Times are tough in your home town of Norfield and it seems like everyone is struggling. Every month you risk losing your home to the bank. Now that the bank has taken your most precious possession and disaster strikes, all seems hopeless. But this disaster offers a unique opportunity.
Description
Satoshi's Treasure is a multi-episode adventure map focusing on story, puzzles, and large-ish builds. Like typical adventure maps, you go around exploring places, killing monsters, collecting items, talking to NPCs, and unlocking the next part of the story. In addition there is a CTMish aspect where solving puzzles gives you Code Fragments. This was a real treasure hunt that ended on 11/7/2015. Congrats to the winner!
Episode 1 is moderately difficult. It can be completed in approximately 1.5 - 2.5 hours.
Episode 2 has a little less combat than episode 1 so is a little easier. It can be completed in approximately 1.25 - 2.5 hours.
Episode 3 has some more difficult puzzles. It can be completed in approximately 1.5 - 2.5 hours. Potentially longer if you get stumped by a puzzle.
Episode 4 can be completed in approximately 1.5 - 2.5 hours.
Episode 5 is the final episode. It can be completed in 1-2 hours, maybe longer if you have difficulty with the puzzles.
Features
Explore huge ancient ruins
Challenging puzzles that require logic (NO parkour)
Awesome cutscenes and special effects
Custom resource pack with textures and sounds
Four different endings
Real treasure (treasure hunt ended on 11/7/2015)
Notes
This map is for Minecraft 1.8.9 (no mods needed).
There is a custom resource pack in the level directory so if you're playing in single player mode then it should load automatically. If you're playing on a server then the 'resources.zip' file in the level directory can be copied out and installed just like a normal resource pack.
If you're playing on a server then you must enable command blocks and set difficulty to normal in the server config.
This map should be multiplayer compatible for 2 or 3 players.
Some people are reporting that the text on the signs in the "Pirate Puzzle" of episode 2 is missing words. I think it happens if you're not using the default Minecraft textures so disabling extra resource packs may fix it. In any case, I'll put a copy of the full questions below.
Episode 2, Pirate Puzzle Questions
Which drink does Captain Firebrand prefer?
What year was Captain Tetra executed?
Which drink does the pirate who has a parrot prefer?
What was the pet of the pirate who was executed in 1648?
Who prefers whiskey?
What pet did Captain Blight have?
What was the preferred drink of the pirate executed in 1650?
What was the pet of the pirate who preferred ale?
Can a guy get a little hint? I have been doing a certain puzzle for a couple of hours and am just stumped. Spoiler alert for those of you that haven't gotten this far.
I am currently on the puzzle with the colors and numbers that add up to 25. I can't see any pattern or anything that makes sense. Maybe a little push in the right direction could help?
Can a guy get a little hint? I have been doing a certain puzzle for a couple of hours and am just stumped. Spoiler alert for those of you that haven't gotten this far.
I am currently on the puzzle with the colors and numbers that add up to 25. I can't see any pattern or anything that makes sense. Maybe a little push in the right direction could help?
I'll just say this since it may not be obvious from the room layout:
The small numbers on the sign relate to the picture above it. The large
numbers on the other side of the room relate to the tiles on the floor.
I understood the first puzzle after ten minutes of staring it in the face. I didn't realize though that the lights meant which slot to take from, I thought it meant get the light sources to the very end. I was so close to messing up.
i got past the first and second puzzle, but the third one has me thrown for a loop. it feels like i'm missing some thing or things to complete it, but i can guess that all the information you need is there somewhere. i have 4 codes so far, did i miss one in the room with the water guys? cause i blocked them off, they were hard to kill without armor and spawned too frequently for me to kill the spawner but i guess that is my problem.
by the way both of the first and second puzzles were very reasonable but it definitely cant be done in 60-90 without prior knowledge or you over estimate everyone's puzzle solving ability. it feels like they are getting exponentially harder rather than a gentle slope of difficulty. for reference it took me about 2 hours to navigate to the stronghold, solve the first puzzle, fight the mobs, solve the second puzzle, then navigate to the third one.
Yeah i think i will need a hint for this last one. could you tell me: do the numbers correspond to rows, columns both or neither. i understand that the colors refer to the colors of wool. then after i do that, what should i look for?
find the 2 blocks for each color, and restrict the first few to the numbers on the wall, and fill in the rest. if the numbers don't match, try a different starting layout. green is the hardest IMHO.
by the way both of the first and second puzzles were very reasonable but it definitely cant be done in 60-90 without prior knowledge or you over estimate everyone's puzzle solving ability. it feels like they are getting exponentially harder rather than a gentle slope of difficulty. for reference it took me about 2 hours to navigate to the stronghold, solve the first puzzle, fight the mobs, solve the second puzzle, then navigate to the third one.
Thanks for the info. I'll increase the estimated time in the post.
Also solved it, literally as you were replying i told you lol. clever puzzles looking forward to more. if i may make a suggestion though, most of the difficulty is coming from how vague the starting clues are. try to make more puzzles that are easy to start, but difficult to solve. not saying you cant have vauge starts, but keep in mind most people will get frustrated with the lack of direction, because you need to figure out the directions to solve the puzzle, and then solve the puzzle.
Story
Times are tough in your home town of Norfield and it seems like everyone is struggling. Every month you risk losing your home to the bank. Now that the bank has taken your most precious possession and disaster strikes, all seems hopeless. But this disaster offers a unique opportunity.
Description
Satoshi's Treasure is a multi-episode adventure map focusing on story, puzzles, and large-ish builds. Like typical adventure maps, you go around exploring places, killing monsters, collecting items, talking to NPCs, and unlocking the next part of the story. In addition there is a CTMish aspect where solving puzzles gives you Code Fragments. This was a real treasure hunt that ended on 11/7/2015. Congrats to the winner!
Episode 1 is moderately difficult. It can be completed in approximately 1.5 - 2.5 hours.
Episode 2 has a little less combat than episode 1 so is a little easier. It can be completed in approximately 1.25 - 2.5 hours.
Episode 3 has some more difficult puzzles. It can be completed in approximately 1.5 - 2.5 hours. Potentially longer if you get stumped by a puzzle.
Episode 4 can be completed in approximately 1.5 - 2.5 hours.
Episode 5 is the final episode. It can be completed in 1-2 hours, maybe longer if you have difficulty with the puzzles.
Features
Notes
Screenshots & Trailer
Playthroughs
I've moved the list of playthroughs onto a separate page because they were lagging the page load too much.
http://www.minecraftforum.net/forums/mapping-and-modding/maps/2459371-1-8-satoshis-treasure-a-hunt-for-real-treasure?comment=60
Code Fragments
Here is the list of code fragments for each episode, if you want to check what you got.
Player's house: DH
Puzzle 1 (Sudoku): KM
Puzzle 2 (Isolate variation): OG, BN
Puzzle 3 (Invisible maze): PK
Puzzle 1 (Minesweeper): EI
Puzzle 2 (Logical Reasoning): OF, NC
Puzzle 3 (Fubuke): OO
Puzzle 1 (Keisuke variant, aka shape grid): LN, PF
Puzzle 2 (Numberlink): HG
Puzzle 3 (Nonogram): MM, ID
Puzzle 1 (Light and Shade): FI
Puzzle 2 (Jigsaw Sudoku): PB, DK
Pzuzle 3 (Bridges): CG
Puzzle 1 (Minesweeper variation): Puzzle Key F
Puzzle 2 (Star Battle): GP, JE, BF
Some people are reporting that the text on the signs in the "Pirate Puzzle" of episode 2 is missing words. I think it happens if you're not using the default Minecraft textures so disabling extra resource packs may fix it. In any case, I'll put a copy of the full questions below.
Episode 2, Pirate Puzzle Questions
What year was Captain Tetra executed?
Which drink does the pirate who has a parrot prefer?
What was the pet of the pirate who was executed in 1648?
Who prefers whiskey?
What pet did Captain Blight have?
What was the preferred drink of the pirate executed in 1650?
What was the pet of the pirate who preferred ale?
I'll try this out
.
Looks good.
Hope its as good as crack in the world
Thanks
Let me know if you like it!
You had my curiosity when i read the name but now you have my interest with the inscription.
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/wip-maps/2950500-solitary-confinement#c1
Can I just say 1 thing,
UTTER CONFUSION
Aside from the fact that my irl sister is actually named Sara (Which fit perfectly into the story :P)
I thought a real treasure hunt would be more interesting. Have you ever heard of an old game named Swordquest?
Can a guy get a little hint?
I have been doing a certain puzzle for a couple of hours and am just stumped. Spoiler alert for those of you that haven't gotten this far.
I'll just say this since it may not be obvious from the room layout:
The small numbers on the sign relate to the picture above it. The large
numbers on the other side of the room relate to the tiles on the floor.
Good luck
I understood the first puzzle after ten minutes of staring it in the face. I didn't realize though that the lights meant which slot to take from, I thought it meant get the light sources to the very end. I was so close to messing up.
i got past the first and second puzzle, but the third one has me thrown for a loop. it feels like i'm missing some thing or things to complete it, but i can guess that all the information you need is there somewhere. i have 4 codes so far, did i miss one in the room with the water guys? cause i blocked them off, they were hard to kill without armor and spawned too frequently for me to kill the spawner but i guess that is my problem.
by the way both of the first and second puzzles were very reasonable but it definitely cant be done in 60-90 without prior knowledge or you over estimate everyone's puzzle solving ability. it feels like they are getting exponentially harder rather than a gentle slope of difficulty. for reference it took me about 2 hours to navigate to the stronghold, solve the first puzzle, fight the mobs, solve the second puzzle, then navigate to the third one.
Interesting...
How long would you survive?
Yeah i think i will need a hint for this last one. could you tell me: do the numbers correspond to rows, columns both or neither. i understand that the colors refer to the colors of wool. then after i do that, what should i look for?
sure i can give you some advice,
find the 2 blocks for each color, and restrict the first few to the numbers on the wall, and fill in the rest. if the numbers don't match, try a different starting layout. green is the hardest IMHO.
solved puzzle 3! yes
Thanks for the info. I'll increase the estimated time in the post.
Also solved it, literally as you were replying i told you lol. clever puzzles looking forward to more. if i may make a suggestion though, most of the difficulty is coming from how vague the starting clues are. try to make more puzzles that are easy to start, but difficult to solve. not saying you cant have vauge starts, but keep in mind most people will get frustrated with the lack of direction, because you need to figure out the directions to solve the puzzle, and then solve the puzzle.
you cant be, unless you have confidence that your solution is correct.