If you're using Optifine make sure that underneath Options -> Video Settings -> Quality that Connected Textures are set to Fancy and Custom Colors are On.
Loading multiple resourcepacks may cause issues. If you see some funk and have done everything above then make sure the Edgecraft resourcepack is the only one loaded.
Optifine and McPatcher are needed to use the resourcepack because they both have CTM (Connected Textures Mod). CTM allows for each block face to be uniquely textured, this allows each block to have it's own shadow properties. Some blocks are textured to look like they're in shadow, others in light, and others to look like the transition between light and shadow. When placed in the right order they give the illusion of light.
If you create your own Edgecraft themed level it is a good idea to use McEdit.
Here are some McEdit schematics that you can use to populate your own level. [Download McEdit Schematics]
In McEdit you can use the selection tool to find out where to accurately place shadows.
It doesn't always need to be 100% accurate though. Use artistic license!
If you're populating your skyline with the same building and are tired of them looking all the same you can use this trick to quickly mirror your building.
-Create a selection of your building of choice
-Import your selection
-Press "G" to mirror it
-Press "E" to rotate it
Now that we mirrored the building we need to mirror the shadow blocks as well, right now they are swapped. To do this you can use this McEdit Filter created by Wannywanson. If you're swapping blocks without the McEdit filter you can use an intermediary block instead, I used dirt.
-Replace Iron ore with Dirt
-Replace Gold ore with Iron Ore
-Replace Dirt with Gold Ore
You will need to do this for all shadow blocks that were mirrored.
Feel free to make your own Lets Play videos, custom maps, speedruns, custom resorucepacks, smart movement maps, whatever you want! Just be sure to link back to this page.
This is very cool! I've quickly put together an mcedit filter to make the shadow swapping easier: http://bit.ly/SwapFilterEdgecraft Hope that helps if you decide to add levels, or anyone else wants to make levels
That sounds really useful. I'll have to check that out later, unfortunately I can't right now. If it works I'll put it in the McEdit section.
Am I allowed to use this as a parkour map on my server? Can give you credit.
Sure! I don't know how well it will work in multiplayer. The checkpoint system was created for single-player only. Once a checkpoint is triggered it targets the closest player and changes their spawn point and cannot be reactivated.
I honestly have no idea what Mirror's Edge is, but now I am very interested. I looked into it and stuff, but back to being on topic! This map is awesome, the fact that you were able to do all of this is amazing. I applaud you man, keep going with whatever you're doing, because you're probably good at it. Thanks for this map and getting me interested in Mirror's Edge