The Meaning of Life, the Universe, and Everything.
Location:
Stockholm
Join Date:
9/26/2011
Posts:
140
Member Details
This is a Player vs Player map with a remarkable twist – you will never directly battle the enemy team. Instead – you get to set traps, switching between two identical arenas while gathering up resources and avoiding enemy traps! My biggest project by far to date and featuring arenas made by slicedlime, Maloma, minerfreak951 and _Alex2001_!
There are two identical arenas - one for each team. Rush out, get the chest and build your traps... but keep an eye on the countdown. When the timer reaches 0, the teams will switch places.
At the start of each round you'll spawn in a spawn area. This is a safe space - nothing can hurt you in here... but you have to leave before the end of the round. Any coward still inside this chamber with 5 seconds left of the round will take wither damage - one heart of damage per second - up to 5 hearts of damage if you can't get out! No blocks or mobs can be placed inside the spawn zone, and no lava is allowed within 3 blocks from the entrance.
Each round a chest will spawn somewhere in the arena. It's lit up with a particle beam to indicate that there is still loot to be found inside. The contents is a random selection of trap-making material, and it's the same for both teams.
Be careful - the game is played without health regeneration, so every bit of damage counts! It is impossible to hit the other team directly with arrows from the top of the arena, and any attempts at leaving the arena will be punished.
The winning team is the one that stays alive when all memebers of the opposing team have perished.
The lobby also features as an art gallery, featuring paintings made by my late mother. She was an artist who left us far too early due to cancer, and this map is dedicated to her.
If you play this map in a video or stream, please provide a link to your viewers to this page or to the trailer video.
This map is an official Minecraft Realms minigame. If you want to play it on your Realm, switch it to Minigame mode and load Entrapment using the in-game Realms menu.
The Meaning of Life, the Universe, and Everything.
Location:
Stockholm
Join Date:
9/26/2011
Posts:
140
Member Details
Found some small bugs - the most major one being that mobs are allowed inside the spawn area but shouldn't be. They still can't hurt you though, so it's a pretty minor problem - just be aware that the spawn zones are safe zones. I should be able to have an updated version up pretty soon.
The Meaning of Life, the Universe, and Everything.
Location:
Stockholm
Join Date:
9/26/2011
Posts:
140
Member Details
Entrapment has now been updated to work with Minecraft 1.9! The original post has been updated with new links, and the game is available as a Realms minigame again.
This is a Player vs Player map with a remarkable twist – you will never directly battle the enemy team. Instead – you get to set traps, switching between two identical arenas while gathering up resources and avoiding enemy traps! My biggest project by far to date and featuring arenas made by slicedlime, Maloma, minerfreak951 and _Alex2001_!
Watch the map trailer:
an in-depth explanation for how to play Entrapment or an example game.
There are two identical arenas - one for each team. Rush out, get the chest and build your traps... but keep an eye on the countdown. When the timer reaches 0, the teams will switch places.
At the start of each round you'll spawn in a spawn area. This is a safe space - nothing can hurt you in here... but you have to leave before the end of the round. Any coward still inside this chamber with 5 seconds left of the round will take wither damage - one heart of damage per second - up to 5 hearts of damage if you can't get out! No blocks or mobs can be placed inside the spawn zone, and no lava is allowed within 3 blocks from the entrance.
Each round a chest will spawn somewhere in the arena. It's lit up with a particle beam to indicate that there is still loot to be found inside. The contents is a random selection of trap-making material, and it's the same for both teams.
Be careful - the game is played without health regeneration, so every bit of damage counts! It is impossible to hit the other team directly with arrows from the top of the arena, and any attempts at leaving the arena will be punished.
The winning team is the one that stays alive when all memebers of the opposing team have perished.
The lobby also features as an art gallery, featuring paintings made by my late mother. She was an artist who left us far too early due to cancer, and this map is dedicated to her.
If you play this map in a video or stream, please provide a link to your viewers to this page or to the trailer video.
If you want to run the map on a server, point the resource pack line in the config to this address: http://www.slicedlime.tv/resourcepacks/EntrapmentRP1.1.zip
or
http://www.mediafire.com/download/hf529vqcre69a9n/EntrapmentRP1.1.zip
This map is an official Minecraft Realms minigame. If you want to play it on your Realm, switch it to Minigame mode and load Entrapment using the in-game Realms menu.
Downloads:
Previous Versions:
Project pages:
Found some small bugs - the most major one being that mobs are allowed inside the spawn area but shouldn't be. They still can't hurt you though, so it's a pretty minor problem - just be aware that the spawn zones are safe zones. I should be able to have an updated version up pretty soon.
[removed, mispost]
Entrapment has now been updated to work with Minecraft 1.9! The original post has been updated with new links, and the game is available as a Realms minigame again.