This map is really good. Naturally, I wasn't able to get far because I always try to clear out the first dungeons I find (which are typically really high level and I'm just starting out) and I play on Insane.
All in all, great map. I like the more freedom this has compared to other maps. You can choose to break stuff or just go through without doing it.
Fixed Wishing Well breaking if used early
Amount of uses for most Weapon Effects books reduced by 50%.
The Beginning sword now has 2% chance to produce a Rare Item drop.
Necro Shop note better reveals its location.
Replaced the old version of Tools Book on starting boat.
Help button better locates where to find the Translation Cube.
Wanka Land Zombie spawner altered to function in the light.
Wanka Land Legendary Sword spawns an additional Ghast
Powered Creepers added to Creeper Challenge
"Mine Blocks to" added to Wither Exit
Fire damages more and dissipates faster in the Endland Dragon fight
Effects now given randomly to individual weapons as Augments
New random Sword Augments:
Adds Wither Damage
Gives Absorption every 10th hit
Chance for Full Health
Knocks em up
Ignites nearby mobs
Spawns Killer Bats
Increases Boss spawn rate
Chance for Rare Item
Chance to summon Mob Magnet
Chance to drop Emerald
Looks like Mop and I are playing this one again. Must be the third or fourth time through. I'm impressed that you're still adding new content after all this time!
EDIT: And we have now finished it! It still holds up, although it's a shame we couldn't find the Sword of Shame anywhere. With Mop's current recording-to-upload time, I expect it'll be out sometime next year. I did find some typos, which I'll just go ahead and report here: