I have NOT yet opened any levels in MCEdit, but I went through all of the emails and out of 79 entries...
15 have 'comments' that I need to look at (for example; Replace red wool with TNT, or check that the noteblock song still works after copy/paste).
4 entries have command blocks that I need to check. (I think I may find more than 4 once I open them up, even though they weren't explicitly put in the email)
5 entries use spawners with positional data. [b]IMPORTANT: I will check if every entry has spawners, so I don't lose the spawner type when I copy/paste, but I won't be checking for positional data unless you specified it in the email).
8 entries specifically asked me to turn it to night or day
14 entries specifically asked me to change the biome
14 entries were sent without specifying a title in the email. I hope I don't get them confused
So excited! I have at wait at the least 34 days to beta test?
Including spawn, checkpoints, and end there are over 80 encounters that have to be compiled.
I have on average 2 hours a day I can devote to the effort in between work, family, sleep, and other responsibilities
If I rush, it could introduce significant issues or jeopardize the flow of the experience.
I promise to keep you updated as often as possible.
Maybe even release smaller portions to beta testers as I go, but that could add more overhead as well.
Ok, sorry to be a noob here, but this looks kinda cool and I want to figure out what it is. So, there will be rooms with different challenges in each, and if you beat that challenge you can advance to a new room? If someone could explain I would greatly appreciate it