Must use latest snapshot or release 1.9.x when it comes out! This only works for single player but multi-player support be added later.
Trailer
Mazecraft is an infinitely randomly generated maze that has no end but you must survive by gathering supplies and take on mobs at night... Still in ALPHA and lots more features still to come!
Ok I tried it, here is some stuff I've thought about.
First off is there is terrible instruction, but I think I figured it out mostly. Second was that the breaking of walls was a bit slow, and I wasn't sure what to do with the ore over the chests (If anything). Also I couldn't finish the puzzle because the walls somehow terraformed and what looked like "corrupted" the paths I had been on previously so I couldn't get back, and none of the other walls were breakable so I had to quit. Other than that it was a bit fun trying to see what was behind each wall.
Ok I tried it, here is some stuff I've thought about.
First off is there is terrible instruction, but I think I figured it out mostly. Second was that the breaking of walls was a bit slow, and I wasn't sure what to do with the ore over the chests (If anything). Also I couldn't finish the puzzle because the walls somehow terraformed and what looked like "corrupted" the paths I had been on previously so I couldn't get back, and none of the other walls were breakable so I had to quit. Other than that it was a bit fun trying to see what was behind each wall.
Sorry, it's still in alpha so there's lots to be added. As for the walls breaking slow, I do believe this is due to running Minecraft on a machine with little RAM because I have 8 GB of RAM and the sections of the maze generate pretty fast for me.. I will be adding a system in the future that prevents the overriding of the sections you already visited so that there's always a clear path... The corrupted paths, happened to me too, not sure what causes it to do that. But thanks for giving my map a try!
Sorry, it's still in alpha so there's lots to be added. As for the walls breaking slow, I do believe this is due to running Minecraft on a machine with little RAM because I have 8 GB of RAM and the sections of the maze generate pretty fast for me.. I will be adding a system in the future that prevents the overriding of the sections you already visited so that there's always a clear path... The corrupted paths, happened to me too, not sure what causes it to do that. But thanks for giving my map a try!
I forgot to mention the slow wall breaking probably isn't your fault, but it is slow nontheless. I too have 8GB (Not allocated obviously, that would be bad). I was playing with 3GB allocated with your map, which should be more than enough especially considering I'm running unmodded. Anyway, good luck finishing your map!
I forgot to mention the slow wall breaking probably isn't your fault, but it is slow nontheless. I too have 8GB (Not allocated obviously, that would be bad). I was playing with 3GB allocated with your map, which should be more than enough especially considering I'm running unmodded. Anyway, good luck finishing your map!
I'm sure it doesn't help it's a snapshot too so it'll probably be more stable when 1.9 officially comes out Gotta think positive!
The Meaning of Life, the Universe, and Everything.
Join Date:
3/18/2013
Posts:
238
Minecraft:
27thColt
Member Details
Played it. Died to a lvl 5 creeper after getting my 2nd diamond lol.
Anyway, I know its in Alpha, but its a great concept (even though its been done before :P)! Anyway, I suggest adding some variety to the map, so its not just stonebrick, and I will be content. Also make stone more common if possible, found lots of exotic ores but Stone wasn't something I could find easily.
Anyways, good luck! I hope to be seeing more of this in the future.
Played it. Died to a lvl 5 creeper after getting my 2nd diamond lol.
Anyway, I know its in Alpha, but its a great concept (even though its been done before :P)! Anyway, I suggest adding some variety to the map, so its not just stonebrick, and I will be content. Also make stone more common if possible, found lots of exotic ores but Stone wasn't something I could find easily.
Anyways, good luck! I hope to be seeing more of this in the future.
Glad you enjoyed it! A nether floor, ocean floor, and End floor already planned for the future!
Must use latest snapshot or release 1.9.x when it comes out! This only works for single player but multi-player support be added later.
Trailer
Mazecraft is an infinitely randomly generated maze that has no end but you must survive by gathering supplies and take on mobs at night... Still in ALPHA and lots more features still to come!
Download
Curse: Direct Link
Media Fire: Direct Download
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
I'll give it a shot and let you know how it is.
Ok I tried it, here is some stuff I've thought about.
First off is there is terrible instruction, but I think I figured it out mostly. Second was that the breaking of walls was a bit slow, and I wasn't sure what to do with the ore over the chests (If anything). Also I couldn't finish the puzzle because the walls somehow terraformed and what looked like "corrupted" the paths I had been on previously so I couldn't get back, and none of the other walls were breakable so I had to quit. Other than that it was a bit fun trying to see what was behind each wall.
Sorry, it's still in alpha so there's lots to be added. As for the walls breaking slow, I do believe this is due to running Minecraft on a machine with little RAM because I have 8 GB of RAM and the sections of the maze generate pretty fast for me.. I will be adding a system in the future that prevents the overriding of the sections you already visited so that there's always a clear path... The corrupted paths, happened to me too, not sure what causes it to do that. But thanks for giving my map a try!
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
I forgot to mention the slow wall breaking probably isn't your fault, but it is slow nontheless. I too have 8GB (Not allocated obviously, that would be bad). I was playing with 3GB allocated with your map, which should be more than enough especially considering I'm running unmodded. Anyway, good luck finishing your map!
I'm sure it doesn't help it's a snapshot too so it'll probably be more stable when 1.9 officially comes out
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
I'm working on a major update for Mazecraft! Will feature a better monster leveling system!
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
Update v1.0.1:
+made a better mob leveling system
+Added a system that helps prevent overriding of the maze! (doesn't always work)
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
I have updated the links, no more ads!
Also thank you all for 25+ downloads, I know it's not much but it's something!
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
ALPHA version 1.0.2 is out!
+Fixed corrupted paths (for the most part)
+Fixed going east (it was 1 block off)
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!
Played it. Died to a lvl 5 creeper after getting my 2nd diamond lol.
Anyway, I know its in Alpha, but its a great concept (even though its been done before :P)! Anyway, I suggest adding some variety to the map, so its not just stonebrick, and I will be content. Also make stone more common if possible, found lots of exotic ores but Stone wasn't something I could find easily.
Anyways, good luck!
I hope to be seeing more of this in the future.
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
Glad you enjoyed it! A nether floor, ocean floor, and End floor already planned for the future!
Tired of the same old maze maps? Me too! Click here for an endless maze, in which you try to survive and it's randomly generated so it's different every time!