Devcom hype! Tasch recorded me and him playing, while Hybran rambles in the background. Expect a new episode (while we have them) every Monday, Wednesday, and Friday on Tasch's channel!
I'm gonna leave this right here for y'all... The first of many.
Oh wow! This is really neat. I can't wait to hear thoughts on the map from your perspectives, as well as information on how the map came to fruition and things like that. I seriously hope you die in the library of Citadel of Sapphire, only then will I feel happy.
Huh, I didn't have that problem at all o_O Weird. It shall be looked into!
I kept having that issue as well, I think it's a 1.8 issue because some pigmen that spawned would be angry at me without any reason, causing me to anger the horde in self defense. Oh, your area was SO much fun because of that.
What on earth is going on with this post, I've tried editing it into submission but it's still broken. The four hams are being derpy today. :/
Oh wow! This is really neat. I can't wait to hear thoughts on the map from your perspectives, as well as information on how the map came to fruition and things like that. I seriously hope you die in the library of Citadel of Sapphire, only then will I feel happy.
If I recall correctly, my only death is from the slab glitch at the start. I cheesed Citadel using a method I specifically put into the map though
What on earth is going on with this post, I've tried editing it into submission but it's still broken. The four hams are being derpy today. :/
Not sure o_O And admittedly, that bit was intentional in my zone. Avoid the angry ones, and the zone seems easy enough, but fight back, and den dey out 4 blood.
dude wtf! I got the flower of truth and put it in a safety chest at the bottom of the death tower thinking it was safe while I venture forward, but all the tnt that blew up went from the top floor all the way to the bottom to my chest, and it blew up! wtf!!!
also, I have found every disc, flowers, and wool, except dark grey. I have looked everywhere for dark grey but cannot find it anywhere. a hint please as to where to look?
dude wtf! I got the flower of truth and put it in a safety chest at the bottom of the death tower thinking it was safe while I venture forward, but all the tnt that blew up went from the top floor all the way to the bottom to my chest, and it blew up! wtf!!!
also, I have found every disc, flowers, and wool, except dark grey. I have looked everywhere for dark grey but cannot find it anywhere. a hint please as to where to look?
Well, if you've not gotten a wool from each area, I'd suggest going back and checking the area you didn't get on from!
Just a copy error from the way Tasch moved areas together. Citadel of Sapphire ended up a bit too close to the other areas!
Whoa whoa whoa, don't go blaming me. The way the areas were moved together worked fine. The way you shifted them around to update Z's map was what went wrong.
Rollback Post to RevisionRollBack
Mapmaker and LPer of Complete The Monument (CTM) maps.
Creator/owner of the CTM Community Mapping Server - ask about it on the CTM Community thread!
Current projects:
Thanatos - a subterranean semi-open-world urban CTM
Titan's Revolt - a collaborative project run by ProjectCTM; sequel to Pantheon
Pinnacle - a "sketch" mini-CTM intended for newer players (nearing completion!)
Pantheon is way too laggy, I've never had issues with lag this bad on any other map I've played even in areas with tons of vines everywhere but so far on this map I've died twice 1st time from being locked in place by lag while shot to death by a skeleton within the 1st area of the map and 2nd time within the 2nd area of the map i was killed by a zombie which after a lag spike teleported at least 50 blocks to me and took my health to 0 from full within about a second.
Was really looking forward to playing the 1.8 version of this map but with this much lag on a high end gaming computer it's just impossible
Pantheon is way too laggy, I've never had issues with lag this bad on any other map I've played even in areas with tons of vines everywhere but so far on this map I've died twice 1st time from being locked in place by lag while shot to death by a skeleton within the 1st area of the map and 2nd time within the 2nd area of the map i was killed by a zombie which after a lag spike teleported at least 50 blocks to me and took my health to 0 from full within about a second.
Was really looking forward to playing the 1.8 version of this map but with this much lag on a high end gaming computer it's just impossible
Are you using 32 chunks render distance? There are problems with custom maps and ungenerated chunks or something and if you lower the render distance those won't try to get loaded so you'll be fine. I'd recommend trying that.
I've just flown around the entire outside of the map in creative mode so I'm going to have another go now and see if I keep getting these lag spikes, hopefully now that each area has been generated at least once there shouldn't be any generation issues
I've just flown around the entire outside of the map in creative mode so I'm going to have another go now and see if I keep getting these lag spikes, hopefully now that each area has been generated at least once there shouldn't be any generation issues
Let me know, because none of that should be an issue. I very specifically generated each area in 1.8 before releasing the map as well, so if you're using the latest copy, the areas will have been visited in 1.8. If it continues to be a problem, I'll look around, but nobody else (including myself) has seen a problem like that o_O
So far I've just done the 1st area up as far as the map rules board without getting lag spikes so hopefully it should be fixed now, I'll let you know if I get any more issues
So far I've just done the 1st area up as far as the map rules board without getting lag spikes so hopefully it should be fixed now, I'll let you know if I get any more issues
I'm gonna leave this right here for y'all... The first of many.
Devcom hype! Tasch recorded me and him playing, while Hybran rambles in the background. Expect a new episode (while we have them) every Monday, Wednesday, and Friday on Tasch's channel!
Oh wow! This is really neat. I can't wait to hear thoughts on the map from your perspectives, as well as information on how the map came to fruition and things like that. I seriously hope you die in the library of Citadel of Sapphire, only then will I feel happy.
What on earth is going on with this post, I've tried editing it into submission but it's still broken. The four hams are being derpy today. :/
If I recall correctly, my only death is from the slab glitch at the start. I cheesed Citadel using a method I specifically put into the map though
Not sure o_O And admittedly, that bit was intentional in my zone. Avoid the angry ones, and the zone seems easy enough, but fight back, and den dey out 4 blood.
dude wtf! I got the flower of truth and put it in a safety chest at the bottom of the death tower thinking it was safe while I venture forward, but all the tnt that blew up went from the top floor all the way to the bottom to my chest, and it blew up! wtf!!!
also, I have found every disc, flowers, and wool, except dark grey. I have looked everywhere for dark grey but cannot find it anywhere. a hint please as to where to look?
Well, if you've not gotten a wool from each area, I'd suggest going back and checking the area you didn't get on from!
Why is there that big chunk of chunk in Zisteau's latest episode, episode 10?
I like minecraft.
Mine would be:
1. Legendary
2. Nightmare Realm
3. Waking up
4. Black desert 1
6. SPC
7. Kaizo/IM
8. CC
9. Infernal Sky
10. SBI
Keep in mind this is the enjoyment during the time I played it. BD1 was my first so may be a bit biased
For me,
1.Legendary
2.Sea of Flame II
3.Spellbound Caves
4.The Kaizo Caverns
5.Nightmare Realm
6.Lethamyr
7.Waking Up
8.Inferno Mines
9.Sunburn Islands
10.Infernal Sky II
Just a copy error from the way Tasch moved areas together. Citadel of Sapphire ended up a bit too close to the other areas!
Whoa whoa whoa, don't go blaming me. The way the areas were moved together worked fine. The way you shifted them around to update Z's map was what went wrong.
Pantheon is way too laggy, I've never had issues with lag this bad on any other map I've played even in areas with tons of vines everywhere but so far on this map I've died twice 1st time from being locked in place by lag while shot to death by a skeleton within the 1st area of the map and 2nd time within the 2nd area of the map i was killed by a zombie which after a lag spike teleported at least 50 blocks to me and took my health to 0 from full within about a second.
Was really looking forward to playing the 1.8 version of this map but with this much lag on a high end gaming computer it's just impossible
Are you using 32 chunks render distance? There are problems with custom maps and ungenerated chunks or something and if you lower the render distance those won't try to get loaded so you'll be fine. I'd recommend trying that.
Nope, using 10 chunk distance, that's the only thing I aint turned right down
I got nothing then. Noone else I've heard seems to be experiencing such issues.
I've just flown around the entire outside of the map in creative mode so I'm going to have another go now and see if I keep getting these lag spikes, hopefully now that each area has been generated at least once there shouldn't be any generation issues
Let me know, because none of that should be an issue. I very specifically generated each area in 1.8 before releasing the map as well, so if you're using the latest copy, the areas will have been visited in 1.8. If it continues to be a problem, I'll look around, but nobody else (including myself) has seen a problem like that o_O
So far I've just done the 1st area up as far as the map rules board without getting lag spikes so hopefully it should be fixed now, I'll let you know if I get any more issues
Wonderful!