If you enjoyed this map, then check out the topic for my next new map project, "Spatial Distortion" here's the link:http://www.minecraft...issions-needed/
~~~ PLAY ON PEACEFUL!! ~~~~~ Download Link: http://adf.ly/F2EwA
Here's a teaser trailer I made:
okay man i finished...it was designed awesomely especially your house at the end :biggrin.gif:
some things that should be fixed though: 1. some spelling on the signs, 2. in the nether, there is a maze that at the end of the maze, you flip a switch and it should open the door for the checkpoint to skip the maze; that door didn't open when I hit the switch, 3. near the end of the level, i stepped onto a pressure pad in front of a door, but it didn't open the door, 4. at the very beginning, there is a switch behind the player right next to the garden of eden that'll let the player into the cave; I never had to flip that switch because the cave was open already to begin with
tbh, i flew over any jumping obstacles because i think they're way overdone by people who make maps. I'm more of a "solve the puzzle" type of obstacle player, not the "don't fall or you gotta start all over" player...those get frustrating quickly
okay man i finished...it was designed awesomely especially your house at the end :biggrin.gif:
some things that should be fixed though: 1. some spelling on the signs, 2. in the nether, there is a maze that at the end of the maze, you flip a switch and it should open the door for the checkpoint to skip the maze; that door didn't open when I hit the switch, 3. near the end of the level, i stepped onto a pressure pad in front of a door, but it didn't open the door, 4. at the very beginning, there is a switch behind the player right next to the garden of eden that'll let the player into the cave; I never had to flip that switch because the cave was open already to begin with
tbh, i flew over any jumping obstacles because i think they're way overdone by people who make maps. I'm more of a "solve the puzzle" type of obstacle player, not the "don't fall or you gotta start all over" player...those get frustrating quickly
I decided to take out the "switch to open the cave" at the last minute because i wanted the "rules room" to be the first thing, but getting rid of the switch would permanently close the doors and the redstone circuit was rather complicated to fix underneath with limited resources (Because by then I had already converted the world to survival) , i wanted to get the map out after working on it for so long. Thanks for your feedback and I hope you had as much fun playing it as I did creating it.
You also might be interested to know that all the builds from my previous youtube videos are in that world (You just fly past straight past the cave entrance and keep going until you se "My House" and in front of the house is a glass building with a mine cart track underneath that will take you underneath my "Greenhouse Lodge", which is from one of my videos, and if you watched that video then you should also know how to get to my Montauk Lighthouse build from there.)
yupyup i saw all the buildings :biggrin.gif:
you're really good at this **** :smile.gif:
Cool, Thank You.
Also I just want to make clear that the Notre Dame Cathedral was NOT created by me, unfortunately I'm not sure who the original creator is, but I found it on youtube somewhere.
we just finished it, would love to say we didn't cheat... xD
was a great map, just a bit too difficult for us, (didn't help that our server host didn't set it to peaceful! xD
Yeah I would think that made it alot harder, it would be alot more simple on peaceful. The mobs must have been annoying especially in the nether
we just finished it, would love to say we didn't cheat... xD
was a great map, just a bit too difficult for us, (didn't help that our server host didn't set it to peaceful! xD
Are you going to put the let's play on YouTube? If you are you could post a link the videos here.
Ok i`ve played the map.It was cool.But i don`t think this is a adventure map...there are only parkour puzzles and yeah a little story there:).Anyway some thoughts about the map:
-I liked the jumping puzzles where you used pistons
-The design of all the trials
-Garden of eden is also nice design
-No bugs at all.
A really good parkour map.Well done
Thanks, I liked the piston jumping a lot too, when I make another map I'm gonna use a lot more of those. I'm glad that you liked it.
~~~ PLAY ON PEACEFUL!! ~~~~~
Download Link: http://adf.ly/F2EwA
Here's a teaser trailer I made:
And here is the new banner that I made:
Let's Plays
http://youtube.com/marjakgames
http://youtube.com/clashjtm
http://youtube.com/mr360games
http://www.youtube.com/C2Games
nevermind
some things that should be fixed though: 1. some spelling on the signs, 2. in the nether, there is a maze that at the end of the maze, you flip a switch and it should open the door for the checkpoint to skip the maze; that door didn't open when I hit the switch, 3. near the end of the level, i stepped onto a pressure pad in front of a door, but it didn't open the door, 4. at the very beginning, there is a switch behind the player right next to the garden of eden that'll let the player into the cave; I never had to flip that switch because the cave was open already to begin with
tbh, i flew over any jumping obstacles because i think they're way overdone by people who make maps. I'm more of a "solve the puzzle" type of obstacle player, not the "don't fall or you gotta start all over" player...those get frustrating quickly
I decided to take out the "switch to open the cave" at the last minute because i wanted the "rules room" to be the first thing, but getting rid of the switch would permanently close the doors and the redstone circuit was rather complicated to fix underneath with limited resources (Because by then I had already converted the world to survival) , i wanted to get the map out after working on it for so long. Thanks for your feedback and I hope you had as much fun playing it as I did creating it.
You also might be interested to know that all the builds from my previous youtube videos are in that world (You just fly past straight past the cave entrance and keep going until you se "My House" and in front of the house is a glass building with a mine cart track underneath that will take you underneath my "Greenhouse Lodge", which is from one of my videos, and if you watched that video then you should also know how to get to my Montauk Lighthouse build from there.)
you're really good at this **** :smile.gif:
Cool, Thank You.
Also I just want to make clear that the Notre Dame Cathedral was NOT created by me, unfortunately I'm not sure who the original creator is, but I found it on youtube somewhere.
Yeah sure, you can do a let's play of it
Yeah I would think that made it alot harder, it would be alot more simple on peaceful. The mobs must have been annoying especially in the nether
Thanks, I'm glad you enjoyed it
Are you going to put the let's play on YouTube? If you are you could post a link the videos here.
Thanks, I liked the piston jumping a lot too, when I make another map I'm gonna use a lot more of those. I'm glad that you liked it.
Please make a banner so i can support this, thank you.
you deserve a or maybe 2.
Please use 1.0