Goal of the map: one person is hunter, others are ghosts, hunters goal is to kill ghosts. last ghost alive wins. Hunter can't win.
Players: recommended 5 max 8 minimum 3
RULES:
1)don't destroy any blocks 2)Make sure your gamemode is set to 0(survival) to start with. 3)Ghosts MUST equip their Armour when the round starts 4) Play on easy 5) Have Fun!
NOTE: it's currently in beta, new maps and reset feature is coming soon.
Images:
Involves custom weapons, potions, Command blocks and lost of FUN!
Being the braindead person that I am, I almost forgot to put that I am forever alone. Are you mad at me?
But, I looked at your map, used my alternate account to simulate the ghosts and can make a logical guess for how your map turned out.
I won't put it on the list, but just give you some suggestions. No more SMP maps will be taken after this one.
Creativity: 2. I like the command blocks/potions BUT the entire game is based on just running from the hunter. If there was something else that the ghosts had to do, the level could be bumped up to a 3
Gameplay and Difficulty: 3. Maybe. Not sure about this one, because I didn't play it. I can imagine that if I had 2 extra friends, it would depend on the skill level.
Detail: 2. I like the fact that you put different biomes into it, but I would appreciate some hills and maybe some block variation in the buildings.
Experience.... N/A because I didn't play it, but I picture a 2... Running is just mindless.
Being the braindead person that I am, I almost forgot to put that I am forever alone. Are you mad at me?
But, I looked at your map, used my alternate account to simulate the ghosts and can make a logical guess for how your map turned out.
I won't put it on the list, but just give you some suggestions. No more SMP maps will be taken after this one.
Creativity: 2. I like the command blocks/potions BUT the entire game is based on just running from the hunter. If there was something else that the ghosts had to do, the level could be bumped up to a 3
Gameplay and Difficulty: 3. Maybe. Not sure about this one, because I didn't play it. I can imagine that if I had 2 extra friends, it would depend on the skill level.
Detail: 2. I like the fact that you put different biomes into it, but I would appreciate some hills and maybe some block variation in the buildings.
Experience.... N/A because I didn't play it, but I picture a 2... Running is just mindless.
Maybe Overall Score™ 9/12.. okay.
ok thank you
have u seen underground passways btw?
Yes, what about them? Certainly add a level of gameplay to the mixture. However (I forgot to tell you this)....
If the hunter misses the jump in that one underground passage, (You know, the sign that says jump) he will not die in the lava unless you take his armor off.. Clearly, the hunter isn't supposed to win, I would fix that.
Use Dispencers to Auto Equip armor in this map instead of getting out of a chest and use -1 for the Damage Value to get infinite in a dispencer! the map looks somewhat solid but i think you could do better 2/5 Stars
Use Dispencers to Auto Equip armor in this map instead of getting out of a chest and use -1 for the Damage Value to get infinite in a dispencer! the map looks somewhat solid but i think you could do better 2/5 Stars
You can't equip skulls like that we have tried ;( and that's only beta any other suggestions?
Yes, what about them? Certainly add a level of gameplay to the mixture. However (I forgot to tell you this)....
If the hunter misses the jump in that one underground passage, (You know, the sign that says jump) he will not die in the lava unless you take his armor off.. Clearly, the hunter isn't supposed to win, I would fix that.
"Hunter can't win." -Swdthebest
That was un intended we will have command blocks letting hunter out of that plays if he falls in. Fix coming soon thanks for report!
Goal of the map: one person is hunter, others are ghosts, hunters goal is to kill ghosts. last ghost alive wins. Hunter can't win.
Players: recommended 5 max 8 minimum 3
RULES:
1)don't destroy any blocks
2)Make sure your gamemode is set to 0(survival) to start with.
3)Ghosts MUST equip their Armour when the round starts
4) Play on easy
5) Have Fun!
NOTE: it's currently in beta, new maps and reset feature is coming soon.
Images:
Involves custom weapons, potions, Command blocks and lost of FUN!
DOWNLOAD: http://www.mediafire.com/download/nek7ce11i6z2t1v/ghost_hunter(2).zip
But, I looked at your map, used my alternate account to simulate the ghosts and can make a logical guess for how your map turned out.
I won't put it on the list, but just give you some suggestions. No more SMP maps will be taken after this one.
Creativity: 2. I like the command blocks/potions BUT the entire game is based on just running from the hunter. If there was something else that the ghosts had to do, the level could be bumped up to a 3
Gameplay and Difficulty: 3. Maybe. Not sure about this one, because I didn't play it. I can imagine that if I had 2 extra friends, it would depend on the skill level.
Detail: 2. I like the fact that you put different biomes into it, but I would appreciate some hills and maybe some block variation in the buildings.
Experience.... N/A because I didn't play it, but I picture a 2... Running is just mindless.
Maybe Overall Score™ 9/12.. okay.
ok thank you
have u seen underground passways btw?
Yes, what about them? Certainly add a level of gameplay to the mixture. However (I forgot to tell you this)....
If the hunter misses the jump in that one underground passage, (You know, the sign that says jump) he will not die in the lava unless you take his armor off.. Clearly, the hunter isn't supposed to win, I would fix that.
"Hunter can't win." -Swdthebest
You can't equip skulls like that we have tried ;( and that's only beta any other suggestions?
That was un intended we will have command blocks letting hunter out of that plays if he falls in. Fix coming soon thanks for report!