I just died with my enderbags. All i could recover is the meadows, dessert and jungle. Will I be able to finish the map?
If you could find out which colors they are from a copy of the map, you could die the ender chests before you make the bag (I believe that's how it works? I haven't used the bag part of Ender Storage before the map, so I'm not sure.). Maybe you could make new bags and do it that way
why would you ask such a question? go to the foretry wiki and look at the bees and see if you can still get all 9 of the ones you need with only those three types. you ask something that few people know and even fewer have completed. just go look it up. forestry has a very good wiki
and why were you carrying your ender bags around? thats such a bad idea
Okay, the forestry wiki says nothing about the species and what you have to breed to get what. Also, some of the bees are specific to FTB. So where else am I suppose to ask?
I just got them from the spawn and had them less then a minute. Health didn't regen from the fall. and I took a small spill after. I should be able to get all the normal species. Unfortunately I can't get the darkened bee without the wintry pricesscess. IMO this should be the the extra life chest.
Is it possible to the the bees back by making new bags and applying the same colors to the enderbag?
Okay, the forestry wiki says nothing about the species and what you have to breed to get what. Also, some of the bees are specific to FTB. So where else am I suppose to ask?
I just got them from the spawn and had them less then a minute. Health didn't regen from the fall. and I took a small spill after. I should be able to get all the normal species. Unfortunately I can't get the darkened bee without the wintry pricesscess. IMO this should be the the extra life chest.
Is it possible to the the bees back by making new bags and applying the same colors to the enderbag?
Though I've never tried, I imagine it should be the case. Because Ender bags have linked to a chest by color. So it's possible that the bees are hidden in that chest hidden somewhere. If not, Slowpoke should add that.
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I believe in a better world; a more beautiful, pure and extravagant vista filled to the brim with life. Time for a new seed.
This was a posted a little while ago, but here is a safer answer than what was given.
I set up a falling trap for the pigmen.
To make it easier, I use the top of the gate as the killing floor, and make a small work room right next to the gate.
Wherever you set it up build up at least 23 blocks (I used 28 to make sure).
To get up easier (and back down safely), I used Scaffolding (from IC2)
Once up there, build platforms of your choosing (I chose 2 wide rings) and don't forget to put a roof of half slabs at least 2 up, but no more than 4 up from the spawning pads (it prevents gasts from spawning). A higher roof means that you can get magma slimes to spawn.
After that, go back to the ground floor/killing floor and build it out to catch the falling pigmen. Make sure to build it out of half slabs or you end up having a bunch of pigmen/gasts/magma slime spawning around you.
Now before someone says that they won't walk off of the sides of the platform, you are right. But, they will push each other off the platforms though.
The advantage of this design is that:
1. If you built the roof correctly, you don't have to worry about gasts spawning when/if you don't want them to.
2. You never end up angering the pigmen, so long as you don't hit them while building the spawning platforms. So you never have to worry about them coming after you.
3. If you have taught your transmutation table to make safe food, you can convert the zombie flesh into food to keep running around, and the flesh can also be used to make more gold.
4. As soon as a pigman dies from the fall, another one will spawn up on the spawning floors. So you get a constant stream of pigmen falling.
In the early game You can end up with a stack of gold bars in about 10 minutes of running around.
I put the quote into a spoiler to prevent spammage. >.< Now, I've read if you put signs along the edge of the spawning platforms, the pigmen should just walk off as they would treat the sign like a normal block and, well, woo hoo *SPLAT!* ... Does it work?
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Hmm, looks like another problem in insane mode. I finished the 'Power Ranger' group and deposited all of the items, but didn't get anything. Checking the regulator, it shows only the near-depleted uranium cell as credited and the rest of the items are nowhere to be found... that's an awful lot of work down the drain. x_x Going to have to NEI the rest of them back in... (Cool reward )
Cant get them to spawn, give them like 24*24 grass fenced area with torchs every 4 blocks, and no mobs spawn
Maybe wrong y?
Give them a larger area, I found that it may take a long time for passive mobs to spawn since their spawning algorithm actually makes it somewhat rare for them to spawn in chunks that were not recently generated. This is because they do spawn in when the chunks are originally generated (if they can) AND do not despawn.
Okay, there are enderchests with the bees hidden somewhere in the map. It seems I can't apply colors to a bag using the crafting table (whereas i can with the chests).
So, I have to questions:
first, is there a way (without making an alchemical tome) to get cactus. I know they had cactus in the livestream with direwolf20. Cactus is not a reward.
second, is there a way (without making an alchemical tome) to get blaze rods.
The bags I lost were green and lime. That is why I need cactus.
Okay, there are enderchests with the bees hidden somewhere in the map. It seems I can't apply colors to a bag using the crafting table (whereas i can with the chests).
So, I have to questions:
first, is there a way (without making an alchemical tome) to get cactus. I know they had cactus in the livestream with direwolf20. Cactus is not a reward.
second, is there a way (without making an alchemical tome) to get blaze rods.
The bags I lost were green and lime. That is why I need cactus.
Cactus: same way they got it on the series you mentioned... mass fabricator. UU matter has a recipe for 48 cacti...
Blaze rods.... transmute the pigmen... lol
ALSO! Bags can be changed if you have access to the chest. Simply have the bag selected and right click on the chest. the bag will be instantly set to that combo
Hi, it's me again,i have a lil problem in the game, i can't transmute animals, i've tried right clicking, left clicking, shooting those pink balls of the philosopher stone, and NOTHING.
in the sandstone area (the spawn area) there is a room up the steps with a pressure plate. Stay on the plate for five minutes (seriously, watch the clock) and you'll get all the starting materials back
I waited five minutes and the pickaxe don't appear just other itens :\
Sorry if I missed something, but is there somewhere I can download the original version of feed the beast?
If you could find out which colors they are from a copy of the map, you could die the ender chests before you make the bag (I believe that's how it works? I haven't used the bag part of Ender Storage before the map, so I'm not sure.). Maybe you could make new bags and do it that way
Okay, the forestry wiki says nothing about the species and what you have to breed to get what. Also, some of the bees are specific to FTB. So where else am I suppose to ask?
I just got them from the spawn and had them less then a minute. Health didn't regen from the fall. and I took a small spill after. I should be able to get all the normal species. Unfortunately I can't get the darkened bee without the wintry pricesscess. IMO this should be the the extra life chest.
Is it possible to the the bees back by making new bags and applying the same colors to the enderbag?
Though I've never tried, I imagine it should be the case. Because Ender bags have linked to a chest by color. So it's possible that the bees are hidden in that chest hidden somewhere. If not, Slowpoke should add that.
Time for a new seed.
I put the quote into a spoiler to prevent spammage. >.< Now, I've read if you put signs along the edge of the spawning platforms, the pigmen should just walk off as they would treat the sign like a normal block and, well, woo hoo *SPLAT!* ... Does it work?
Encoding the video now... expect it within an hour...
I apologize for any thing that I do in the video that is....odd? Or possibly annoying. But hey, it is a four step tutorial.
Here as I promised. Sorry it is my first video so anything that seems annoying, just disregard and continue on. Hope it helps!
What I have to do and how I will do that? :<
Linkto a totally legitimate site for a search class.
So, I have to questions:
first, is there a way (without making an alchemical tome) to get cactus. I know they had cactus in the livestream with direwolf20. Cactus is not a reward.
second, is there a way (without making an alchemical tome) to get blaze rods.
The bags I lost were green and lime. That is why I need cactus.
Cactus: same way they got it on the series you mentioned... mass fabricator. UU matter has a recipe for 48 cacti...
Blaze rods.... transmute the pigmen... lol
ALSO! Bags can be changed if you have access to the chest. Simply have the bag selected and right click on the chest. the bag will be instantly set to that combo
Good luck! Hope this helps
Can someone tell me the way y'all do this?
I waited five minutes and the pickaxe don't appear just other itens :\