I think you should add sixteen emeralds. Eight for you to spend and trick villagers into giving back once and a while, and eight to save for emergency. Don't villagers trade a diamond or two if you're lucky?
16 sounds fair. Maybe 20?
7 in easy room, 4 in the hard room, and a hidden block somewhere else o.0
I'm just going to say that with 1.3.1 now, adding diamonds iron and such is obsolete... (You'd need only one for an enchanting table, the diamond items you can get with trading) when going for the achievements, IE at least 50 villagers, you're going to have at least 3 iron golems, and with trading, you can get a lot of those stuff.. it adds some challenge and some length to it!
Without having any redstones in the secret rooms we could put an objective to make a redstone machine, it's possible with trading...
This is so weird. I spawned two sheep and bred them, two chickens, and suddenly two pigs and a cow spawned? I still have the spawner eggs... I didn't use them for the pigs and the cow. Will someone please explain to me why this happened?
I've been on my world 35 minecraft days and I have 15 houses and I still only have 3
Try making a square that's at least ten by ten and two high with doors surrounding the outside put the villagers inside and they'll start breeding but don't watch them like a hawk even npcs get embarrassed.
Hey I was just wondering is there a way to naturally spawn a sheep? One died and I forgot to breed them. At least some things are going right. I have two iron golems, and I just finished installing an on and off switch light in my house. Only paid two emeralds for it.