In the boom jump encounter. The mobs seem to continue to drop after I finished it. i enjoyed the encounter alot and decided to give it another try since it gave me the option but now it's not stopping the spawns. That slowly caused a massive buildup of chickens in boats and mobs slowly falling. Which tends to lag out my game. Not sure if its a bug or something i missed to turn em off but i decided to just lay out lava where they land to help stop them from building up.
Hmm, I thought that got fixed in a later revision of the map. I'll have to take another look at it. Sorry for that.
So after I got out from the ghost buster encounter (I dorgot who made that one), the redstone that makes the player out of the encounter got repeated 4 times. And that adds up my total score for an extra 3 points. i don't know if everyone else experience this but it kinda screwed up the map point system for me.
And for my encounter (the medicine shack), in the part with mobs, there are supposed to be more mobs that spawned in the dungeon, but the outside of the dungeon is darker than the inside and so the mobs spawns outside the dungeon on the ledge of the bottom part of the encounter. I realize that is my fault for not considering the lighting portion, but just to let people know that my encounter was supposed to be harder than what it came out.
So after I got out from the ghost buster encounter (I dorgot who made that one), the redstone that makes the player out of the encounter got repeated 4 times. And that adds up my total score for an extra 3 points. i don't know if everyone else experience this but it kinda screwed up the map point system for me.
And for my encounter (the medicine shack), in the part with mobs, there are supposed to be more mobs that spawned in the dungeon, but the outside of the dungeon is darker than the inside and so the mobs spawns outside the dungeon on the ledge of the bottom part of the encounter. I realize that is my fault for not considering the lighting portion, but just to let people know that my encounter was supposed to be harder than what it came out.
Okai thx bai.
First I heard of this, I'll take a look at the ghostbusters thing for the next map revision, I'll also increase the lighting outside your medicine shack encounter. Thanks for getting back to me
I've got a bug to report, on the encounter with the mystery manor on difficult drive (the one with horses outside and an npc called Dickens) stepping on the pressure plate doesn't allow you to enter the encounter, I had to add some redstone to even get into the encounter. When you complete it, it still teleports you out, but it doesn't add to your score, which was annoying, because i beat all 79 encounters, but that one didn't register as being completed, so the game only says I have 78 complete, and the scoreboard thing doesn't say that I've got multiplex master. I had to do some messing around with the redstone to even access the ending of the map and read the last thing in-game Jigarbov has to say to you. Could you please fix the mystery manor encounter?
I've got a bug to report, on the encounter with the mystery manor on difficult drive (the one with horses outside and an npc called Dickens) stepping on the pressure plate doesn't allow you to enter the encounter, I had to add some redstone to even get into the encounter. When you complete it, it still teleports you out, but it doesn't add to your score, which was annoying, because i beat all 79 encounters, but that one didn't register as being completed, so the game only says I have 78 complete, and the scoreboard thing doesn't say that I've got multiplex master. I had to do some messing around with the redstone to even access the ending of the map and read the last thing in-game Jigarbov has to say to you. Could you please fix the mystery manor encounter?
aaa shoot, thanks for the bug report, ill be fixing it asap... damnit!
1) In the "Deep Space Cloud Nine" (with the constantly running villagers and sticky sticks and the like), it doesn't appear I can make a shovel using the sticks and diamond crafting table. I ended up giving myself one to get through the clay. Is there a step I missed somewhere?
2) In the one with the hacker and the button pressing puzzle, the first one (the blue) doesn't seem to work. I've tried pressing the button at the top to get it to work, but nothing is happening.
The number of bugs is a bit disheartening in all honesty. Every time you update the map, I don't want to have to keep starting it over. Is there any way I could send you my save or something to get the bugs worked out?
1) In the "Deep Space Cloud Nine" (with the constantly running villagers and sticky sticks and the like), it doesn't appear I can make a shovel using the sticks and diamond crafting table. I ended up giving myself one to get through the clay. Is there a step I missed somewhere?
2) In the one with the hacker and the button pressing puzzle, the first one (the blue) doesn't seem to work. I've tried pressing the button at the top to get it to work, but nothing is happening.
The number of bugs is a bit disheartening in all honesty. Every time you update the map, I don't want to have to keep starting it over. Is there any way I could send you my save or something to get the bugs worked out?
I don't know what could be going wrong with the hacker one, you're the first person to have an issue with it. It just works with minecarts, if you check behind the wall above the hacker lines you should see some rails with minecarts on them but I have no idea why the blue wouldn't be working. I just checked my version of the map and it works fine.
Deep Space Cloud Nine, I'm confused that you were not able to make a shovel from sticks and a diamond, even named items should craft just fine. Again, first time I've heard anything about this encounter. As for the villagers running around, they're running around in all the encounters. Haven't figured out why.
As for fixing your save file, it would be impossible for me to fix everyones save file who have downloaded the map. This map in particular took hundreds of hours of work and I fixed hundreds of bugs. That's why the disclaimer in the first post saying there could be a handful of bugs remaining. There really only were a handful so far too compared to the immense size of the map. I also wouldn't be able to know which version you have so I wouldn't know which bugs to fix as the version listing is mostly the same except for major updates of which there hasn't really been any yet. The bugs are also one of the reasons I left cheats enabled, just in case. Not really the answer you wanted I'm sure, but that's the reality of it. Sorry
that said, I would be interested to see you save to see what you're talking about with the hacker encounter. So if you can send it to me, and if there is anything you know of that you want fixed, include it with that message.
If there is something you find that needs fixing though and you're unable to fix it, drop me a pm and I will do what I can to either guide you through fixing it yourself or through other methods.
Okay so, as embarrassing as this is, I kinda got stuck early on. I was playing the one adventure map where you start off in the house and their's a book case labeled "Push 2 Win." Apparently, I can't figure out how to pass this one. o.o; So someone help me please? Just a nudge in the right direction at least?
Okay so, as embarrassing as this is, I kinda got stuck early on. I was playing the one adventure map where you start off in the house and their's a book case labeled "Push 2 Win." Apparently, I can't figure out how to pass this one. o.o; So someone help me please? Just a nudge in the right direction at least?
You'll have to search out the answer in the cave. There are a lot of buttons in there.
Review Summary
80 amazing maps from members of the Minecraft community, compiled in a clever 'Village'. From an innovation perspective, these entries are phenomenal - demonstrating every Minecraft core mechanic and wowing me with new special effects that blew me away. The overall visual detail in the entries is quite impressive, and the way that Jigarbov seamlessly merged them into a village looks organic. The trademark Multiplex entry rail has been upgraded and the portal room looks great too. From an experience perspective, there are three layers in here - each entry's story or theme, the progress updates and encouragement from Jigarbov along with status bar and unlocking portals, and then there is Jigarbov's personal story paralleling your progress. The entries are challenging - no question - parkour, combat, logic puzzles - it's all here. And from a progression perspective, Jigarbov's system of roads is a fantastic way of sequencing the difficulty and themes, while allowing the players to choose the order in which they play.
Review Summary
80 amazing maps from members of the Minecraft community, compiled in a clever 'Village'. From an innovation perspective, these entries are phenomenal - demonstrating every Minecraft core mechanic and wowing me with new special effects that blew me away. The overall visual detail in the entries is quite impressive, and the way that Jigarbov seamlessly merged them into a village looks organic. The trademark Multiplex entry rail has been upgraded and the portal room looks great too. From an experience perspective, there are three layers in here - each entry's story or theme, the progress updates and encouragement from Jigarbov along with status bar and unlocking portals, and then there is Jigarbov's personal story paralleling your progress. The entries are challenging - no question - parkour, combat, logic puzzles - it's all here. And from a progression perspective, Jigarbov's system of roads is a fantastic way of sequencing the difficulty and themes, while allowing the players to choose the order in which they play.
Total Rating: 20/20
Wow! 20/20 ron? Thanks and nice overview of the map! Enjoying your LP very much Yours will be cycled into the front page in a few days.
Now that I look back, I kind of wish I would've spent more time on my encounter, because I don't really like it very much the way it is. Although, I suppose it was my first map. I'll just make sure to try harder in the future.
Could someone help me with the encounter by Albos911? I entered the bathroom, got the Jump-potions, but now? I see nothing to jump onto Oo
The jump potions aren't very useful for anything really. You need to get a key for the shower too. Try going behind the painting, or shooting the 2 buttons in the previous room at the same time. Or digging the mossy cobblestone from under the chest. Good luck! That's a tough one
Hmm, I thought that got fixed in a later revision of the map. I'll have to take another look at it. Sorry for that.
And for my encounter (the medicine shack), in the part with mobs, there are supposed to be more mobs that spawned in the dungeon, but the outside of the dungeon is darker than the inside and so the mobs spawns outside the dungeon on the ledge of the bottom part of the encounter. I realize that is my fault for not considering the lighting portion, but just to let people know that my encounter was supposed to be harder than what it came out.
Okai thx bai.
Oh it no problem i'm still loving the map regardless. Great work in my opinion to everyone that contributed
First I heard of this, I'll take a look at the ghostbusters thing for the next map revision, I'll also increase the lighting outside your medicine shack encounter. Thanks for getting back to me
Still, 70% is very impressive! Which encounters did you have issues with? Any that haven't been listed so far?
Yeah there is some amazing stuff in here for sure.
aaa shoot, thanks for the bug report, ill be fixing it asap... damnit!
1) In the "Deep Space Cloud Nine" (with the constantly running villagers and sticky sticks and the like), it doesn't appear I can make a shovel using the sticks and diamond crafting table. I ended up giving myself one to get through the clay. Is there a step I missed somewhere?
2) In the one with the hacker and the button pressing puzzle, the first one (the blue) doesn't seem to work. I've tried pressing the button at the top to get it to work, but nothing is happening.
The number of bugs is a bit disheartening in all honesty. Every time you update the map, I don't want to have to keep starting it over. Is there any way I could send you my save or something to get the bugs worked out?
Review forthcoming...
I don't know what could be going wrong with the hacker one, you're the first person to have an issue with it. It just works with minecarts, if you check behind the wall above the hacker lines you should see some rails with minecarts on them but I have no idea why the blue wouldn't be working. I just checked my version of the map and it works fine.
Deep Space Cloud Nine, I'm confused that you were not able to make a shovel from sticks and a diamond, even named items should craft just fine. Again, first time I've heard anything about this encounter. As for the villagers running around, they're running around in all the encounters. Haven't figured out why.
As for fixing your save file, it would be impossible for me to fix everyones save file who have downloaded the map. This map in particular took hundreds of hours of work and I fixed hundreds of bugs. That's why the disclaimer in the first post saying there could be a handful of bugs remaining. There really only were a handful so far too compared to the immense size of the map. I also wouldn't be able to know which version you have so I wouldn't know which bugs to fix as the version listing is mostly the same except for major updates of which there hasn't really been any yet. The bugs are also one of the reasons I left cheats enabled, just in case. Not really the answer you wanted I'm sure, but that's the reality of it. Sorry
that said, I would be interested to see you save to see what you're talking about with the hacker encounter. So if you can send it to me, and if there is anything you know of that you want fixed, include it with that message.
If there is something you find that needs fixing though and you're unable to fix it, drop me a pm and I will do what I can to either guide you through fixing it yourself or through other methods.
Played your entry! It was third-to-last, so I won't have the video up for quite a while, but I hope you enjoy watching me
Also, here is an awesome suggestion I had: http://www.minecraftforum.net/topic/1745550-biome-effects/
That's not the right attitude at all! Yours was hilarious and unique
You'll have to search out the answer in the cave. There are a lot of buttons in there.
Review Summary
80 amazing maps from members of the Minecraft community, compiled in a clever 'Village'. From an innovation perspective, these entries are phenomenal - demonstrating every Minecraft core mechanic and wowing me with new special effects that blew me away. The overall visual detail in the entries is quite impressive, and the way that Jigarbov seamlessly merged them into a village looks organic. The trademark Multiplex entry rail has been upgraded and the portal room looks great too. From an experience perspective, there are three layers in here - each entry's story or theme, the progress updates and encouragement from Jigarbov along with status bar and unlocking portals, and then there is Jigarbov's personal story paralleling your progress. The entries are challenging - no question - parkour, combat, logic puzzles - it's all here. And from a progression perspective, Jigarbov's system of roads is a fantastic way of sequencing the difficulty and themes, while allowing the players to choose the order in which they play.
Total Rating: 20/20
Wow! 20/20 ron? Thanks and nice overview of the map! Enjoying your LP very much Yours will be cycled into the front page in a few days.
The jump potions aren't very useful for anything really. You need to get a key for the shower too. Try going behind the painting, or shooting the 2 buttons in the previous room at the same time. Or digging the mossy cobblestone from under the chest. Good luck! That's a tough one