Hey look some nerd just finished his let's play of Dreadsky Isles (spoilers: it was me)
Really enjoyed the map! Sadly I didn't 100% it because of the nature of the series and me not wanting to spend five more episodes on black wool. Still really enjoyed the whole map! Glad I could play it!
Okay, nevermind what I said about the beta testing thing...
Actually, I think it'd be best to finish off what's left unfinished, I mean you only have 3 dungeons to complete...
At this point, that's essentially impossible. I still have the map file, but I haven't booted up Minecraft in ages. With 1.9 coming around the corner, DsD will be horrendously out of date (construction began during 1.4), not to mention unpolished and broken. I don't have the same amount of free time that I used to before college. 3 dungeons is actually an extremely large undertaking, when you consider the scope of the areas I had planned. I have no drive at all to even play another CTM map, let alone attempt to finish my map.
Sorry to shoot the idea down, but there's just no way it's happening.
Okay then...
Perhaps you should state on the main post for this map that it's been cancelled, cause unless someone reads this, they won't know that it's cancelled...
I have done that, thank you for reminding me. I meant to indicate that the project was dead somewhere on the OP, but I never got around to it back when I was active around here.
Also, I just checked Mediafire, and it appears as though DsI has hit 10,000 downloads. Very nice to know that the map is still getting at least some downloads, and that the 5-digit milestone was finally reached.
I'm really sorry, I hate to do this, but I have to put you aside...
Cancelling Dreadsky Depths was the WORST thing you could possibly do, and it just decieves me and fills me with so much grief that I just can't stand to play your maps or even look at you anymore...
I WANTED to play Dreadsky Isles one last time because of all this but... now that I think about it... what's the point?
So I pack my things, walk out the door, and leave you on your own... In the future, you'll think about what you have done, and deep down, you'll regret it...
Farewell Drago, and farewell Tales of Dreadsky...
...I think you're being serious, I can't tell 100%, but I'll respond anyway.
I understand what you're saying, but please, realize that this is a game, a dying game for that matter. Being "filled with grief" and getting so upset you "can't even look at me anymore"... That's over-dramatic and, quite honestly, a very childish way of reacting to things.
I am not owned by anyone. The Dreadsky saga may have dominated my creative outlets for a year or so, but right now, I really could not care less about it. I've probably lost the save file for DsD to be honest. Sure, it mattered to me at a time, but it doesn't now. And I cannot be convinced by anyone that it should matter at this point in time.
You know what, that's okay! That's how life goes sometimes. It's an ebb and flow of things that are important to us. Over time, new projects, people, and situations come into our lives that ask or demand our attention. And as those new things arrive, old things will depart. Relationships end, projects are completed or abandoned, people move away or even die. A mark of maturity is learning to adjust to these changes, instead of getting caught up in the past and wishing it would return, or getting angry when you realize you can't have something back. Life moves on, and so should you.
For me personally, yeah, I'm sure there are times I wish I could've had the willpower to finish DsD, and the whole Dreadsky saga. But I also remember how once I finally gave up that project, I felt so much freedom. I didn't feel that nagging obligation to keep working on a map that had slowly descended into nightmarish mediocrity. There was no joy, no love for what I was doing, just an obnoxious voice telling me, "Hey, you told these people you'd do something, better do it!" And honestly, I am sorry that I had to abandon it in front of everyone who was looking forward to it. I let people down, and that never feels good.
But it was something I needed to do, and I do not regret it one bit. Dropping that project allowed me to focus on my college career, making new friends, and forming a solid relationship. Today, I am thriving and I love my life. That's something I would never trade away, not for all the Minecraft fame in the world.
I'm not mad at you. But please, realize that trying to guilt me by pointing out a failed project will not work. Move on with your life as I have done with mine.
Hi, I was thinking, what were some of your ideas for Dreadsky anyway? Was there a story... was it made to look cool, any area ideas... anything someone could use to continue this series?
Really enjoyed the map! Sadly I didn't 100% it because of the nature of the series and me not wanting to spend five more episodes on black wool. Still really enjoyed the whole map! Glad I could play it!
Started a let's play of it with my friend
The screenshots look great! Any tips you could give me for creating impressive areas??
At this point, that's essentially impossible. I still have the map file, but I haven't booted up Minecraft in ages. With 1.9 coming around the corner, DsD will be horrendously out of date (construction began during 1.4), not to mention unpolished and broken. I don't have the same amount of free time that I used to before college. 3 dungeons is actually an extremely large undertaking, when you consider the scope of the areas I had planned. I have no drive at all to even play another CTM map, let alone attempt to finish my map.
Sorry to shoot the idea down, but there's just no way it's happening.
I have done that, thank you for reminding me. I meant to indicate that the project was dead somewhere on the OP, but I never got around to it back when I was active around here.
Also, I just checked Mediafire, and it appears as though DsI has hit 10,000 downloads. Very nice to know that the map is still getting at least some downloads, and that the 5-digit milestone was finally reached.
hey drago,
I just have 1 question thats probably been asked 100 times
how come dread sky depths has been canceled?
-Saint
...I think you're being serious, I can't tell 100%, but I'll respond anyway.
I understand what you're saying, but please, realize that this is a game, a dying game for that matter. Being "filled with grief" and getting so upset you "can't even look at me anymore"... That's over-dramatic and, quite honestly, a very childish way of reacting to things.
I am not owned by anyone. The Dreadsky saga may have dominated my creative outlets for a year or so, but right now, I really could not care less about it. I've probably lost the save file for DsD to be honest. Sure, it mattered to me at a time, but it doesn't now. And I cannot be convinced by anyone that it should matter at this point in time.
You know what, that's okay! That's how life goes sometimes. It's an ebb and flow of things that are important to us. Over time, new projects, people, and situations come into our lives that ask or demand our attention. And as those new things arrive, old things will depart. Relationships end, projects are completed or abandoned, people move away or even die. A mark of maturity is learning to adjust to these changes, instead of getting caught up in the past and wishing it would return, or getting angry when you realize you can't have something back. Life moves on, and so should you.
For me personally, yeah, I'm sure there are times I wish I could've had the willpower to finish DsD, and the whole Dreadsky saga. But I also remember how once I finally gave up that project, I felt so much freedom. I didn't feel that nagging obligation to keep working on a map that had slowly descended into nightmarish mediocrity. There was no joy, no love for what I was doing, just an obnoxious voice telling me, "Hey, you told these people you'd do something, better do it!" And honestly, I am sorry that I had to abandon it in front of everyone who was looking forward to it. I let people down, and that never feels good.
But it was something I needed to do, and I do not regret it one bit. Dropping that project allowed me to focus on my college career, making new friends, and forming a solid relationship. Today, I am thriving and I love my life. That's something I would never trade away, not for all the Minecraft fame in the world.
I'm not mad at you.
Hi, I was thinking, what were some of your ideas for Dreadsky anyway? Was there a story... was it made to look cool, any area ideas... anything someone could use to continue this series?
I miss you drago
Also, link is dead.
absolute veteran
YO THERES A WORKING DOWNLOAD
go to the bottom where it says dreadsky trilogy or whatever, and click the download button there. its a mediafire link, and guess what? IT WORKS
https://www.youtube.com/channel/UCfK8Q5I1W-f_pil2VCNhjyw
pls check it out