Alright, I just want to say this map is amazing. I played through half of the map in survival mode and half in creative mode. All of the mobs were amazing. I have been working on making cool custom mobs and I have a couple really good ones. If you are okay with it can I use the idea of making every area have a fleecy mob? From what I saw the last intersection looked EXTREMELY DIFFICULT! Especially the Trials area!
Alright, I just want to say this map is amazing. I played through half of the map in survival mode and half in creative mode. All of the mobs were amazing. I have been working on making cool custom mobs and I have a couple really good ones. If you are okay with it can I use the idea of making every area have a fleecy mob? From what I saw the last intersection looked EXTREMELY DIFFICULT! Especially the Trials area!
I basically stole the fleecy mob idea from a couple mobs in inferno mines so go ahead! And yes, the last intersection is a HUGE jump in difficulty.
Side note: My developer commentary for the map will start to be uploaded on January 18th, with an episode/area released on a daily basis. I'll be sure to update the first post and put the first episode there when it's out.
Side note: My developer commentary for the map will start to be uploaded on January 18th, with an episode/area released on a daily basis. I'll be sure to update the first post and put the first episode there when it's out.
Cool. I sure wouldn't mind watching it. And I also get to hear your overall thoughts when making this map.
I'm in the Water Waker's Ocean area, and I cannot find the gray (not light gray) wool. If anyone knows where it is, please tell me! P.S I do have the completed map. Thanks!
I'm in the Water Waker's Ocean area, and I cannot find the gray (not light gray) wool. If anyone knows where it is, please tell me! P.S I do have the completed map. Thanks!
I feel bad about hiding it so well and my dev. com. hasn't gotten to it yet, so here:
Look in the "source" of the water within the Forest Haven (northeast on map).
On a side note, I've just completed the map on video as of today, and the last episode should be uploaded sometime mid-February. Be sure to subscribe to TheLesterBros if you want to keep up with the episodes as they get released; I believe I've got them scheduled for every day until the series is over.
I feel bad about hiding it so well and my dev. com. hasn't gotten to it yet, so here:
Look in the "source" of the water within the Forest Haven (northeast on map).
On a side note, I've just completed the map on video as of today, and the last episode should be uploaded sometime mid-February. Be sure to subscribe to TheLesterBros if you want to keep up with the episodes as they get released; I believe I've got them scheduled for every day until the series is over.
Thanks, Smeagolow! And I'll be sure to check out your dev com!
Hi me and a couple friends have been playing through the map. Gotta say we have played through all of Vechs maps and this is probably one of the hardest CTM maps I have ever played...so far. SO me and my friends got to the 5th intersection went to the red wool area which is the trials and went through, pretty tough btw, until we got to the nether portal. We then arrived in a Nether Fortress area and continued on till we got to the top and it was the green wool fleecy mob? we were like okay? and went back to the portal. This time it took us to someplace completely different and we went through that and it brought us out to the green wool entrance to the intersection? Thats when we got really confused. Is that supposed to happen if so where is the red wool? Or was there a screw up with your nether portals? Please help us lol
Hi me and a couple friends have been playing through the map. Gotta say we have played through all of Vechs maps and this is probably one of the hardest CTM maps I have ever played...so far. SO me and my friends got to the 5th intersection went to the red wool area which is the trials and went through, pretty tough btw, until we got to the nether portal. We then arrived in a Nether Fortress area and continued on till we got to the top and it was the green wool fleecy mob? we were like okay? and went back to the portal. This time it took us to someplace completely different and we went through that and it brought us out to the green wool entrance to the intersection? Thats when we got really confused. Is that supposed to happen if so where is the red wool? Or was there a screw up with your nether portals? Please help us lol
There isn't supposed to be a nether portal in the red wool area. There was probably a blaze in a square obsidian room that got turned into a portal that you went through. Just go back through the trials and don't go into the nether from that area. Sounds like a hilarious mix-up though... I'll be sure to be careful with obsidian structures in the future ;P
There isn't supposed to be a nether portal in the red wool area. There was probably a blaze in a square obsidian room that got turned into a portal that you went through. Just go back through the trials and don't go into the nether from that area. Sounds like a hilarious mix-up though... I'll be sure to be careful with obsidian structures in the future ;P
Yep turns out the room with the hero's tunic is just the right size for a giant nether portal. Well that was really funny. Thanks for the help.
There isn't supposed to be a nether portal in the red wool area. There was probably a blaze in a square obsidian room that got turned into a portal that you went through. Just go back through the trials and don't go into the nether from that area. Sounds like a hilarious mix-up though... I'll be sure to be careful with obsidian structures in the future ;P
Ciaran and I had a lot of trouble with that lol...When we finally did find the red wool boss, there was a lot, A LOT of trouble killing him. He and I eventually just trapped him and tried to suffocate him but even that didnt work. We eventually killed him, but I feel like without multiple people constantly attacking him, He will be impossible to kill. Great map though. I love it and so do the others who have played it and if you even need some people to playtest your maps, Ciaran and I really enjoy them!
I hereby announce the start of the "Intersection 2 Awesome Base Building Contest!"
Here's the rules, using only the items found in the Base Building Kit at Intersection 2... Build an awesome base!
I'll write up my second Progress Report soon (when I actually have the Orange Wool... I found the second intersection before getting the wool and kind of got distracted!
I'm here to revive TheFacetiousFolk's "Intersection 2 Awesome Base Building Contest!" back to live!
Here it is! My two floored base of awesomeness!
Here is the entrance to the base.
This is what's inside the first floor of the base, the storage/crafting/smelting/repairing room. Complete with 24 chests, 8 furnaces, 4 anvils, and 4 crafting table. Notice the glass floor to admire the beauty of the marine life that's underneath.
Using the ladders you see on the previous photo to the right you can climb up to the second floor of this base, the resting balcony. Built opened air purposely to admire the beauty of the intersection's flat stone ceiling.
And this base also have the advantage of 4-slots tree farm and (currently WIP) wheat/carrot/potato farm.
And that, ladies and gentlemen, is my base of awesomeness.
Thank you, thank you, hold your applause, thank you.
Was there supposed to be an Ender Dragon in Outro because we are in the End and there is nothing here?
The button you were supposed to press to teleport out of the bedrock spawns the Ender Dragon. If you didn't cheat/skip the button, go into creative mode and go back into the big bedrock box to push the button again.
In other news... the last episode of my dev com has been uploaded! You can now watch through from beginning to finish using this playlist link:
I'll make an artifact guide shortly as well. I feel it could really help a lot of frustrated artifact hunters ;P
Have you made any progress on Blitz lately? I am really excited for it!!!
Btw Blitz is like the total oppisite of Storm the Castles:)
I haven't been working on it lately, I want to wait until 1.8 is just about ready because there are TONS of stuff I want to implement from the new features, but the snapshots be buggy and I got some other projects going on as well.
I basically stole the fleecy mob idea from a couple mobs in inferno mines so go ahead! And yes, the last intersection is a HUGE jump in difficulty.
Side note: My developer commentary for the map will start to be uploaded on January 18th, with an episode/area released on a daily basis. I'll be sure to update the first post and put the first episode there when it's out.
Cool. I sure wouldn't mind watching it. And I also get to hear your overall thoughts when making this map.
I am also super excited to watch your dev com!!!
I feel bad about hiding it so well and my dev. com. hasn't gotten to it yet, so here:
Look in the "source" of the water within the Forest Haven (northeast on map).
On a side note, I've just completed the map on video as of today, and the last episode should be uploaded sometime mid-February. Be sure to subscribe to TheLesterBros if you want to keep up with the episodes as they get released; I believe I've got them scheduled for every day until the series is over.
Thanks, Smeagolow! And I'll be sure to check out your dev com!
There isn't supposed to be a nether portal in the red wool area. There was probably a blaze in a square obsidian room that got turned into a portal that you went through. Just go back through the trials and don't go into the nether from that area. Sounds like a hilarious mix-up though... I'll be sure to be careful with obsidian structures in the future ;P
Ciaran and I had a lot of trouble with that lol...When we finally did find the red wool boss, there was a lot, A LOT of trouble killing him. He and I eventually just trapped him and tried to suffocate him but even that didnt work. We eventually killed him, but I feel like without multiple people constantly attacking him, He will be impossible to kill. Great map though. I love it and so do the others who have played it and if you even need some people to playtest your maps, Ciaran and I really enjoy them!
I'm here to revive TheFacetiousFolk's "Intersection 2 Awesome Base Building Contest!" back to live!
Here it is! My two floored base of awesomeness!
Here is the entrance to the base.
This is what's inside the first floor of the base, the storage/crafting/smelting/repairing room. Complete with 24 chests, 8 furnaces, 4 anvils, and 4 crafting table. Notice the glass floor to admire the beauty of the marine life that's underneath.
Using the ladders you see on the previous photo to the right you can climb up to the second floor of this base, the resting balcony. Built opened air purposely to admire the beauty of the intersection's flat stone ceiling.
And this base also have the advantage of 4-slots tree farm and (currently WIP) wheat/carrot/potato farm.
And that, ladies and gentlemen, is my base of awesomeness.
Thank you, thank you, hold your applause, thank you.
The button you were supposed to press to teleport out of the bedrock spawns the Ender Dragon. If you didn't cheat/skip the button, go into creative mode and go back into the big bedrock box to push the button again.
In other news... the last episode of my dev com has been uploaded! You can now watch through from beginning to finish using this playlist link:
I'll make an artifact guide shortly as well. I feel it could really help a lot of frustrated artifact hunters ;P
I haven't been working on it lately, I want to wait until 1.8 is just about ready because there are TONS of stuff I want to implement from the new features, but the snapshots be buggy and I got some other projects going on as well.