3 ways to do it, potentially:
1. Some villagers may sell you a flint and steel.
2. There is a single gravel somewhere on the map, you can convert it to flint and make your own
3. In a pinch, there is extra flint in the emergency chest.
thanks i'll search the gravel block, 'cuz any of my villagers sell me flint and steel
How can I turn on my nether portal? I cant make fire!!
3 ways to do it, potentially:
1. Some villagers may sell you a flint and steel.
2. There is a single gravel somewhere on the map, you can convert it to flint and make your own
3. In a pinch, there is extra flint in the emergency chest.
4. Wait for 100,000 years until a thunderstorm bolt of lightning happens to hit the portal frame.
Here is the overhead plan:
*snip picture and breakdown*
What did you use to make that? Is it a program or website or something? And did it give you all the material values or did you calculate those yourself?
Hey, will be posting a let's play of this map on soon with my college roommates. I can put a link of the vid when it comes out if you want, but know that I will be linking your map forum page on the video.
Hey, will be posting a let's play of this map on soon with my college roommates. I can put a link of the vid when it comes out if you want, but know that I will be linking your map forum page on the video.
Thanks, and post away
Make sure you also have the words "OceanBlock" and "Minecraft" in the video title or description, so they'll show up in my search. I watch every video!
What did you use to make that? Is it a program or website or something? And did it give you all the material values or did you calculate those yourself?
Microsoft Excel, I just adjusted the column width to be the same as the row height, then added gray cell borders.
Manually colored the cells, liberal use of copy and paste.
The initial counts I did myself, but lots of help from Excel formulas to add up and convert to a final plank/wood count. It's a program I have a lot of experience with.
[size=medium]
4. Wait for 100,000 years until a thunderstorm bolt of lightning happens to hit the portal frame.
5. Place a lot of flammable objects, like wood planks or leafs, around. Make sure they lead up to the portal frame. If the fire can be spread to the inside of the portal frame -- and the only things inside the portal frame is air blocks and one fire block -- then it should light.
NB: Keep an eye out. Once lighting hits the flammables, you want to put a roof over it so the rain doesn't put it out.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
I've been playing with this idea more, I do like the idea of putting a double row of doors on the outside, and having both walls inside covered by "villager slots". I may put together a "how to" video on a new creative world, but for now, here is the overhead plan:
(snip)
This gives 103 villager slots, and the 286 outside doors should generate exactly 100 villagers.
As far as building materials (assuming all wood construction), this would take:
1600 planks for the base platform
542 more planks for the walls
327 slabs for the walls
211 fences (assuming all villager slots are filled)
10 fence gates
286 doors
103 signs (assuming all slots are filled)
107 of those fences and all 103 signs aren't needed until you start getting the villagers into slots.
This breaks down to a grand total of 6.3 stacks of wood for the platform, and an additional 11.7 stacks of wood for all the pieces.
Happy building!
I went ahead and created a "how-to" video in creative mode, for the 100+ villager version we discussed here, hope it is helpful:
Well, after watching both 5th Horseman's series on Oceanblock 3.1 and Megatrain's LP (Great job on both, BTW), I decided to set my last run aside and start again. I plan to use some of the ideas they gave for mob farms, NPC villages, harvesting the resources from the bottom, and harvesting blazes in this current run. Here is a pic of my progress so far - I have two of each tree type growing so far, and the four biomes surrounded - I'm using slabs this time and it makes things a bit more interesting, but the wood goes twice as far. Of course, taking the hint from Megatrain's series, I will NOT be using slabs for either the mob farm or the NPC village!
The platform is more or less color coded. I used Oak for the Swamp biome, Spruce for the Taiga, Jungle Tree for the Jungle and Birch for the desert. For the centerline between each section, I used the opposite left colored wood, and moved the appropriate saplings there.
Oh, and I gotta say again - this is, to date, the most intriguing and entertaining map or seed I have played so far. I can't wait to see what you do with 4.1, Horseman!
Looks good, ProfessorRook! Good job on the color-coding! (My jungle biome is covered with spruce wood at the moment, and my taiga biome with jungle wood. grrr...)
As for my future episodes, I got just one thing to say:
Having lots of villager trades to choose from rocks!!
Thanks, Mega! I've been thinking about the village design overnight, and I think I'm gonna put the platform of my village one block below sea level - doing it that way lets me fill the water channels with block, leaving water wherever there is a source block. When I remove that extra layer, the water flows just like if you place it with a bucket. The hardest part is building the collection chamber and passage to it under water. Easiest way to evacuate the water is to use lots of fences then remove them.
I think I'll continue the color coding for the mob platform, NPC village, farm and house by taking them off the side and using the same color for their platform and construction as the stripe and trees. With a decent supply of all four woods, the color coding is easy, and if is fun and attractive.
Thanks, Mega! I've been thinking about the village design overnight, and I think I'm gonna put the platform of my village one block below sea level - doing it that way lets me fill the water channels with block, leaving water wherever there is a source block. When I remove that extra layer, the water flows just like if you place it with a bucket. The hardest part is building the collection chamber and passage to it under water. Easiest way to evacuate the water is to use lots of fences then remove them.
That should definitely work, that's the method that Kranky916 used (see )
To me that's quite a lot of unnecessary effort, though. Keep in mind that you only need a SINGLE iron golem to spawn, and once you kill him you'll have enough iron to make a bucket.
So making the platform dry, then nudging that first golem toward the center hole yourself (or trapping him with stacks of sand then dropping sand on his head, or pushing him off the platform to the bottom of the ocean and killing him down there with a sword) might be easier than building under water and then clearing all the unwanted water blocks out.
Put all your stuff in a chest before shoving a golem, though. One mis-click and those giant iron arms come swinging up. Ask me how I know...
Looks good, ProfessorRook! Good job on the color-coding! (My jungle biome is covered with spruce wood at the moment, and my taiga biome with jungle wood. grrr...)
As for my future episodes, I got just one thing to say:
Having lots of villager trades to choose from rocks!!
thanks i'll search the gravel block, 'cuz any of my villagers sell me flint and steel
3 ways to do it, potentially:
1. Some villagers may sell you a flint and steel.
2. There is a single gravel somewhere on the map, you can convert it to flint and make your own
3. In a pinch, there is extra flint in the emergency chest.
4. Wait for 100,000 years until a thunderstorm bolt of lightning happens to hit the portal frame.
What did you use to make that? Is it a program or website or something? And did it give you all the material values or did you calculate those yourself?
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
http://www.youtube.c...fy?feature=mhee
Thanks, and post away
Make sure you also have the words "OceanBlock" and "Minecraft" in the video title or description, so they'll show up in my search. I watch every video!
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
Microsoft Excel, I just adjusted the column width to be the same as the row height, then added gray cell borders.
Manually colored the cells, liberal use of copy and paste.
The initial counts I did myself, but lots of help from Excel formulas to add up and convert to a final plank/wood count. It's a program I have a lot of experience with.
5. Place a lot of flammable objects, like wood planks or leafs, around. Make sure they lead up to the portal frame. If the fire can be spread to the inside of the portal frame -- and the only things inside the portal frame is air blocks and one fire block -- then it should light.
NB: Keep an eye out. Once lighting hits the flammables, you want to put a roof over it so the rain doesn't put it out.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
I've been playing with this idea more, I do like the idea of putting a double row of doors on the outside, and having both walls inside covered by "villager slots". I may put together a "how to" video on a new creative world, but for now, here is the overhead plan:
(snip)
This gives 103 villager slots, and the 286 outside doors should generate exactly 100 villagers.
As far as building materials (assuming all wood construction), this would take:
1600 planks for the base platform
542 more planks for the walls
327 slabs for the walls
211 fences (assuming all villager slots are filled)
10 fence gates
286 doors
103 signs (assuming all slots are filled)
107 of those fences and all 103 signs aren't needed until you start getting the villagers into slots.
This breaks down to a grand total of 6.3 stacks of wood for the platform, and an additional 11.7 stacks of wood for all the pieces.
Happy building!
I went ahead and created a "how-to" video in creative mode, for the 100+ villager version we discussed here, hope it is helpful:
Well, there is nothing out across the lava. There are other possible directions you could explore, though
The texture pack is HerrSommer, I really like it, what do you think?
The platform is more or less color coded. I used Oak for the Swamp biome, Spruce for the Taiga, Jungle Tree for the Jungle and Birch for the desert. For the centerline between each section, I used the opposite left colored wood, and moved the appropriate saplings there.
Oh, and I gotta say again - this is, to date, the most intriguing and entertaining map or seed I have played so far. I can't wait to see what you do with 4.1, Horseman!
As for my future episodes, I got just one thing to say:
Having lots of villager trades to choose from rocks!!
I think I'll continue the color coding for the mob platform, NPC village, farm and house by taking them off the side and using the same color for their platform and construction as the stripe and trees. With a decent supply of all four woods, the color coding is easy, and if is fun and attractive.
That should definitely work, that's the method that Kranky916 used (see )
To me that's quite a lot of unnecessary effort, though. Keep in mind that you only need a SINGLE iron golem to spawn, and once you kill him you'll have enough iron to make a bucket.
So making the platform dry, then nudging that first golem toward the center hole yourself (or trapping him with stacks of sand then dropping sand on his head, or pushing him off the platform to the bottom of the ocean and killing him down there with a sword) might be easier than building under water and then clearing all the unwanted water blocks out.
Put all your stuff in a chest before shoving a golem, though. One mis-click and those giant iron arms come swinging up. Ask me how I know...
Probably the same way I did! ;p
A mushroom biome will replace the desert biome in 4.1 and/or 5.0.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
All I can say is WOW!!! Nice job MT!