Assassin of Steve and Assassin of Steve 2: The Tribal Snouts are two maps by blazeandcave (in which I am the 'cave' part).
Assassin of Steve
Original trailer:
Steve has been assassinated! Your mission is to defeat the Assassin, but he flees to hazardous locations home to evil monsters...
This is our first adventure map that was originally published back in March 2014 for Minecraft 1.7. It has since been updated to later versions 1.8, then 1.9, and now settling on 1.10. During its time this map has amassed over 45,000 downloads across all sites. It is still a great challenge to play if you want to have a great adventure with lots of mob slaying and boss fighting whether solo or with friends.
Players: 1-4
Gameplay time: 6-8 hours
Minecraft versions: 1.10.2
Click the spoiler button to see screenshots!
Let's Plays:
KelsiThePyroFly: (This series goes on to finish the map)
Dax Interactive: (This series goes on to finish the map)
Light Shadow: (This series goes on to finish the map)
Assassin of Steve 2: The Tribal Snouts
The Assassin of Steve has escaped into the jungle, where the deadly Tribal Snouts reside. And on top of all the dangers, you have no idea where he is. But then you get a lead - the Assassin stole a valuable artifact from a temple that has a tracking device on it, but in order for you to track him you will need to find the four pink jewels...
The sequel to Assassin of Steve, released back in February 2015, contains all sorts of 1.8 features, including brand new boss fights and mechanics. Like its predecessor, Assassin of Steve 2 has also been updated to 1.9 and 1.10 and has garnered a solid 17,500 downloads across all sites.
Players: 1-4
Gameplay time: 11-14 hours
Minecraft versions: 1.10.2
Click the spoiler button to show screenshots!
Let's plays:
Dax Interactive: (This series goes on to finish the map)
KelsiThePyroFly: (This series goes on to finish the map)
Assassin of Steve 3: Endergeddon (Just been released!!!)
Trailer:
Teasers:
Teaser #1:
Teaser #2:
Let's plays:
KelsiThePyrofly: (This series goes on to finish the map)
The Assassin of Steve has escaped once again, with the Squiggly Replic, and a plot to end the world. You and a collection of allies, both old, new and unexpected, are the only ones who can stop him from bringing about Endergeddon. In your quest you must discover the way to enter the Assassin's domain so you can stop him while being relentlessly hunted by fleets of End Ships. But when you discover the true nature of the Assassin's plans, Minecraft will never be the same again.
This is the epic conclusion to the Assassin of Steve trilogy. A year and a half's work went into creating this map and features cutscenes, 3D models, legendary boxes, runes, and many more features!
Players: 1-4
Gameplay time: 16-20 hours
Minecraft versions: 1.11.2
For more information and download click the links!
You have a COLOSSAL problem with you map. That DANG command block that changes game modes needs to be removed.
I got to the puzzle in chapter 5 where you have to put the 2 red sand blocks on the marks. The left sand block glitched INTO the piston and is lost in the wall. There's NO RESET BUTTON to correct this. This is bad.
I am giving NO review for this map. It has a good start. You need to improve your interior building skills. The rooms feel empty. And PLEASE add a reset button for the sand puzzles. you are dealing with SAND, not a solid block.
You have a COLOSSAL problem with you map. That DANG command block that changes game modes needs to be removed.
I got to the puzzle in chapter 5 where you have to put the 2 red sand blocks on the marks. The left sand block glitched INTO the piston and is lost in the wall. There's NO RESET BUTTON to correct this. This is bad.
Thank you for letting me know. I will fix the problem.
As for your problem of being stuck in chapter 5 (I presume you meant Mission 6, since there are no red sand puzzles in Mission 5), you can join the team "Creative" using commands, and then you will get ignored by the command block that changes gamemodes for players to adventure and then cheat your way past the puzzle. (That's if you haven't deleted the save already...)
Hi! I love this map so much but I'm really bad at this type of thing and I'm kinda stuck on one of the missions. I was wondering what the cheat was to toggle creative mode on without it switching back to survival? Thank you!
I'll take it you're using an older patch, which has that mechanic that switches players back to adventure if they go into creative. This mechanic has been removed in newer patches.
To be able to get into creative in those older patches, follow these steps:
1: Open to LAN and enable cheats.
2: Type in /scoreboard teams join Creative <Your name>
3: You should now be able to freely switch between creative and adventure using /gamemode 1 and /gamemode 2 respectively.
HI there! Would you mind if my sister and I recorded these maps on our channel? They look intriguing. All credit of course will be linked to you guys in our video descriptions.
Thanks,
Hades
Rollback Post to RevisionRollBack
For all sorts of mini games, fun, and upcoming modded survival, come check out our channel! (: TwoSistersGaming
HI there! Would you mind if my sister and I recorded these maps on our channel? They look intriguing. All credit of course will be linked to you guys in our video descriptions.
Thanks,
Hades
Absolutely, you can record YouTube videos of these maps.
I'm a fan of Assassin of Steve since when I played the version MC 1.8 of the first episode.
When I played the second episode, there's a lock at the beginning and I was like 'WHAT!? There's a PASSWORD?'
Soon I found that the first episode has been updated to version MC 1.9, I must say is a massive update, and the IMPORTANT thing is now is being more easier. Last time I play this at the previous version at spam clicking the keyboard and mouse and the enemies are too powerful! And also about the current version, the building has changed. Also, if 1.9 can't spam click weapons(unless they have 1248 attack speed, which can regularly spam click weapons), just make the fight easier.
About the second episode, if I don't want to be in the creative team anymore, what can I type in the command.
Waiting for the 3rd episode if you have, or maybe.
In Assassin of Steve 2, if you DON'T want to be in the creative team anymore, join team 'Players.' Being in either team makes no difference internally, except if you're in the creative team you can freely switch between adventure and creative gamemodes.
Also, with there being a lock at the beginning - it seems from your comment that you're confused - the lock is optional - it just gets you a bonus chest key that you can use to open bonus chests for extra loot. You do not need the password from the first map in order to play through Assassin of Steve 2.
Omfg this is the BEST adventure map I've played! other than 'EJM By Bodil40' =-D plez make more!!! =D!!
Thanks!
In other news, Assassin of Steve 2 has now been updated for 1.10 (So if you have yet to play it you can now play it with the same awesome new features that were added in Assassin of Steve 1).
When i go to add the map to my server it gives me an error saying "Encountered a problem while converting the player save files, retrying in few seconds" any idea how to fix this i really want to play this map
Cavinator1 Your Maps Looks Awsome But I cant Play them because I dont have minecraft 1.10 can you give me the link for the first map in older versions of minecraft?
When i go to add the map to my server it gives me an error saying "Encountered a problem while converting the player save files, retrying in few seconds" any idea how to fix this i really want to play this map
This thread has a solution (you have to scroll down to the last comment in the thread).
Basically, you need to get into Assassin of Steve's world folder, then go into the "players" folder (not "playerdata") and delete all the files inside (which are labelled Cavinator1 and MichaelMKenny)
Cavinator1 Your Maps Looks Awsome But I cant Play them because I dont have minecraft 1.10 can you give me the link for the first map in older versions of minecraft?
Here is the link to the latest version of the first map in 1.9.
Please note that there is no 1.9 version for Assassin of Steve 2, and its 1.8 version is much older so it is more recommended that you download 1.10 and play the maps in their latest 1.10 version.
Assassin of Steve and Assassin of Steve 2: The Tribal Snouts are two maps by blazeandcave (in which I am the 'cave' part).
Assassin of Steve
Original trailer:
Steve has been assassinated! Your mission is to defeat the Assassin, but he flees to hazardous locations home to evil monsters...
This is our first adventure map that was originally published back in March 2014 for Minecraft 1.7. It has since been updated to later versions 1.8, then 1.9, and now settling on 1.10. During its time this map has amassed over 45,000 downloads across all sites. It is still a great challenge to play if you want to have a great adventure with lots of mob slaying and boss fighting whether solo or with friends.
Players: 1-4
Gameplay time: 6-8 hours
Minecraft versions: 1.10.2
Click the spoiler button to see screenshots!
Let's Plays:
KelsiThePyroFly: (This series goes on to finish the map)
Dax Interactive: (This series goes on to finish the map)
Light Shadow: (This series goes on to finish the map)
Assassin of Steve 2: The Tribal Snouts
The Assassin of Steve has escaped into the jungle, where the deadly Tribal Snouts reside. And on top of all the dangers, you have no idea where he is. But then you get a lead - the Assassin stole a valuable artifact from a temple that has a tracking device on it, but in order for you to track him you will need to find the four pink jewels...
The sequel to Assassin of Steve, released back in February 2015, contains all sorts of 1.8 features, including brand new boss fights and mechanics. Like its predecessor, Assassin of Steve 2 has also been updated to 1.9 and 1.10 and has garnered a solid 17,500 downloads across all sites.
Players: 1-4
Gameplay time: 11-14 hours
Minecraft versions: 1.10.2
Click the spoiler button to show screenshots!
Let's plays:
Dax Interactive: (This series goes on to finish the map)
KelsiThePyroFly: (This series goes on to finish the map)
Assassin of Steve 3: Endergeddon (Just been released!!!)
Trailer:
Teasers:
Teaser #1:
Teaser #2:
Let's plays:
KelsiThePyrofly: (This series goes on to finish the map)
The Assassin of Steve has escaped once again, with the Squiggly Replic, and a plot to end the world. You and a collection of allies, both old, new and unexpected, are the only ones who can stop him from bringing about Endergeddon. In your quest you must discover the way to enter the Assassin's domain so you can stop him while being relentlessly hunted by fleets of End Ships. But when you discover the true nature of the Assassin's plans, Minecraft will never be the same again.
This is the epic conclusion to the Assassin of Steve trilogy. A year and a half's work went into creating this map and features cutscenes, 3D models, legendary boxes, runes, and many more features!
Players: 1-4
Gameplay time: 16-20 hours
Minecraft versions: 1.11.2
For more information and download click the links!
Assassin of Steve
Assassin of Steve 2: The Tribal Snouts
Assassin of Steve 3: Endergeddon
Join our discord server at:
discord.gg/GBMSmWg
You have a COLOSSAL problem with you map. That DANG command block that changes game modes needs to be removed.
I got to the puzzle in chapter 5 where you have to put the 2 red sand blocks on the marks. The left sand block glitched INTO the piston and is lost in the wall. There's NO RESET BUTTON to correct this. This is bad.
I am giving NO review for this map. It has a good start. You need to improve your interior building skills. The rooms feel empty. And PLEASE add a reset button for the sand puzzles. you are dealing with SAND, not a solid block.
Thank you for letting me know. I will fix the problem.
As for your problem of being stuck in chapter 5 (I presume you meant Mission 6, since there are no red sand puzzles in Mission 5), you can join the team "Creative" using commands, and then you will get ignored by the command block that changes gamemodes for players to adventure and then cheat your way past the puzzle. (That's if you haven't deleted the save already...)
EDIT: The problem has been fixed in the download.
Added pictures to the thread!
And Assassin of Steve 2 has been updated for 1.8.6.
I'll take it you're using an older patch, which has that mechanic that switches players back to adventure if they go into creative. This mechanic has been removed in newer patches.
To be able to get into creative in those older patches, follow these steps:
1: Open to LAN and enable cheats.
2: Type in /scoreboard teams join Creative <Your name>
3: You should now be able to freely switch between creative and adventure using /gamemode 1 and /gamemode 2 respectively.
HI there! Would you mind if my sister and I recorded these maps on our channel? They look intriguing. All credit of course will be linked to you guys in our video descriptions.
Thanks,
Hades
For all sorts of mini games, fun, and upcoming modded survival, come check out our channel! (: TwoSistersGaming
Absolutely, you can record YouTube videos of these maps.
Fantastic (:
For all sorts of mini games, fun, and upcoming modded survival, come check out our channel! (: TwoSistersGaming
Assassin of Steve (the first one) has been updated for 1.9!
Assassin of Steve 2's 1.9 update is coming soon.
I'm a fan of Assassin of Steve since when I played the version MC 1.8 of the first episode.
When I played the second episode, there's a lock at the beginning and I was like 'WHAT!? There's a PASSWORD?'
Soon I found that the first episode has been updated to version MC 1.9, I must say is a massive update, and the IMPORTANT thing is now is being more easier. Last time I play this at the previous version at spam clicking the keyboard and mouse and the enemies are too powerful! And also about the current version, the building has changed. Also, if 1.9 can't spam click weapons(unless they have 1248 attack speed, which can regularly spam click weapons), just make the fight easier.
About the second episode, if I don't want to be in the creative team anymore, what can I type in the command.
Waiting for the 3rd episode if you have, or maybe.
In Assassin of Steve 2, if you DON'T want to be in the creative team anymore, join team 'Players.' Being in either team makes no difference internally, except if you're in the creative team you can freely switch between adventure and creative gamemodes.
Also, with there being a lock at the beginning - it seems from your comment that you're confused - the lock is optional - it just gets you a bonus chest key that you can use to open bonus chests for extra loot. You do not need the password from the first map in order to play through Assassin of Steve 2.
Omfg this is the BEST adventure map I've played! other than 'EJM By Bodil40' =-D plez make more!!! =D!!
Thanks!
In other news, Assassin of Steve 2 has now been updated for 1.10 (So if you have yet to play it you can now play it with the same awesome new features that were added in Assassin of Steve 1).
This look cool , gonna give it a try
When i go to add the map to my server it gives me an error saying "Encountered a problem while converting the player save files, retrying in few seconds" any idea how to fix this i really want to play this map
Cavinator1 Your Maps Looks Awsome But I cant Play them because I dont have minecraft 1.10 can you give me the link for the first map in older versions of minecraft?
This thread has a solution (you have to scroll down to the last comment in the thread).
Basically, you need to get into Assassin of Steve's world folder, then go into the "players" folder (not "playerdata") and delete all the files inside (which are labelled Cavinator1 and MichaelMKenny)
Here is the link to the latest version of the first map in 1.9.
Please note that there is no 1.9 version for Assassin of Steve 2, and its 1.8 version is much older so it is more recommended that you download 1.10 and play the maps in their latest 1.10 version.
Seems cool, will try both. :3
WHEN IS AOS 3 I'VE BEEN WAITING FOR SO LONG
Most builds are practically complete, and wiring is nearly a third complete.