Sorry, one more thing. Can the redstone of the entrance be outside the encounter? Or must we accommodate for the size of the entrance device?
The entrance device can hang out the bottom of the encounter, but it must be within the borders on the sides and so must be accomodated where the ground level is.
Anyway, been thinking perhaps of making one of these, perhaps with a friend (I assume that's fine?);
a question though: When it says 'no coordinates in command blocks' does that also include the use of relative coordinates to tp a player? JW as it wouldn't seem a problem to use relative commands, unless there's something I'm missing.
Else, if I get some extra time to squeeze in, I think I may give this a shot.
You can use relative coordinates. Check my post on page 10 (I think)
Anyway, been thinking perhaps of making one of these, perhaps with a friend (I assume that's fine?);
a question though: When it says 'no coordinates in command blocks' does that also include the use of relative coordinates to tp a player? JW as it wouldn't seem a problem to use relative commands, unless there's something I'm missing.
Else, if I get some extra time to squeeze in, I think I may give this a shot.
You can use relative coordinates. Check my post on page 10 (I think)
Yep you're allowed to use relative coordinates. The reason no standard coordinates is that they will change when I import the map into the multiplex world. I recommend using sethblings command block sign filter, this allows you to place signs with something like "tele1" and in the command block you can put "/tp @p $tele1" and after I run the filter it will populate the command block with the correct coordinates.
Also it is absolutley fine to work with friends, in fact, if you credit yourself for one, and your friend for the other, you can make 2 (even if you both worked on both)! But time is running out
I can't believe it's nearly the deadline! Where did that last month go... oh yeah... map making. I'm really excited for this.
I know right, just like last time, time flies by when I run these. Every day testing more and more new and exciting encounters. End result should be fun.
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i JUST finished the first one and a very nice job that you did. i won't be able to submit one in three days but i will play it!
also just asking. how many encounters have been submitted
i JUST finished the first one and a very nice job that you did. i won't be able to submit one in three days but i will play it!
also just asking. how many encounters have been submitted
You still have the whole weekend to submit! Right now I'm at about 45 verified entries and about 5 that I havn't yet tested.
The entrance device can hang out the bottom of the encounter, but it must be within the borders on the sides and so must be accomodated where the ground level is.
That's ok, the deadline is still July 15th
Thanks
You can use relative coordinates. Check my post on page 10 (I think)
Yep you're allowed to use relative coordinates. The reason no standard coordinates is that they will change when I import the map into the multiplex world. I recommend using sethblings command block sign filter, this allows you to place signs with something like "tele1" and in the command block you can put "/tp @p $tele1" and after I run the filter it will populate the command block with the correct coordinates.
Also it is absolutley fine to work with friends, in fact, if you credit yourself for one, and your friend for the other, you can make 2 (even if you both worked on both)! But time is running out
Sweet! I'll be getting to it in the next few hours. Expect some feedback before the end of tonight
Bit late, but feedback is sent. Awesome job, there isn't anything quite like this one in the multiplex yet.
woo! good luck
I know right, just like last time, time flies by when I run these. Every day testing more and more new and exciting encounters. End result should be fun.
also just asking. how many encounters have been submitted
My Thread: http://www.minecraftforum.net/topic/1881805-ctm-wip-lands-of-mystery-by-bnm-new-map-started/#entry23248316
You still have the whole weekend to submit! Right now I'm at about 45 verified entries and about 5 that I havn't yet tested.
Excellent, I look forward to it.
You can modify anything in the templates except the entrance and exit mechanics