The Adventure Multiplex was the first of its kind ever released. Over 80 people contributed an adventure encounter resulting in a monster Minecraft map that could take over 15 hours to complete 100%. At the time of its completion, it was the longest adventure map ever made... in the world.
Submission Your Minecraft Name:
Your Youtube Channel: (if you have one)
Which one would you like to be known as?
How can I contact you? (if different to replying to the email it was sent from)
Your Encounter Name:
Version it was built with: 1.5 or 1.6?
Adventure Multiplex 2: The Village. Encounter Dimension Limit (INCLUDES REDSTONE AND INNACCESSABLE AREAS!): X = 20, Y (height) = 30, z = 20 Consistent Map Rules: (Encounters must all have these rules and cannot have special rules for their encounter) Adventure Mode Fire Spread = off Mob Spawning = off (no random mobs, all mobs controlled by spawners) Keep Inventory ON Mob Griefing = off Breakable Blocks: Mossy Cobblestone with a pick, Clay Blocks with a shovel, webs + melons with a sword. These blocks may ONLY be broken in the encounters and you must give them the tools to do so. Players are permitted to place any blocks they have in their inventory.So if a player obtains blocks in your encounter, keep that in mind. Crafting is always permitted. Difficulty - Easy-Hard (not peaceful) You may build your encounter with 1.6 but please specify that when you submit it.
Examples:
Basic Details: The Area:
Everything you build MUST be no larger than X20 by Y30 (height) by Z20 (with one exception detailed under sky encounters) The entrance /exit boxes that I add, or that are in the templates, may not be outside this area (but can hang out the bottom), your redstone constructions must remain in the size limit.
You must have a DEFINED entrance to your encounter and ending. If you can use Mcedit you may customize the location of the start and ending boxes. If you are not using mcedit, you MUST use one of the 20 templates provided.
Once a player starts your encounter by standing on the pressure plate, they should NOT be able to leave your encounter under any circumstances until they have completed it. The encounter must be sealed.
You are not allowed to give players any items or effects until they have entered your encounter.
You may not allow the player to go to the nether or the “end”
You may not use block “100:15”
Mob Spawners are restricted to be below the ground level.
Every encounter must HAVE a ground level.
No ender pearls given unless your encounter is completely enclosed with no holes to the outside.
Somewhere on the ground level there must be a sign that says “AMVending” that the player can be teleported to and walk away from your encounter once it has ended.
The encounter must always be solvable. If you die, you should be able to still complete it.
TNT will give players blocks, they are able to use them... keep that in mind.
You may set time and weather within your encounter. Weather will be cleared on exit
Hostile mobs cannot just be placed in the encounter by themselves and must be generated by spawners or dispensers. If the player changes it to peaceful, they would be removed causing problems with any encounters that used them.
Sky Encounters
You may split your working area into 2 pieces as shown in example E.
The bottom section must be 10 high, with the remaining 20 to be used in the sky section.
All other rules apply to both sections, you start by being teleported up into the sky portion and you may not leave the area in the sky. (Doesn't matter if they will die on impact)
Advanced User Details (if you don't know what these things mean, simply don't use them): Redstone Restrictions:
You may use up to 2 hopper clocks and they may be active for the duration of your encounter but they MUST be stopped once the encounter has ended.
Do not intentionally lag machines with excessive piston and redstone constructions. Remember your encounter will be surrounded by many more and played on lower powered machines so try to keep it simple… but try not to let it limit your creativity!
All redstone above the ground level must be kept hidden from player view. Below ground, redstone can be visible from the sides (it will be underground), but not anywhere a player can see it.
Mob Spawner Restrictions:
No more than 20 spawners (includes minecart spawners) in total.
If you use Sethblings create statues filter; the size limit of a structure that can be created or removed is 5x5x2. Create OR delete. Not both.
You may only build or destroy 1 structure.
You may use positional data on spawners to spawn mobs /stuff above the ground level as long as they remain in the confines of your encounter.
If you are using spawners, you cannot send me a schematic and must send the whole world file.
Command Block Restrictions:
Do not use coordinates in command blocks.
When doing @a, @p or @r you must have [score_AMVcode_min=1] in the command block script. EG: /give @p[score_AMVcode_min=1] 161 5
You MUST use Sethbling command block sign filter structure for commands that require coordinates. When submitting your entry, the signs must remain so I can run the filter after you have submitted your entry to me.
Built in feature: If you give a player scoreboard “milk” value of 1, it will clear any status effects on that player.
You may use custom scoreboards, however you must have a button on your world save outside your encounter so I can initialize the scoreboards after I have imported your encounter.
Submission Your Minecraft Name: Your Youtube Channel: Which one would you like to be known as? How can I contact you? Your Encounter Name: Version it was built with: 1.5 or 1.6?
If you have no idea what I'm talking about, here is the trailer for the original Adventure Multiplex which you can download here.
At the time of writing this, Adventure Multiplex has had over 75,000 downloads and millions of youtube views across tonnes of videos. To be a part of the sequel, all you need to do is follow some basic guidelines and as long as nothing is horribly broken, your encounter will be included in the Adventure Multiplex 2!
Accepting entries right now! Any questions?
Disclaimer (the fine print protecting myself from using your encounters!)
By submitting an entry to this competition you are allowing Jigarbov to use your entry in any way he sees fit. The primary function is to create a large scale collaborative map and every creator will be credited, however Jigarbov may use it in further projects if he wishes to do so and without credit if he forgets (though he hasn't yet). You also agree to the terms of the competition which is that Jigarbov will choose 3 of his favorites as winners. There is no grading criteria and is strictly based on his feelings about the encounter.
It was the longest adventure map. Legendary was longer by miles.
That's what I meant, but I am a failure at the english language and did the words wrongly.
edit: Just looked at some playlist times and it totally wasn't longer by miles! Only 2 hours on both the playlists I checked. Unless you mean in Anistuffs playtime in which case I didn't think you had played the first Multiplex yet?
edit again: another one was only 16 hours, so I'd say they're comparable based on your skill level.
I would have done an entry for the first one, but I didn't know about it until it was released, and I submitted an entry for ColdFusionGaming and Nerdboy's Mission Map, but too few entries were submitted, so I'm really worried that when I submit my entry for this, something bad will happen and it you won't get it or something like that.
That's what I meant, but I am a failure at the english language and did the words wrongly.
edit: Just looked at some playlist times and it totally wasn't longer by miles! Only 2 hours on both the playlists I checked. Unless you mean in Anistuffs playtime in which case I didn't think you had played the first Multiplex yet?
edit again: another one was only 16 hours, so I'd say they're comparable based on your skill level.
You'll laugh when you hear the real reason why I haven't played it or any other compilation map.
It's because I can't figure out a way to list everyone's name in the intro clip.
I would have done an entry for the first one, but I didn't know about it until it was released, and I submitted an entry for ColdFusionGaming and Nerdboy's Mission Map, but too few entries were submitted, so I'm really worried that when I submit my entry for this, something bad will happen and it you won't get it or something like that.
If it's any consolation, the submittion period will be a month, so there is plenty of time to find out what's going on "if" I didn't receive it, but also I've obviously had experience in this kind of thing before, so I know where a lot of the pitfalls are. Also keep in mind, even if I ONLY get 5 entries, I will still make a map. Obviously I would rather more, but the bottom limit is 0. So don't worry about submitting, and then me not making the map because I will
That's what I meant, but I am a failure at the english language and did the words wrongly.
edit: Just looked at some playlist times and it totally wasn't longer by miles! Only 2 hours on both the playlists I checked. Unless you mean in Anistuffs playtime in which case I didn't think you had played the first Multiplex yet?
edit again: another one was only 16 hours, so I'd say they're comparable based on your skill level.
Erm... Legendary is a CTM map, not an adventure map.
Forgot to mention about scoreboards: You may use them, however you must have a button on your world save outside your encounter so I can initialize the scoreboards after I have imported your encounter.
It's time for us to make a sequel.
Adventure Multiplex 2 has been released.
NOW CLOSED! I am not accepting any new entries.
Now comes the fun part (for me) testing all the entries and putting them together in a huge map! This might take a little while...
Special thanks to everyone that submitted an encounter!
Deadline is July 15th! (Today is the final day! Submit now!)
Get the template world here: Jigarbov.net
Submission
Your Minecraft Name:
Your Youtube Channel: (if you have one)
Which one would you like to be known as?
How can I contact you? (if different to replying to the email it was sent from)
Your Encounter Name:
Version it was built with: 1.5 or 1.6?
Send it to [email protected]
Full Rules and Guidelines
Adventure Multiplex 2: The Village.
Encounter Dimension Limit (INCLUDES REDSTONE AND INNACCESSABLE AREAS!):
X = 20, Y (height) = 30, z = 20
Consistent Map Rules: (Encounters must all have these rules and cannot have special rules for their encounter)
Adventure Mode
Fire Spread = off
Mob Spawning = off (no random mobs, all mobs controlled by spawners)
Keep Inventory ON
Mob Griefing = off
Breakable Blocks: Mossy Cobblestone with a pick, Clay Blocks with a shovel, webs + melons with a sword. These blocks may ONLY be broken in the encounters and you must give them the tools to do so. Players are permitted to place any blocks they have in their inventory. So if a player obtains blocks in your encounter, keep that in mind.
Crafting is always permitted.
Difficulty - Easy-Hard (not peaceful)
You may build your encounter with 1.6 but please specify that when you submit it.
Examples:
Basic Details:
The Area:
Redstone Restrictions:
Your Minecraft Name:
Your Youtube Channel:
Which one would you like to be known as?
How can I contact you?
Your Encounter Name:
Version it was built with: 1.5 or 1.6?
Send it to [email protected]
If you have no idea what I'm talking about, here is the trailer for the original Adventure Multiplex which you can download here.
At the time of writing this, Adventure Multiplex has had over 75,000 downloads and millions of youtube views across tonnes of videos. To be a part of the sequel, all you need to do is follow some basic guidelines and as long as nothing is horribly broken, your encounter will be included in the Adventure Multiplex 2!
Accepting entries right now! Any questions?
Disclaimer (the fine print protecting myself from using your encounters!)
[represent]
It was the longest adventure map. Legendary was longer by miles.
The Indian Let's Player. Here's my Minecraft Custom Map LP Thread, my Youtube channel with over 2200 LP videos & my Twitch channel where I stream very often. Also, contact me on Twitter if you're interested
That's what I meant, but I am a failure at the english language and did the words wrongly.
edit: Just looked at some playlist times and it totally wasn't longer by miles! Only 2 hours on both the playlists I checked. Unless you mean in Anistuffs playtime in which case I didn't think you had played the first Multiplex yet?
edit again: another one was only 16 hours, so I'd say they're comparable based on your skill level.
You'll laugh when you hear the real reason why I haven't played it or any other compilation map.
It's because I can't figure out a way to list everyone's name in the intro clip.
Yeah, I'm THAT weird
The Indian Let's Player. Here's my Minecraft Custom Map LP Thread, my Youtube channel with over 2200 LP videos & my Twitch channel where I stream very often. Also, contact me on Twitter if you're interested
If it's any consolation, the submittion period will be a month, so there is plenty of time to find out what's going on "if" I didn't receive it, but also I've obviously had experience in this kind of thing before, so I know where a lot of the pitfalls are. Also keep in mind, even if I ONLY get 5 entries, I will still make a map. Obviously I would rather more, but the bottom limit is 0. So don't worry about submitting, and then me not making the map because I will
Why not have a massive list of them, then highlight/zoom in on/zoom those names toward the camera, of the encounters you're doing in that video?
Eᴠᴇʀʏ 60 sᴇᴄᴏɴᴅs ɪɴ Aғʀɪᴄᴀ, ᴀ ᴍɪɴᴜᴛᴇ ᴘᴀssᴇs. Tᴏɢᴇᴛʜᴇʀ ᴡᴇ ᴄᴀɴ sᴛᴏᴘ ᴛʜɪs. Pʟᴇᴀsᴇ sᴘʀᴇᴀᴅ ᴛʜᴇ ᴡᴏʀᴅ
Looking forward to it!
Doesn't mean you can't make an entry yourself
Submission information will be with all the guidelines that I release tomorrow I look forward to playing your encounter!
No problem, there will be quite a long time limit this time. I look forward to your entry! (guidelines released tomorrow)
I can't wait to see what YOU'RE cooking up this time! This map wont be very interesting if it's just me. It's all about the contributions!
(also first page updated with all the informations)