Sorry guys!
It turns out I triggered the "clear stage" command and the "clone in command" at the same time. (for some reason, it only runs correctly on my computer)
I have provided a new download for the fixed world on the Curse page.
The default download still downloads the broken world though, does anyone know how to change that? Also, @Ron, did you say something about the hints being broken?
Review Summary
Get at the other side of 15 levels by crafting, building, and jumping with an assortments of items. Inspired by G.A.T.O.S., this one requires some real out of the box thinking, as you are given very limited inventory of items and red herrings, and are required to find a way to climb to a raised platform. Visuals and effects are straight forward, focusing on the puzzle itself. Most have a unique solve and a pretty wide variety of mechanics are used. 11 feels like the peak of difficulty, and most of the time it's pretty clear which items are red herrings.
i don't know what is going on. i just loaded up the game and i have been fallen into a bottomless pit. i have looked at videos but i see no button or anything. so if any one knows anything tht would be great
For those who are having trouble in any of the first 11 levels, I made a quick and well edited (i say to myself) video that show the right way to complete each of these levels. I'm working on the rest of the levels but I can't manage to get Stage 12 to work.
Just got done playing. Really nice job! I really like the concept you made for the puzzles, it really puts a persons knowlegde of the game to the test.
Welcome to "Up", a puzzle map where the objective is to go... Up!
In each stage, you will be provided with a set of items to assist your ascend.
This puzzle map features:
IMPORTANT:
Playtesters have reported some levels being extremely difficult, good luck!
Map made by: Iryan72
Map inspired by: G.A.T.O.S. by team Wooloo.
BTW ill enable cheats in case of any kind of bug.
EDIT: The platformless bug is due to blocks not cloning in properly. I think it is because of a 'clear level' timing issue.
EDIT:
Problem is probably the login variable. It only works with you.EDIT: It's not an MUI problem. I tried logging in as 'iryan72' (i did not hack, I just changed my name) and it is still broken.
EDIT: It is a coordinate bug. I think.
Look at your hunger... it's also doing something interesting. Eating the pie pauses it for a moment, but I have really no clue what to do here.
Also tried playing in different versions: 1.8, 1.8.1, 1.8.2-pre6 - none of these make a difference.
It turns out I triggered the "clear stage" command and the "clone in command" at the same time. (for some reason, it only runs correctly on my computer)
I have provided a new download for the fixed world on the Curse page.
The default download still downloads the broken world though, does anyone know how to change that?Also, @Ron, did you say something about the hints being broken?Sorry for any inconveniences,
I
(You'll see what the hunger does, you'll see)
Cool. I won't be able to try it until this coming weekend, but I've already told some folks to check it out
1:36 to solve.
Video and review coming soon.
Get at the other side of 15 levels by crafting, building, and jumping with an assortments of items. Inspired by G.A.T.O.S., this one requires some real out of the box thinking, as you are given very limited inventory of items and red herrings, and are required to find a way to climb to a raised platform. Visuals and effects are straight forward, focusing on the puzzle itself. Most have a unique solve and a pretty wide variety of mechanics are used. 11 feels like the peak of difficulty, and most of the time it's pretty clear which items are red herrings.
Total Rating: 11/20
Gameplay - 2
Effects - 1
Build - 1
Experience - 2
Challenge - 3
Pacing - 2
Definitely one to play. How far did YOU go?
Map killed.
Spawn is at (0,110,0).
I also recorded a playthrough of Up, here's episode 1
Just got done playing. Really nice job! I really like the concept you made for the puzzles, it really puts a persons knowlegde of the game to the test.
i wanted to play but there is no chest
I know you've already seen my playthrough, but I'll post it here anyway, just to bump the thread
Austrian Gaming!
You won't be needing it.