The Meaning of Life, the Universe, and Everything.
Join Date:
3/5/2012
Posts:
56
Minecraft:
Sylar7
Member Details
PSC - Piet's & Sylar's Obstacle Course
Welcome to
This is a Parkour Map, build by Sylar7 & jopeter58.We took the concept of t3c and created our own Map.
Important: Due to me beeing lazy, the Map updates beeing only viewed as new Posts. The Map Download of the newest Version is available on this Post aswell as the new one.
You also can find our Map on "Minecraft Maps" (Since they dont update our map there, even thought i used their map update formular you better go with the version over here xD)
____________________________________
You need Minecraft 1.18 for map version 8.2 and further
Rules:
► Play on Peaceful
► Do not break or place any blocks
► Do not cheat
► Some Challenges have special Rules
Score: Score is introduced with Commandblocks, you need to activate it at the Spawn and see it with press "Tab"The Hidden Score will be found in some Stages as Buttons and works only for 1 player.And at the end of a Challenge you get Score for the whole team.
Some Mapfacts Totally Buildtime: 300+ Hours
1 Zone = 214x214 blocks
1 Challenge = 60x60 blocks
Map Overview
The Spawn Zone I
The Spawn Zone II
The Spawn Zone III
The Spawn Zone IV
Difficulty Level
Easy - 1 Scorepoint Normal - 2 Scorepoints Hard - 3 Scorepoints Very Hard - 4 Scorepoints Extreme - 5 Scorepoints
+ --» Something was added
- --» Something was removed
~ --» Something was changed
Is there some1 reading this even? Version 6.4 - lol
+Ch 41-44
+Bugfix from MC v1.15
Version 1.9
+ Bugfix
+ Challenge 23 and 24
+ Bonuschallenge III
+ Easteregg 3
Version 1.8
+ Bugfix
+ Challenge 21 and 22
Version 1.7
+ Bugfix
+ Challenge 19 and 20
+ An hopefully better navigation and orientation for you
~ Challenge 11 is now "Normal"
Version 1.6
+ Bugfix
+ Challenge 17 and 18
+ Challenge Finisher in each Zone Spawn
- Challenge-Finish-Room
Version 1.5
+ Bugfix
+ Challenge 15 and 16
+ Bonuschallenge II
+ Spawn III
+ Challenge-Finish-Room
~ Spawn I & II
Version 1.4
+ Bugfix
+ Challenge 13 and 14
~ Stage 1-8
+ new Mainspawn
Version 1.3
+ Bugfix
+ Challenge 11 and 12
+ Easteregg 2
Version 1.2.1
+ many bugfix
Version 1.2
~ Bugfix~Some challenges are easier now
+decorated challenge 1
+ Challenge 9 and 10
+ Spawn Zone II
Version 1.1.2
+ Bugfix
Version 1.1
~ Many Bugfix
~ Changelog
~ Many Challenges are easier now (1, 2, 3)
~ Difficultys
+ The Disks at Challenge 2-4
+ Challenge 5, 6, 7 and 8
+ Some Decoration
+ Difficulty: Very Hard
+ Bonuschallenge 1
+ Easteregg 1
Hi. I see that you have referenced my map, t3c. So I tried playing it.
I found that the difficulty rating is not accurate. If I were to rate the challenge using my own difficulty rating scale, then this is what I would give:
Challenge 1 - Very Hard (because of the jump where there is a block above you, and Ladder Corner Jump)
Challenge 2 - Uber Extreme (because of the jump where there is a block above you, and Ladder Corner Jump, 4-blocks jump, 3-block-1-high jump, Ladder Climb Jump, Iron Bar jumps)
I played Challenge 3 halfway, but based on the stages I played in Challenge 3 so far, I would also give an 'Uber Extreme' rating. Hence, your map is not suitable for beginners. And, it is difficult to navigate in this challenge. You should place some signs guiding the players.
I have not played Challenge 4, but I expect that it would also be an 'Uber Extreme' rating.
I also found some bug. You can jump from Stage 3-3 to Stage 3-5 (from the wood to the ice). Stage 3-6's checkpoint lever is missing. I notice your English is not good. Challenge 1 should be called 'Desert Temple' instead of 'Deserttemple'.
This is how I rate the challenge:
Easy - simple jumps, simple corner jumps, simple 1-block ladder jumps, at most one 2-blocks gap ladder jumps in one stage, at most one opposite ladder jump in one stage, no *VRJ jumps.
Normal - simple jumps, simple corner jumps, simple 1-block ladder jump, few 2-blocks gap ladder jumps in one stage, few opposite ladder jump in one stage, no *VRJ jumps, slightly longer stages, easy piston jumps.
Hard - includes those stated in Normal difficulty, includes some Ladder Corner Jumps, slightly longer stages than Normal, at most one *VRJ jump at the BEGINNING of a stage, easy piston jumps, may include **NRWJ jumps.
Very Hard - includes those stated in Hard difficulty, several 2-blocks gap ladder jump, longer stages, several Ladder Corner Jumps, few S-Jumps, slightly harder piston jumps, ladder scaling, few ladder to ladder (pillar) jump, few tricky corner jumps, few **NRWJ jumps, may include at most one 3-block ladder jump in one stage at the BEGINNING.
Extreme - includes those stated in Very Hard difficulty, a lot of 2-blocks gap ladder jump, some 3-blocks ladder jumps, ladder climb jump, longer stages, more S-Jumps, many ladder scaling, hard piston jumps, few *VRJ jumps, few obstacle (block above your head) jump, many ladder to ladder (pillar) jump, many ladder side jumps, many tricky corner jumps, many **NRWJ jumps.
Uber Extreme - includes those stated in Extreme difficulty, very long stages (may include mini-checkpoints), many *VRJ jumps, many 3-blocks ladder jumps, other near impossible jumps.
*VRJ stands for Very Hard Jumps. It contain stages with 3-blocks-1-high jumps and 4-blocks jump.
**NRWJ stands for Narrow Jumps. It contains stages where players must jump to/from a narrow platform (e.g. glass pane, iron bar)
The design for the spawn is awesome, and the challenges are also reasonable and presentable.
Overall, I think this map is too difficult to play. Maybe you should lower the difficulty. This is all I have to say.
Hi. I see that you have referenced my map, t3c. So I tried playing it.
I found that the difficulty rating is not accurate. If I were to rate the challenge using my own difficulty rating scale, then this is what I would give:
Challenge 1 - Very Hard (because of the jump where there is a block above you, and Ladder Corner Jump)
Challenge 2 - Uber Extreme (because of the jump where there is a block above you, and Ladder Corner Jump, 4-blocks jump, 3-block-1-high jump, Ladder Climb Jump, Iron Bar jumps)
I played Challenge 3 halfway, but based on the stages I played in Challenge 3 so far, I would also give an 'Uber Extreme' rating. Hence, your map is not suitable for beginners. And, it is difficult to navigate in this challenge. You should place some signs guiding the players.
I have not played Challenge 4, but I expect that it would also be an 'Uber Extreme' rating.
I also found some bug. You can jump from Stage 3-3 to Stage 3-5 (from the wood to the ice). Stage 3-6's checkpoint lever is missing. I notice your English is not good. Challenge 1 should be called 'Desert Temple' instead of 'Deserttemple'.
This is how I rate the challenge:
Easy - simple jumps, simple corner jumps, simple 1-block ladder jumps, at most one 2-blocks gap ladder jumps in one stage, at most one opposite ladder jump in one stage, no *VRJ jumps.
Normal - simple jumps, simple corner jumps, simple 1-block ladder jump, few 2-blocks gap ladder jumps in one stage, few opposite ladder jump in one stage, no *VRJ jumps, slightly longer stages, easy piston jumps.
Hard - includes those stated in Normal difficulty, includes some Ladder Corner Jumps, slightly longer stages than Normal, at most one *VRJ jump at the BEGINNING of a stage, easy piston jumps, may include **NRWJ jumps.
Very Hard - includes those stated in Hard difficulty, several 2-blocks gap ladder jump, longer stages, several Ladder Corner Jumps, few S-Jumps, slightly harder piston jumps, ladder scaling, few ladder to ladder (pillar) jump, few tricky corner jumps, few **NRWJ jumps, may include at most one 3-block ladder jump in one stage at the BEGINNING.
Extreme - includes those stated in Very Hard difficulty, a lot of 2-blocks gap ladder jump, some 3-blocks ladder jumps, ladder climb jump, longer stages, more S-Jumps, many ladder scaling, hard piston jumps, few *VRJ jumps, few obstacle (block above your head) jump, many ladder to ladder (pillar) jump, many ladder side jumps, many tricky corner jumps, many **NRWJ jumps.
Uber Extreme - includes those stated in Extreme difficulty, very long stages (may include mini-checkpoints), many *VRJ jumps, many 3-blocks ladder jumps, other near impossible jumps.
*VRJ stands for Very Hard Jumps. It contain stages with 3-blocks-1-high jumps and 4-blocks jump.
**NRWJ stands for Narrow Jumps. It contains stages where players must jump to/from a narrow platform (e.g. glass pane, iron bar)
The design for the spawn is awesome, and the challenges are also reasonable and presentable.
Overall, I think this map is too difficult to play. Maybe you should lower the difficulty. This is all I have to say.
First thanks for playing.
And yes, our english isn't the best.
In our next version we will also add very hard, some Stages in Challenge 1 allready have been simplified, and the bugs in Challenge 3 removed.
And thanks for your Hint, we will lower the difficulty with the new Version.
And chance Challenge 3 to Very hard than.
we have 2 challenges added, and so many other
Since we did not have much time at the last time we needed a little longer but it was more on design ensured
And same time with this comment we just released it^^
Rollback Post to RevisionRollBack
physics in minecraft? pah changing just the top with the bottom of the map Gravitation Laboratory
There was a glitch with some challenges not being finished even though I finished them.
Other than that, this is a great map. I hope you keep making it while you can, because it'd be a waste for such a good map to fall.
P.S. Because of my pretty strange brain, I tend to come up with a lot of ideas, so if you ever run out of ideas, you can come to me.
We (or more me alone) already planned Zone IV completely.
But if we run out of ideas for the next zone we may come back to you ^^
Rollback Post to RevisionRollBack
physics in minecraft? pah changing just the top with the bottom of the map Gravitation Laboratory
PSC - Piet's & Sylar's Obstacle Course
Welcome to
This is a Parkour Map, build by Sylar7 & jopeter58.We took the concept of t3c and created our own Map.
Important: Due to me beeing lazy, the Map updates beeing only viewed as new Posts. The Map Download of the newest Version is available on this Post aswell as the new one.
You also can find our Map on "Minecraft Maps" (Since they dont update our map there, even thought i used their map update formular you better go with the version over here xD)
____________________________________


You need Minecraft 1.18 for map version 8.2 and further
Rules:
► Play on Peaceful
► Do not break or place any blocks
► Do not cheat
► Some Challenges have special Rules
spawn-monsters=false
spawn-animals=false
difficulty=0
gamemode=2
pvp=true/false
Score:
Score is introduced with Commandblocks, you need to activate it at the Spawn and see it with press "Tab"The Hidden Score will be found in some Stages as Buttons and works only for 1 player.And at the end of a Challenge you get Score for the whole team.
Some Mapfacts
Totally Buildtime: 300+ Hours
1 Zone = 214x214 blocks
1 Challenge = 60x60 blocks
Map Overview
The Spawn Zone I


The Spawn Zone II
The Spawn Zone III
The Spawn Zone IV
Difficulty Level
Easy - 1 Scorepoint
Normal - 2 Scorepoints
Hard - 3 Scorepoints
Very Hard - 4 Scorepoints
Extreme - 5 Scorepoints
Challenge 1:
Desert Temple
Difficulty:Easy
Stages: 10
Challenge 2:
Dark Dungeon
Difficulty:Normal
Stages: 17
Challenge 3:
Snow Paradise
Difficulty:Very Hard
Stages: 8
Challenge 4:
Nether Fort
Difficulty:Extreme
Stages: 9
Challenge 5:
PS Factory
Difficulty:Very Hard
Stages: 6
Challenge 6:
Goldskyscraper
Difficulty:Extreme
Stages: 10
Challenge 7:
Parkour School
Difficulty:Easy
Stages: 15
Challenge 8:
Sky Islands
Difficulty:Hard
Stages: 7
Challenge 9:
Forest Ruins
Difficulty:Normal
Stages: 6
Challenge 10:
Time Factory
Difficulty:Hard
Stages: 10
Challenge 11:
Prison
Difficulty:Hard
Stages: 9
Challenge 12:
Boo Hoo Castle
Difficulty: Normal
Stages: 8
Challenge 13:
Sandstone Ruins
Difficulty: Normal
Stages: 8
Challenge 14:
Tower of Madness
Difficulty: Extreme
Stages: 19
Challenge 15:
Thick Forest
Difficulty: Easy
Stages: 10
Challenge 16:
Ice Mountains
Difficulty: Hard
Stages: 10
Challenge 17:
"S"
Difficulty: Easy
Stages: 15
Challenge 18:
"C"
Difficulty: Extreme
Stages: 13
Challenge 19:
"PS Laboratory"
Difficulty: Very Hard
Stages: 12
Challenge 20:
"Swampland"
Difficulty: Normal
Stages: 10
Challenge 21:
"Sylar's Fortress"
Difficulty: Hard
Stages: 18
Challenge 22:
"Red Tower"
Difficulty: Extreme
Stages: 17
Challenge 23:
"Prafy's Candyland"
Difficulty: Normal
Stages: 8
Challenge 24:
"P"
Difficulty: Hard
Stages: 12
Challenge 25:
Portal Facility
Difficulty: Very Hard
Stages: 8
Challenge 26:
Complete the Monument
Difficulty: Hard
Stages: 16
Challenge 27:
Desert Hell
Difficulty: Extreme
Stages: 11
Challenge 28:
Elytra Mountain
Difficulty: Hard
Stages: 22
Challenge 29:
Steampunk Island
Difficulty: Hard
Stages: 11
Challenge 30:
Mega Structure
Difficulty: Extreme
Stages: 27
Challenge 31:
Prafys Mansion
Difficulty: Hard
Stages: 12
Challenge 32:
Coal Power Plant
Difficulty: Very Hard
Stages: 10
Download
Download Version 7.8 (22,17MB)
Download Version 7.4 (20,60MB)
Download Version 6.8 (17,33MB)
Download Version 6.4 (15,84MB)
Download Version 5.8 (14,46MB)
Download Version 5.6 (13,56MB)
Download Version 5.4 (12,05MB)
Download Version 5.2 (8,77MB)
Download Version 4.8 (6,18MB)
Download Version 4.6 (6,0MB)
Download Version 4.4 (5,5MB)
Download Version 4.2 (5,37MB)
Changelog
- --» Something was removed
~ --» Something was changed
Is there some1 reading this even?
Version 6.4 - lol
+Ch 41-44
+Bugfix from MC v1.15
Version 1.9
+ Bugfix
+ Challenge 23 and 24
+ Bonuschallenge III
+ Easteregg 3
Version 1.8
+ Bugfix
+ Challenge 21 and 22
Version 1.7
+ Bugfix
+ Challenge 19 and 20
+ An hopefully better navigation and orientation for you
~ Challenge 11 is now "Normal"
Version 1.6
+ Bugfix
+ Challenge 17 and 18
+ Challenge Finisher in each Zone Spawn
- Challenge-Finish-Room
Version 1.5
+ Bugfix
+ Challenge 15 and 16
+ Bonuschallenge II
+ Spawn III
+ Challenge-Finish-Room
~ Spawn I & II
Version 1.4
+ Bugfix
+ Challenge 13 and 14
~ Stage 1-8
+ new Mainspawn
Version 1.3
+ Bugfix
+ Challenge 11 and 12
+ Easteregg 2
Version 1.2.1
+ many bugfix
Version 1.2
~ Bugfix~Some challenges are easier now
+decorated challenge 1
+ Challenge 9 and 10
+ Spawn Zone II
Version 1.1.2
+ Bugfix
Version 1.1
~ Many Bugfix
~ Changelog
~ Many Challenges are easier now (1, 2, 3)
~ Difficultys
+ The Disks at Challenge 2-4
+ Challenge 5, 6, 7 and 8
+ Some Decoration
+ Difficulty: Very Hard
+ Bonuschallenge 1
+ Easteregg 1
Version 1.0
+ Spawn
+ Challenges 1-4
Coming soon
Challenge 15 & 16
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Current - 23.675 (12.07.2021)
Yes, feel free to make a video about it.^^
Did you mean directions to the stages or generally on the map?
I found that the difficulty rating is not accurate. If I were to rate the challenge using my own difficulty rating scale, then this is what I would give:
Challenge 1 - Very Hard (because of the jump where there is a block above you, and Ladder Corner Jump)
Challenge 2 - Uber Extreme (because of the jump where there is a block above you, and Ladder Corner Jump, 4-blocks jump, 3-block-1-high jump, Ladder Climb Jump, Iron Bar jumps)
I played Challenge 3 halfway, but based on the stages I played in Challenge 3 so far, I would also give an 'Uber Extreme' rating. Hence, your map is not suitable for beginners. And, it is difficult to navigate in this challenge. You should place some signs guiding the players.
I have not played Challenge 4, but I expect that it would also be an 'Uber Extreme' rating.
I also found some bug. You can jump from Stage 3-3 to Stage 3-5 (from the wood to the ice). Stage 3-6's checkpoint lever is missing. I notice your English is not good. Challenge 1 should be called 'Desert Temple' instead of 'Deserttemple'.
This is how I rate the challenge:
*VRJ stands for Very Hard Jumps. It contain stages with 3-blocks-1-high jumps and 4-blocks jump.
**NRWJ stands for Narrow Jumps. It contains stages where players must jump to/from a narrow platform (e.g. glass pane, iron bar)
The design for the spawn is awesome, and the challenges are also reasonable and presentable.
Overall, I think this map is too difficult to play. Maybe you should lower the difficulty. This is all I have to say.
First thanks for playing.
And yes, our english isn't the best.
In our next version we will also add very hard, some Stages in Challenge 1 allready have been simplified, and the bugs in Challenge 3 removed.
And thanks for your Hint, we will lower the difficulty with the new Version.
And chance Challenge 3 to Very hard than.
Challenge 5, 6, 7, 8 and Bonuschallenge 1 coming with it !!
We added 2 new Challenges and the Spawn of Zone II
And some Bigfix as ever
And 1.2.1 is here xD
We just found many bugs
We're on it.
the next version will come next weekend
we have 2 challenges added, and so many other
Since we did not have much time at the last time we needed a little longer but it was more on design ensured
And same time with this comment we just released it^^
We release the next in about one to two months, as we don't always have time
With 2 new Challenges, and Challenge 14 maybe is a little extreme xD
As you can see we are really fast, 1 Update every year...that means when we are all dead we finished.
Uhm...
Added 2 New Challenges & Bonus Challenge II
Added Zone III
Added the "Challenge-Finish-Room" so you can easily play the Bonuschallenge's
And as ever some Bugfixes.
And now finally we finished Version 1.7
And totally forgot to left a message with Version 1.6
...Well
So we added some new Challenges, now we got 20 + 2 Bonuschallenges
Does it make sense for me to tell anyone that we updated this map anyway?
Well i just keep doing it.
New Version: 1.8
We (or more me alone) already planned Zone IV completely.
But if we run out of ideas for the next zone we may come back to you ^^