Map Idea: This is a map inspired by the popular "Skyblock" But without the drawback of not getting any type of ores. In this map you are trapped deep underground with no surface to mine to, the only way is to survive by making tools, expanding your home, finding more recourses, and braving the monsters.
Fin, nice job! This looks really awesome! I will play this with my friends! It's funny that our names both start with fin, and we're both artists! I would totally play more of your maps, and I love that resource pack!
Hi, it's me again. I've been playing your map an awful lot since yesterday afternoon (local time) but I think I am a bit stuck now. The map gets boring after a while because you don't know what you have to do once you've set up a farm, have food and (basically) can survive. I've been mining around and found some resources, even a bunch of emeralds. But I found no diamonds. No lava. No obsidian. And there are also no animals? No villages? Not even a cave, ravine or mineshaft? It's just stone, dirt and gravel everywhere, sometimes a few ores, but once you got your stock, it feels like you've reached the end of the game. What can you do with six stacks of redstone? What do I do with my emeralds when there are no villagers around to trade with? Is there another goal besides surviving?This map has a lot of potential if you'd add maybe a few extra rooms, or a village not far away from the spawn room, or some sort of challenge. I don't know if you have seen the Skyblock series from HatFilms and Sips, but they added challenges to their map and I would like to see that in this map too! For example, they had to grow a certain amount of carrots and potatoes.I really liked your map at the start. It was very exciting to find the desert room, mainly because I had no torches (I used up all my logs immediately by crafting them into planks) and mobs kept spawning behind me. It was also nice to get to the Nether that quick. I've used almost all items I found in the chests (I won't spoil what they were) and now I'm asking myself: what do I do now? I had a lot of fun though and I learnt from not using all wood immediately. (Same counts for the sand at the moment. Smelted all the sand into glass and forgot to save one block of sand for the cactus.)Let me know if you're planning on updating the map! Oh and sorry for the long story I talk too much
Yes! We actually realized this, so we updated to map to version 1.2 a few days ago, and It now has abandoned mineshaft's and a stronghold! so if you get kill Endermen you can get to the end and win the game! But challenges is a good idea! Ill try and think of some Thanks so much for the feedback! if you have any more would love to hear it
Ah okay, so there is more! Challenges would be really nice so I hope you can think of some good ones I will try and find the mineshafts first (can be really useful. WOOOOOD!! and ores in the walls instead of looking for them) and also carve the ceiling a bit so Endermen can actually spawn Thanks!
Do you have the latest update though? if you have version 1.0 then none of that stuff will be there D:
I have the Mineblock 1.2 zip, if that is what you mean
I also found out most of the map is in an extreme hills biome, probably because of the map because I saw your spawn Y-coordinate is like 103 or something, and that is probably somewhere in the middle so you'd end up with a top Y of around 200. This causes the world to generate emerald ores, which I found a lot already. Maybe it is an idea to also add a village or a few villagers or something like that so people can trade the emeralds??? Makes it more fun to mine and find more emeralds because now they are sitting in my chest
Yeah that sounds like a good idea! working on some updates, Possible Dungeons, Villagers, Challenges, Hopefully will fix alot of those problems
This is a map inspired by the popular "Skyblock" But without the drawback of not getting any type of ores. In this map you are trapped deep underground with no surface to mine to, the only way is to survive by making tools, expanding your home, finding more recourses, and braving the monsters.