I am unable to load this map, crashes as soon as I select if from the single player saves. I changed to 1.7.4, loaded just the v1.3.4 and removed texture pack, but it still will not work. Please help if you can. Thank you!
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113560160 bytes (108 MB) / 255066112 bytes (243 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: GeForce GTX 680/PCIe/SSE2 GL version 4.5.0 NVIDIA 364.47, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I am unable to load this map, crashes as soon as I select if from the single player saves. I changed to 1.7.4, loaded just the v1.3.4 and removed texture pack, but it still will not work. Please help if you can. Thank you!
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113560160 bytes (108 MB) / 255066112 bytes (243 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: GeForce GTX 680/PCIe/SSE2 GL version 4.5.0 NVIDIA 364.47, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Try to redownload or reextract the map again. Corrupted maps that are corrupted from a different mc version won't work again.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/3/2010
Posts:
60
Member Details
Thank you for such a great map! I've only completed Puzzle and Dropper so far, but it's been a blast.
I am stuck on Escape:
After wandering in circles for hours, I found a youtube video where they renamed a paper ESCAPE and put it in the dispenser. The problem is the anvil won't let me rename the paper because I don't have the required levels (5). I am playing on 1.7.4. I was careful to never look at the menu, in case it would change the difficulty. Then I did try changing the difficulty to peaceful or easy, but that didn't help. Am I missing something?
Edit: I got around the bug by cheating. Perhaps this will help other people stuck on Escape:
Esc -> Open game to LAN and check Enable Cheats. Then change gamemode to creative (t to open console, then type /gamemode 1) and rename the paper, then change it back. (/gamemode 0)
Thank you for such a great map! I've only completed Puzzle and Dropper so far, but it's been a blast.
I am stuck on Escape:
After wandering in circles for hours, I found a youtube video where they renamed a paper ESCAPE and put it in the dispenser. The problem is the anvil won't let me rename the paper because I don't have the required levels (5). I am playing on 1.7.4. I was careful to never look at the menu, in case it would change the difficulty. Then I did try changing the difficulty to peaceful or easy, but that didn't help. Am I missing something?
Edit: I got around the bug by cheating. Perhaps this will help other people stuck on Escape:
Esc -> Open game to LAN and check Enable Cheats. Then change gamemode to creative (t to open console, then type /gamemode 1) and rename the paper, then change it back. (/gamemode 0)
Every time you enter that room, you get 101 levels
Every time you enter that room, you get 101 levels
Hm, for some reason I never gained levels when entering that room.
Anyway, not a big deal. I completed the rest of the map and had a blast!!
Very good job, this is one of the best custom maps I've ever played. Thank you so much for making it!! I especially enjoyed the survival and adventure branches. Now I'm off to try Diversity 2!
--- Minecraft Crash Report ----
// Oops.
Time: 8/8/16 8:37 PM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 154376704 bytes (147 MB) / 255066112 bytes (243 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: GeForce GT 640/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.82, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Hey, I am also unable to open this map. MC crashes every time I try to open it in singleplayer. (I am running 1.7.4)
Post crash report here: to singify that this is a true crash.
Here is episode 1 of my playthrough :
The other videos are in the playlist.
Side note: Is it okay if I monetize the videos?
How do you play in multiplayer? Sorry, I have just been so interested in wanting to but ive never gotten the chance
You'll have to run a 1.7.4 server, but if you can get your hands on that then the rest is standard server setup.
I do maps and stuff.
I am unable to load this map, crashes as soon as I select if from the single player saves. I changed to 1.7.4, loaded just the v1.3.4 and removed texture pack, but it still will not work. Please help if you can. Thank you!
---- Minecraft Crash Report ----
// You're mean.
Time: 4/3/16 8:24 PM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 113560160 bytes (108 MB) / 255066112 bytes (243 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: GeForce GTX 680/PCIe/SSE2 GL version 4.5.0 NVIDIA 364.47, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Try to redownload or reextract the map again. Corrupted maps that are corrupted from a different mc version won't work again.
Thank you for such a great map! I've only completed Puzzle and Dropper so far, but it's been a blast.
I am stuck on Escape:
After wandering in circles for hours, I found a youtube video where they renamed a paper ESCAPE and put it in the dispenser. The problem is the anvil won't let me rename the paper because I don't have the required levels (5). I am playing on 1.7.4. I was careful to never look at the menu, in case it would change the difficulty. Then I did try changing the difficulty to peaceful or easy, but that didn't help. Am I missing something?
Edit: I got around the bug by cheating. Perhaps this will help other people stuck on Escape:
Esc -> Open game to LAN and check Enable Cheats. Then change gamemode to creative (t to open console, then type /gamemode 1) and rename the paper, then change it back. (/gamemode 0)
Every time you enter that room, you get 101 levels
Hm, for some reason I never gained levels when entering that room.
Anyway, not a big deal. I completed the rest of the map and had a blast!!
Very good job, this is one of the best custom maps I've ever played. Thank you so much for making it!! I especially enjoyed the survival and adventure branches. Now I'm off to try Diversity 2!
Hey qmagnet! I downloaded it and its not showing up in my worlds
Do you know why?
Thanks,
Crazycatlady321
Edit: I got it to show up, but my minecraft crashes
Do I need to enable Old Alpha versions (from 2010)?
Weeelll.... I CAN open it in 1.10.2! But...It doesn't work, ik i cant play it in other versions, but it wont even open on 1.7.4
More crash reports:
ZOMBIES DROP IRON.
I've been stuck on this puzzle for ages. Iron is a hostile mob drop. This is really annoying.
Also really annoying is that your coordinates are off by one block in the last puzzle. It should be 1, 4, 8.
Map is made in 1.7.
Iron is not a hostile mob drop.
Coordinates are not off by one.
Coordinates are found in the brackets.
See hints on first page for more help.
COMING 2019...
@qmagnet Soon?
This Saturday
Nice one!