It will be in open beta testing so any suggestions or bugs please post
the here!!
v1.2 of The Falling Earth has come out! This fixed some command block bugs, changed the difficulty in Radioactive Ruins, more leut, added enderchests, and fixed Pillars of Pain so it wont crash as often!
Version 1.3 of Molten Edge is out! This added more lighting, traps,loot, decoration and mobs. The spawn has been rebuilt. Endless Crevice was also rebuilt and some zombie spawners removed from the Quarters.
Franknova99 and Jason8522 present you the Impossible Victory series, a collection of demented and hard CTM maps. In order to win you must complete the egg monument...wait what?! The egg monument?!!Yes, for these maps we decided to use mob eggs because they simply can't be crafted and players can't take advantage of them. Go ahead download one....and see if you can overcome the impossible.
Rules
PLAY ON EASY OR ABOVE.No going to the nether unless we supply the portalNo escaping the mapDo not loot naturally generated structures.Do not summon the wither we will do it for you.(just kidding)No mods or hacks that alter the game(Optifine is recommended to stop lag)Do not break/craft EnderchestsDo not harvest/take advantage of command blocksDo not tunnel to new areasYou may craft,build,break and place blocks.
Before you get to the map download here's the map difficulty ratings:0-4 Easy or possible as we like to call it.5-7 Medium or improbable7-10 Hard or..... IMPOSSIBLE!
#1 Molten EdgeDifficulty: 8.5/10 Hard(Impossible!)Style: Linear-BranchingDuration:10-20 hoursSize: Large-4 IntersectionsTheme: Underground and MiningDanger awaits you as you try to make your journey to Earths core. This map offers the brand new mechanics of the 1.5 updateWarning this map is very difficult. This is a challenge for CTM newbies but not a complete walk in the park for the veterans. Do expect lots of lava.
Official Trailer:
Dungeon Difficulty RatingsMolten Edge:The dungeons are labled 1,2,3,4 to advise which order you go in judged by the difficulty.Intersection 1#1 Abysmal Pit#2 Mushroom Glory#3 The Dark RemainsIntersection 2#1 Endless Crevice#2 Abandoned Mining Quarters#3 Meteoric AsylumIntersection 3#1 The Catacombs#2 Fools Gold#3 CoreINCIntersection 4#1 Colossal Cave#2 Crystal Caverns#3 A Mining Disaster#4 The CoreThe Falling EarthIntersection 1#1 Moldy Isle#2 Hydroboom#3 Molten VillageIntersection 2#1 Egg Monument#2 Acid Storm#3 Carnivorous CanopyIntersection 3#1 The Missing Meteor#2 Frozen Magma#3 Radioactive CloudIntersection 4#1 Pillars Of Pain#2 Withered Away#3 Feartress#4 The Falling EarthThis is not a order you have to follow, if you are capable of doing it in a different order than go ahead.This is just an order that is determined by the difficulty of each area.
sorry i just rage quitted (i suck at minecraft) verry nice map though but the down side is to menny nateral spawns if u fix that i whould love to play it again
I'll try this out, but I have... er... rage quit issues, let's say. I can't promise you I'll get very far but it's worth a shot I guess
EDIT:
I'm finding it difficult to get started without a pickaxe. The only way I can get down into the pit under the rail is by jumping down... or being shot down by a skeleton. After taking the fall damage, I die easily from all the mobs waiting for me, especially the creepers. Maybe this is what was intended, but it feels like the spawn is too difficult.
I'll try this out, but I have... er... rage quit issues, let's say. I can't promise you I'll get very far but it's worth a shot I guess
EDIT:
I'm finding it difficult to get started without a pickaxe. The only way I can get down into the pit under the rail is by jumping down... or being shot down by a skeleton. After taking the fall damage, I die easily from all the mobs waiting for me, especially the creepers. Maybe this is what was intended, but it feels like the spawn is too difficult.
ill take all that into consideration when i update it.
the next updated comes tomorrow, and ive taken into consideration of all the feedback you've have given me. (if you are new to the ctm series i highly recommend you not do this map because ti is fairly difficult. you can wait for the second map of the series or try some other one out there.
I found a bunch of blocks on the ground at the abandoned quaters, there was bedrock and some other stufff i forgot. i don't know if this is a bug or not but it didnt seem right.
I found a bunch of blocks on the ground at the abandoned quaters, there was bedrock and some other stufff i forgot. i don't know if this is a bug or not but it didnt seem right.
you must have downloaded the earliest version. i found that out while i was beta testing but didnt rename it 1.1 becuase it was such a small update.
Official Trailer:
Download Zip
EDIT:
I'm finding it difficult to get started without a pickaxe. The only way I can get down into the pit under the rail is by jumping down... or being shot down by a skeleton. After taking the fall damage, I die easily from all the mobs waiting for me, especially the creepers. Maybe this is what was intended, but it feels like the spawn is too difficult.