heyoo Last! My PvP Group has been playing your map a lot, seems like some of them already posted some recording here [WolfTiger, Sorlite, and Csarpaul] We been playing your map for at least 4 nights straight xD
Keep up the great work man!
I really can't wait until big servers can run this! I don't have enough friends who play minecraft to play, but I saw it on ASFJerome's channel, and it looks like loads of fun!
Why wont this map work on my server?!?!? I get this error message:
[SEVERE] Item entity 1385 has no item?!
[SEVERE] Item entity 1385 has no item?!
[SEVERE] Item entity 1386 has no item?!
[SEVERE] Item entity 1386 has no item?!
[SEVERE] Item entity 1555 has no item?!
[SEVERE] Item entity 1555 has no item?!
[SEVERE] Item entity 1556 has no item?!
[SEVERE] Item entity 1556 has no item?!
Why wont this map work on my server?!?!? I get this error message:
[SEVERE] Item entity 1385 has no item?!
[SEVERE] Item entity 1385 has no item?!
[SEVERE] Item entity 1386 has no item?!
[SEVERE] Item entity 1386 has no item?!
[SEVERE] Item entity 1555 has no item?!
[SEVERE] Item entity 1555 has no item?!
[SEVERE] Item entity 1556 has no item?!
[SEVERE] Item entity 1556 has no item?!
What did I do wrong?
That error message will be spammed to the console constantly while the map is running due to a Minecraft bug that I can't do anything about. It shouldn't cause any problems with the game though. Is something else not working?
Hey last, I'm part of the pvp group with Jack,Benny,Sorlite,Wolf_Tiger, etc.
I must said the map is very well done, almost half of our match is hoodo <3
lately, we been notice some issue with invader near the core(gold block) detection.
The fireworks go off when there is invader/s appox 2~3 blocks outside of the iron bar. But as soon as the invader inside of the core chamber, the fireworks no longer valid.
Sorry I can't give you my pov since I don't record.
but here's sor's pov:
at the 19:34 mark, I jump down to the core from the obsidian up top. which activate the firework. at 20:00, the fireworks turn off while I still much near the gold block. as result, I was able to get rid of the gold block without much interfere
this can confuse the defenders quite a bit, essentially telling the defeners no one is at the core.
If this was intended, as invaders' privilege; please ignore my comments.
at the 19:34 mark, I jump down to the core from the obsidian up top. which activate the firework. at 20:00, the fireworks turn off while I still much near the gold block. as result, I was able to get rid of the gold block without much interfere
this can confuse the defenders quite a bit, essentially telling the defeners no one is at the core.
Was there a defender near the beacon? The fireworks only go off if there are invaders in range but no defenders in range. Originally, it only detected invaders and that resulted in defenders on the spire having fireworks in their face for several minutes at a time, which was too annoying. I like it this way because it acts only as a fallback if defenders get knocked off the spire, or if they are too noobish to keep anyone on the spire. When defenders are on the spire, they still have to be aware of their surroundings and communicate with their team.
Unfortunately, it's hard for players to discover exactly how the detector works. It's one of the things I didn't have time to cover in my tour video, and a lot of people aren't watching the video anyway. I'll try to think of a way to make it more obvious.
-
-
Keep up the great work man!
Here's my post where you can join us play PvP Maps. All you need to do is apply.
http://www.minecraftforum.net/topic/1939739-pvp-pvp-group-we-play-pvp-maps-such-as-nail-hoodoo-and-more/
Here for the following 3 games our PVP group has played Hoodoo
These are different games of that of WolfTiger's to diversify the content
Game 2:
Game 3:
Game 4:
Hopefully we'd get the chance to play you one day Last Thanks for a fantastic map
Why wont this map work on my server?!?!? I get this error message:
[SEVERE] Item entity 1385 has no item?!
[SEVERE] Item entity 1385 has no item?!
[SEVERE] Item entity 1386 has no item?!
[SEVERE] Item entity 1386 has no item?!
[SEVERE] Item entity 1555 has no item?!
[SEVERE] Item entity 1555 has no item?!
[SEVERE] Item entity 1556 has no item?!
[SEVERE] Item entity 1556 has no item?!
What did I do wrong?
If a few more groups like this form (and post vids) I might put together a mini-tournament of sorts.
That error message will be spammed to the console constantly while the map is running due to a Minecraft bug that I can't do anything about. It shouldn't cause any problems with the game though. Is something else not working?
What do you see when you join the game? Do you have command blocks enabled in server.properties?
Add this line to your server.properties file, if it isn't already there:
I will put a sign in the next version of the map saying this.
will be uploading vid sooon!
TY SIR!
I must said the map is very well done, almost half of our match is hoodo <3
lately, we been notice some issue with invader near the core(gold block) detection.
The fireworks go off when there is invader/s appox 2~3 blocks outside of the iron bar. But as soon as the invader inside of the core chamber, the fireworks no longer valid.
Sorry I can't give you my pov since I don't record.
but here's sor's pov:
at the 19:34 mark, I jump down to the core from the obsidian up top. which activate the firework. at 20:00, the fireworks turn off while I still much near the gold block. as result, I was able to get rid of the gold block without much interfere
this can confuse the defenders quite a bit, essentially telling the defeners no one is at the core.
If this was intended, as invaders' privilege; please ignore my comments.
keep up Da good work :-D
Was there a defender near the beacon? The fireworks only go off if there are invaders in range but no defenders in range. Originally, it only detected invaders and that resulted in defenders on the spire having fireworks in their face for several minutes at a time, which was too annoying. I like it this way because it acts only as a fallback if defenders get knocked off the spire, or if they are too noobish to keep anyone on the spire. When defenders are on the spire, they still have to be aware of their surroundings and communicate with their team.
Unfortunately, it's hard for players to discover exactly how the detector works. It's one of the things I didn't have time to cover in my tour video, and a lot of people aren't watching the video anyway. I'll try to think of a way to make it more obvious.