"A land of cold hidden within a mystery, an enigma of old, Of rolling meadows and ominous gallows, Of a place of vicious hounds, Icebound!"
Norr is an ambitious project being undertaken at StrictlyAwesome. It is a map and a serverkit. It consists of Four Realms, Icebound, a large Island in the center of Norr, Kaldvind, a forsaken snowy region in the north, that was once the home of the Icebound People, or the Dwarves, The Bog, the what was once the sole home of the "warm men" or Nords, and Dragonsthrone, a vicious region that can only be reached by following the treacherous Pilegrimsleden Sti, or Pilgrim's Path, which can be found in Kaldvind. At the end of Dragonsthrone is a mysterious valley containing the four Dragon temples, the mortal home of the Four Dragon Gods, Gressgronn, Svarthet, Blodavling, and Lys.
Among other things, the map was built for an intense factions system. Icebound is divided into Four Holds, Fryktetopp, Hoydelander, Vinterventing, and Slettene. Within each of the holds is a capital, forts, barrows, dwarven ruins, and even "map rooms" which will help you locate long lost secrets of this land!
Norr also comes in two flavors; Vanilla Norr and Sandbox Norr. Sandbox Norr is a blank slate for your server, no lorebooks are scattered, no plugins included beyond ones needed for the server to run, and no "official" server structure. The official Texture Pack is included however.
Vanilla Norr contains 150 scattered lorebooks detailing the history of Icebound and it's surrounding areas, NPCs, various other plugins, and of course, the official Texture Pack.
Both editions contain the RuinKit warps, which give you several ruin pieces so you can create custom dungeons!
Now, enough ranting, it's time for some pictures, yes?
Gallery of Norr;
Pirate Isle, the spawnpoint.
Pirate Isle again.
Three Eagle Mountain in Slettene.
Three Eagle Mountain again.
The Border of Slettene and Hoydelander.
Capital of Hoydelander, looking into the Rift Valley.
Capital of Vinterventing.
Five Eagle Pass as seen from the border of Fryktetopp and Hoydelander.
Five Eagle Pass again.
Fuarpoll, an extensive Dwarven ruin and the tallest structure in all of Icebound.
Looking up to the Snowcap Peak.
The Bonechill Plaque.
Hoydelander as seen from the border of Hoydelander and Fryktetopp.
Shadowspring Caverns, "The Forest of The North.
The entrance of Valthume.
Interior of Valthume.
The summit of Snowcap Peak, and the end of Fuarpoll Road.
A map of Icebound.
Green is Slettene.
Blue is Hoydelander.
Red is Vinterventing.
Black is Fryktetopp.
The purple line marks the entrance into the Frozen North.
The water around it extends a good 500 or so blocks in each direction, hiding various Isles and Regions.
Kaldvind, the Dwarven region. It is a land locked within time, it's pipelines still flowing, automatons still waiting, and dragons still nesting. Yes, dragons. There is several dragon shrines and tombs, when activated a dragon will spawn, initiating a fight.