tstanon Karlak, Monk Reef, Rek'eion
wave 2: Rogue Brute, Dark Core, Ethereal Anomaly
wave 3: Arckan Kolodion, General Gred'deth, Chaos Elemental
Druid Potion
Three More Rabbits
Fate of the Gods
Hero's Quest
Death Plateau
Beyond the Wilds
Dominion Tower IV
Dungeons of Daemonheim
My Adventure Maps:
how do i get the kebbit out... i did everything from splashing vile evrywhere to hopping with it in my hand...
Checkout my mod about Craftable End Portal frames!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2656035-craftable-end-portal-frames
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Stand very close the the kebbit hole with the potion in your hand. We will be fixing this in the next update so that its easier to activate the event.
My Adventure Maps:
Is it the place with all the columns and fountains? Because it's empty...is there something I need to do to activate it? It doesn't specify any prerequisite quests.
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
immediately after going down this hole, look at the left wall for an opening to a small chamber, the stone golem should be within.
My Adventure Maps:
Oh! I walked right past it. Thank you
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
I deleted the map and I'm downloading the newest version and start playing...........
The kebbit quest was broken for me. I checked the command block and it said UUID thingy in output, I broke it and replaced it with redstone and after some whatnots I finished the quest but I wanted to play it properly without tinkering with command blocks.
Checkout my mod about Craftable End Portal frames!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2656035-craftable-end-portal-frames
Check out my YT Channel https://www.youtube.com/channel/UCaJyJFtI-BkO1a2OJTZbofw Please subscribe and like my vidz!
Is the Blood of Scabaras quest broken? I defeated the beast but nothing happened; it didn't drop anything for me to put on the altar, and the guy in the palace is still telling me to go kill it.
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.