The Meaning of Life, the Universe, and Everything.
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Join Date:
5/1/2012
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Sorry to grave dig with this post, but this needs to be said. This map is an awesome idea, but poorly executed. For some reason everyone has nothing but good things to say about it so I thought I would point out the huge and obvious flaws in this map. For one, things are extremely poorly explained. ESPECIALLY the puzzle section. All of the "puzzles" are really just patience tests. There's nothing "puzzling" about them, except the way the riddles are worded. With no hints or identifying markers, I got through the colored carpet section by sticking one of each color in each chest until I made it through by trying LITERALLY every combination. The sheep thing disgraces puzzles everywhere. We'll call it the "lure sheep to their deaths until a door opens" puzzle. And the doorways? I'm sorry, but since when is "Red moves arrow resets at five" a clue? Since when is that a meaningful statement? But after seeing some of the other branches I'm not surprised it makes no sense, since the majority of the map doesn't make sense. The arena Branch? How about the "stand in the middle and spam the mouse" branch. The majority of the mobs spawn so slowly, I kill one and get ready for the next before it spawns. And the boss battle branch? More like the "die until you shoot the wither thing enough for it to hover to the floor, then use your arena training to spam him until he dies" That wasnt a challenge, that was me running around after I died trying to get back to the cage so I could shoot him with my arrows three more times then get killed. Rinse and repeat. The fact of the matter is, I could go on all day about the problems this map has, but I doubt anyone will even read this so why bother.
Sorry to grave dig with this post, but this needs to be said. This map is an awesome idea, but poorly executed. For some reason everyone has nothing but good things to say about it so I thought I would point out the huge and obvious flaws in this map. For one, things are extremely poorly explained. ESPECIALLY the puzzle section. All of the "puzzles" are really just patience tests. There's nothing "puzzling" about them, except the way the riddles are worded. With no hints or identifying markers, I got through the colored carpet section by sticking one of each color in each chest until I made it through by trying LITERALLY every combination. The sheep thing disgraces puzzles everywhere. We'll call it the "lure sheep to their deaths until a door opens" puzzle. And the doorways? I'm sorry, but since when is "Red moves arrow resets at five" a clue? Since when is that a meaningful statement? But after seeing some of the other branches I'm not surprised it makes no sense, since the majority of the map doesn't make sense. The arena Branch? How about the "stand in the middle and spam the mouse" branch. The majority of the mobs spawn so slowly, I kill one and get ready for the next before it spawns. And the boss battle branch? More like the "die until you shoot the wither thing enough for it to hover to the floor, then use your arena training to spam him until he dies" That wasnt a challenge, that was me running around after I died trying to get back to the cage so I could shoot him with my arrows three more times then get killed. Rinse and repeat. The fact of the matter is, I could go on all day about the problems this map has, but I doubt anyone will even read this so why bother.
TL;DR
Good concept, bad execution
That's the trouble with building a map like this. Some things cater to some people, others hate them immensely. Why don't you try the sequel? A lot of the issues you have, were reworked as this first map was also a learning experience for me as a map maker.
All things said, many many people have enjoyed the map. I consider it a success but I do not consider it perfect. If you'd like to understand my thoughts on the puzzles specifically, I'd recommend watching the Developer's Commentary.
So I love this map so far and cannot wait to beat it! But, I can't! In the parkour branch I did the parkour and got to the pink button that was at the end and should give me the wool. But, It just decided to give me nothing. Please help me!
So I love this map so far and cannot wait to beat it! But, I can't! In the parkour branch I did the parkour and got to the pink button that was at the end and should give me the wool. But, It just decided to give me nothing. Please help me!
I went to the Bonus Room and pressed the White button to know what is it. Then I choose the Black fribee, the room became inaccessible and i DONT RECEIVE WOOL. Can u fix that please?
Rollback Post to RevisionRollBack
CreeperEatsTNT
I like various custom maps, my username at mcpeuniverse.com is Stick909101 and i play MCPE 0.10.5!
I went to the Bonus Room and pressed the White button to know what is it. Then I choose the Black fribee, the room became inaccessible and i DONT RECEIVE WOOL. Can u fix that please?
Ok,now can someone explain to em exactly the "puzzle" in the puzzle thing? Cause I don't see any puzzle here,you just choose randomly and that's it,you can't advise what is happening without a tip like "this is the ordr:1 2 3 4 5"
Ok,now can someone explain to em exactly the "puzzle" in the puzzle thing? Cause I don't see any puzzle here,you just choose randomly and that's it,you can't advise what is happening without a tip like "this is the ordr:1 2 3 4 5"
Are you referring to the riddles? You'll have to clarify what part you're talking about.
Nothing is "random". But they might not be your type of puzzle.
Hi, today i was bored and decided to try and find an old map that ive played a bit. Everything was fine up until i got to the final puzzle (slider puzzle) on the puzzle branch. After playing around for a while on that puzzle, i finally finished the puzzle. However, the door did not open, and i was sure that this was the right code as i flew back to room 1 and also had the code written down. I went behind the wall to look and see whether the redstone was bugged. It didn't take me long to realise that the wool in the 3x3 squares mainly made of glass was in the same position as the wool on the sliding puzzle. However the dark green one was out of place. I was curious to see if this was just a one off thing and re-installed the map. By now i memorised how to solve the puzzle and the dark green wool still wasnt in the same spot. Again and again i tried and the same outcome always occured. Anyone else experiencing this problem? I am using the most recent version of the map and minecraft 1.7.4
Hi, today i was bored and decided to try and find an old map that ive played a bit. Everything was fine up until i got to the final puzzle (slider puzzle) on the puzzle branch. After playing around for a while on that puzzle, i finally finished the puzzle. However, the door did not open, and i was sure that this was the right code as i flew back to room 1 and also had the code written down. I went behind the wall to look and see whether the redstone was bugged. It didn't take me long to realise that the wool in the 3x3 squares mainly made of glass was in the same position as the wool on the sliding puzzle. However the dark green one was out of place. I was curious to see if this was just a one off thing and re-installed the map. By now i memorised how to solve the puzzle and the dark green wool still wasnt in the same spot. Again and again i tried and the same outcome always occured. Anyone else experiencing this problem? I am using the most recent version of the map and minecraft 1.7.4
It's not the first time I'm received this bug. I'm not sure what causes it as I've seen a lot of video where it works fine.
Hi, I was interested with this map so I decided to try it out. I put on 1.7.4 and put the map file into my saves (Diversity 1.3.2 blah blah blah), turned off my resource pack and tried to play it. Every time I tried, it crashed. Any way you can help me out? Thank you!
Hi, I was interested with this map so I decided to try it out. I put on 1.7.4 and put the map file into my saves (Diversity 1.3.2 blah blah blah), turned off my resource pack and tried to play it. Every time I tried, it crashed. Any way you can help me out? Thank you!
Does it crash on load? Or at a particular part? I thought maybe 32-bit java would cause crashes but I am not sure. Possibly mods cause crashes.
Sorry to grave dig with this post, but this needs to be said. This map is an awesome idea, but poorly executed. For some reason everyone has nothing but good things to say about it so I thought I would point out the huge and obvious flaws in this map. For one, things are extremely poorly explained. ESPECIALLY the puzzle section. All of the "puzzles" are really just patience tests. There's nothing "puzzling" about them, except the way the riddles are worded. With no hints or identifying markers, I got through the colored carpet section by sticking one of each color in each chest until I made it through by trying LITERALLY every combination. The sheep thing disgraces puzzles everywhere. We'll call it the "lure sheep to their deaths until a door opens" puzzle. And the doorways? I'm sorry, but since when is "Red moves arrow resets at five" a clue? Since when is that a meaningful statement? But after seeing some of the other branches I'm not surprised it makes no sense, since the majority of the map doesn't make sense. The arena Branch? How about the "stand in the middle and spam the mouse" branch. The majority of the mobs spawn so slowly, I kill one and get ready for the next before it spawns. And the boss battle branch? More like the "die until you shoot the wither thing enough for it to hover to the floor, then use your arena training to spam him until he dies" That wasnt a challenge, that was me running around after I died trying to get back to the cage so I could shoot him with my arrows three more times then get killed. Rinse and repeat. The fact of the matter is, I could go on all day about the problems this map has, but I doubt anyone will even read this so why bother.
TL;DR
Good concept, bad execution
Qmagnet,this map is fantastic!!!!
Nothing to see here.
That's the trouble with building a map like this. Some things cater to some people, others hate them immensely. Why don't you try the sequel? A lot of the issues you have, were reworked as this first map was also a learning experience for me as a map maker.
All things said, many many people have enjoyed the map. I consider it a success but I do not consider it perfect. If you'd like to understand my thoughts on the puzzles specifically, I'd recommend watching the Developer's Commentary.
Thank you.
Thank you.
Hey, I need some help.
So I love this map so far and cannot wait to beat it! But, I can't! In the parkour branch I did the parkour and got to the pink button that was at the end and should give me the wool. But, It just decided to give me nothing. Please help me!
Are you playing in 1.7.4?
I can't find 1.7.4 in my launcher.... Can I use 1.7.2 or no?
If you edit the profile, you can find 1.7.4
Fantastic map! I enjoyed it so much! And the 2nd one also, Very good job Thumbs up all over.
Wipe0utwin
I went to the Bonus Room and pressed the White button to know what is it. Then I choose the Black fribee, the room became inaccessible and i DONT RECEIVE WOOL. Can u fix that please?
CreeperEatsTNT
I like various custom maps, my username at mcpeuniverse.com is Stick909101 and i play MCPE 0.10.5!
eats
Were you playing on 1.7.4?
Ok,now can someone explain to em exactly the "puzzle" in the puzzle thing? Cause I don't see any puzzle here,you just choose randomly and that's it,you can't advise what is happening without a tip like "this is the ordr:1 2 3 4 5"
Are you referring to the riddles? You'll have to clarify what part you're talking about.
Nothing is "random". But they might not be your type of puzzle.
Hi, today i was bored and decided to try and find an old map that ive played a bit. Everything was fine up until i got to the final puzzle (slider puzzle) on the puzzle branch. After playing around for a while on that puzzle, i finally finished the puzzle. However, the door did not open, and i was sure that this was the right code as i flew back to room 1 and also had the code written down. I went behind the wall to look and see whether the redstone was bugged. It didn't take me long to realise that the wool in the 3x3 squares mainly made of glass was in the same position as the wool on the sliding puzzle. However the dark green one was out of place. I was curious to see if this was just a one off thing and re-installed the map. By now i memorised how to solve the puzzle and the dark green wool still wasnt in the same spot. Again and again i tried and the same outcome always occured. Anyone else experiencing this problem? I am using the most recent version of the map and minecraft 1.7.4
It's not the first time I'm received this bug. I'm not sure what causes it as I've seen a lot of video where it works fine.
Hi, I was interested with this map so I decided to try it out. I put on 1.7.4 and put the map file into my saves (Diversity 1.3.2 blah blah blah), turned off my resource pack and tried to play it. Every time I tried, it crashed. Any way you can help me out? Thank you!
Does it crash on load? Or at a particular part? I thought maybe 32-bit java would cause crashes but I am not sure. Possibly mods cause crashes.
Hi! When are you planning on making Diversity 3 for 1.9?
Maybe one day