Cluster Chunk places two teams of up to four players on individual cluster chunks made from a mix up of just about every block in Minecraft's library. Teams must rely heavily on their knowledge of Minecraft survival, crafting, brewing and engineering as well player versus player combat. Played much like a game of chess, both teams will have to execute variable attack/defense tactics based on their opponent's progression.
There is one resource chest per island containing a bed and some starting supplies. Satellites orbit around each team's chunk containing vital supplies such as engineering materials, brewing kits, blocks and weapons. These satellites are guarded by hostile mob spawners as well as being vulnerable to opposing fire.
The game begins at sunset and each player will have to set their bed spawn immediately. If you die without a bed spawn it's game over. Once spawns are set each team's objective is to steal or destroy the other team's bed and kill opposing players to knock them out of the game. The last team with players in the game wins.
1. At sunset, the game begins and each team has one bed.
2. Beds can be moved, stolen and destroyed, but not crafted.
3. Die without a bed spawn and you're out of the game.
4. The last team with a player in the game wins.
5. Do not take blocks/items from spawn structures.
6. Once in game, glass enclosed structures are off limits.
7. Do not build a portal to the Nether or the End.
8. Do not spy on the other team once you are out of the game.
9. No stalemates
*OPs / Admins:
Leave time set to day until teams drop into their cluster, then set time 13000 (1.3 version only)
*Ops / flyers: If zombie spawners on chunks are activated pre-game, the map will require a reset
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
-removed TNT from clusters
-changed all hostile mob spawners to zombies (may end up going 1/2 zombie 1/2 skeleton before full release)
-moved opposing clusters 45 blocks away from each other (was 25)
-improved the platform inside clusters
-added 2 more bows and 64 more arrows to starting chests
-added 2 more beef and 32 more snowballs to starting chests
-added jukebox and records to spawn platform (how could I forget that?)
-changed glowstone to lamps on spawn platform (just because lamps)
Hopefully these changes will improve the experience and lengthen game time a little.
Aww 3_2 I kinda liked that tnt. Thank god the creeper spawners are removed. However I don't like that its only zombies now. It kinda removes some strategy where you could keep the skele or spider spawner to get bones or string for a bow or grow something. Overall hope this map gets more views.
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by downloading my map Clicky Here
Aww 3_2 I kinda liked that tnt. Thank god the creeper spawners are removed. However I don't like that its only zombies now. It kinda removes some strategy where you could keep the skele or spider spawner to get bones or string for a bow or grow something. Overall hope this map gets more views.
Thanks chaosoul! Yeah, I think the skellies will make a comeback before the full release. I've got a fancy promo video planned to help promote it. Just have to get the time to film it
Three_two i decided after i eat supper soon im gonna record episode 1 of hardcore ssp verison.goal just survive and any goals people give will be accepted
I love you, man... just the map I was looking for. You bet I'll be getting scrims on this.
Awesome! I'm working on the 1.3 full release version. Just fine tuning stuff mostly but, making some definite improvements after getting some good playtime on it. Let me know if you want me to film a scrim on it
Three_two i decided after i eat supper soon im gonna record episode 1 of hardcore ssp verison.goal just survive and any goals people give will be accepted
Three_two, would you like me to make a more professional looking promo for your map? If you have someone else already that's cool, but I could do it if you want.
Three_two, would you like me to make a more professional looking promo for your map? If you have someone else already that's cool, but I could do it if you want.
If you're referring to the logo on the thread, it looks exactly how I want it to look. I haven't made a "promo" video yet because the map is still in beta and under development. When it's release ready I'll make a promo vid. Thanks though
Cluster Chunk PvP for 1.3.2
Cluster Chunk places two teams of up to four players on individual cluster chunks made from a mix up of just about every block in Minecraft's library. Teams must rely heavily on their knowledge of Minecraft survival, crafting, brewing and engineering as well player versus player combat. Played much like a game of chess, both teams will have to execute variable attack/defense tactics based on their opponent's progression.
There is one resource chest per island containing a bed and some starting supplies. Satellites orbit around each team's chunk containing vital supplies such as engineering materials, brewing kits, blocks and weapons. These satellites are guarded by hostile mob spawners as well as being vulnerable to opposing fire.
The game begins at sunset and each player will have to set their bed spawn immediately. If you die without a bed spawn it's game over. Once spawns are set each team's objective is to steal or destroy the other team's bed and kill opposing players to knock them out of the game. The last team with players in the game wins.
Users are free (and encouraged) to create videos of the MAPS and share the videos
online, using websites such as YouTube. Users are also free to include
advertisements and monetize their videos of my maps. Watching people play my
maps is by far the best way for me to learn how to make better maps. If you have
made video's or LP's (Let's Play series) of my maps, then thank you very much!
This is about to get serious folks.
I support!
[quote=Hybran;/comments/27624323]
This is about to get serious folks.
I support!
Ah thanks Hybran!
Ive made a CTM map, check it out. http://www.minecraftforum.net/topic/1032381-ctm-jesters-treasure-by-fatterchick3/
It looks awesome. Can't wait to try it out.
Hehehehehe, I assume you two are referring to the "ugly stick" aka "OP stick." Nah, all "fancy" weapons must be crafted and enchanted legitimately
-removed TNT from clusters
-changed all hostile mob spawners to zombies (may end up going 1/2 zombie 1/2 skeleton before full release)
-moved opposing clusters 45 blocks away from each other (was 25)
-improved the platform inside clusters
-added 2 more bows and 64 more arrows to starting chests
-added 2 more beef and 32 more snowballs to starting chests
-added jukebox and records to spawn platform (how could I forget that?)
-changed glowstone to lamps on spawn platform (just because lamps)
Hopefully these changes will improve the experience and lengthen game time a little.
by downloading my map Clicky Here
Looks awesome, maybe I can record a Team PVP Match for this!
Thanks chaosoul! Yeah, I think the skellies will make a comeback before the full release. I've got a fancy promo video planned to help promote it. Just have to get the time to film it
Thanks Wringler, let me know if you do!
Thanks sock!
Awesome! I'm working on the 1.3 full release version. Just fine tuning stuff mostly but, making some definite improvements after getting some good playtime on it. Let me know if you want me to film a scrim on it
Sweet! Have fun man!
If you're referring to the logo on the thread, it looks exactly how I want it to look. I haven't made a "promo" video yet because the map is still in beta and under development. When it's release ready I'll make a promo vid. Thanks though