Versepelles' Boss Battles is a set of short PvE maps where the player faces fully customized, mechanics-based fights with various bosses. Featuring multiple difficulty levels and cosmetic rewards, each map is designed for a single player with around ten to thirty minutes of free time (although hard mode may require more than that!) Check out the descriptions below to begin, or download now!
*These maps require Minecraft 1.8.0 or higher and support single-player mode only.
*These maps may be played in any resource pack, but Sphax PureBDCraft is highly suggested.
Boss Battles: Blaze! features an explosive blaze on a field of lava and netherrack. Beware its fireball barrage, and defeat it before the ghasts are fully summoned!
Difficulty: 2/5
Boss Battles: Ancient Wither features a powerful wither wielding a great storm of lightning. Defeat it quickly, before the entire arena is charred by its corruption!
Difficulty: 3/5
Boss Battles: Skeletal Warrior features an undead hero with a small army. Lead the undead into the purifying light, set the spiders ablaze with fire, and defeat the warrior before its corruption adds you to its skeletal minions!
Difficulty: 5/5
Loanshark's Shadow
Boss Battles: Loanshark's Shadow is a bonus map made for @giorgob11. It features an enhanced wither skeleton with a nasty melee attack. Don't let it touch you!
Please tell me how you made items stay in item frames and unable to take the items from item frames?
Using command blocks, you can use the /entitydata command to set the "invulnerable" tag for frames to true. Once you have the frames in place, use the following command:
Using command blocks, you can use the /entitydata command to set the "invulnerable" tag for frames to true. Once you have the frames in place, use the following command:
/entitydata @e[type=ItemFrame] {Invulnerable:1}
Thank You!! Does that make all item frames in loaded chunks invulnerable? If so how do I set a radius?
Thank You!! Does that make all item frames in loaded chunks invulnerable? If so how do I set a radius?
This will affect all currently loaded item frames. To undo this, simply replace the 1 with a 0. To set only frames within a specific radius, use this command:
This should be a server but cool.
I just loved it <3
Please tell me how you made items stay in item frames and unable to take the items from item frames?
Some CloudClient dude. Also some CloudPack dude.
Using command blocks, you can use the /entitydata command to set the "invulnerable" tag for frames to true. Once you have the frames in place, use the following command:
/entitydata @e[type=ItemFrame] {Invulnerable:1}
Thank You!! Does that make all item frames in loaded chunks invulnerable? If so how do I set a radius?
Some CloudClient dude. Also some CloudPack dude.
This will affect all currently loaded item frames. To undo this, simply replace the 1 with a 0. To set only frames within a specific radius, use this command:
/entitydata @e[type=ItemFrame,r=5] {Invulnerable:1}
Change the 5 to whatever radius you need.