First of all, don't post a single comment until you read the next paragraph.
You've all heard of Skyblock. I love skyblock. Loved.
Not all of you have heard of the Nuzlocke challenge. The nuzlocke challenge is, quite simply, a way of playing singleplayer, storymodePokemon (normally ridiculously easy) that makes the games very, very fun and hard.
Likewise, when I first say Skyblock, I thought of Nuzlocke. And after completing skyblock, I felt it could use some improvements. Skyblock successfully made minecraft tougher, but I didn't think the game was as fun in the long-term as regular minecraft.
Well, now I present to you Skylocke - the most fun you can have without mods in a premade map. Yes, I took the original Skyblock 2.1 into MCEdit and messed around for a few hours (now quite many hours indeed). Much credit to
Embed Removed
Standing on what was the original Skyblock island, you see three more islands fairly close by. Embed Removed
The chest inventory - also includes a button.
DOWNLOAD: SKYLOCKE v2 .7zip Skylocke v2 .zip
It's a map like any other. Unzip and put the folder in SAVES
If you can't unzip, and you're on a windows computer, search the internet for the 7zip program. It's free, simple, and everyone should have it.
NOTE: The primary fun and difficulty of this map comes from the challenges! And then from it's longterm playability.
Rules: No mods unless they're listed in exceptions! Otherwise, no hacks, cheating, flying, etc;
No building bridges, stairs, or elevators out of dirt.
After the first bridge, no 1-wide cobble bridges.
Exceptions, once these mods are released for 1.9: Anything by Kodaichi, Buildcraft, Better than wolves, more creatures, scaffolding.
Challenges: (have fun...hehehehe) - the challenges are hints for what to do as well, and mostly sequential
0. Rate +1!
1. Build a crafting chest
2. Build a cobble generator
28. Build a redstone clock to power a cobble generator.
3. Build a furnace
4. Collect three types of saplings
5. Collect hedges to make a hedge maze
6. Build a watchtower on the first island
7. Expand the island
8. Build a 4-wide bridge between each of the four small islands
9. Use a water elevator to collect ALL 27 sand on the second (sand) island
10. Make the sand island look like a normal, disk-shaped floating island (dirt in chest)
11. Build a glass hut on the sand island for shelter (min 18 glass; if you use more, you hurt your cactus farm's size)
12. Farm melons, pumpkins, reed, wheat, and cactus
14. Cook 10 fish
15. Collect 13 Ender pearls
16. Craft orange wool
17. Collect 64 arrows
18. Build the flag of the country you conquer under, in wool.
19. Build a bed.
20. Reach the clay island
21. Naturalize the clay island (see #10) WITHOUT COLLECTING ALL THE CLAY!
22. Build a small cave in the clay island
23. Kill a creeper with a snowball
24. Mine some redstone on island 4
25. Naturalize island 4 (see #10) WHILE LEAVING A WHOLE HORIZONTAL LEVEL OF REDSTONE ORE
26. Build a "mine entrance" on island 4
13. Reach the sandstone island.
43. Build a pyramid-shell of sandstone on that island, with cool secret rooms.
27. Reach Castle-in-the-Sky.
40. Conquer Castle-in-the-Sky with light.
29. Reach animal paradise primarily using ladders.
30. Create an infinite water spring, such that squid can generate on Animal Paradise, without destroying the wolf spawner
31. Remove the spawners but allow all animal types (ie, there must be two of each for breeding. You may expand animal paradise horizontally.)
32. Build a mansion or castle with the sponge layer as the roof.
33. Build an elevator or staircase from the mansion's inside up to animal paradise. Obviously you may remove a few sponge for this.
34. Build a pool in the mansion.
35. Guard your mansion with 10 snow golems.
36. Build a nether portal and enter the nether
37. Tame a wolf in the nether.
38. Use Silk Touch to collect 1 of each type of spawner on the map.
39. Light up the boss room!
41. Remove all but 1 set of silverfish blocks in the nether.
42. Build an automated minecart system between the mansion and one (of the four) bridge section.
44. Build a portal to the end and activite it!
45. Find the signs in the nether that tell the village's location.
46. Build walkways between the upper levels of the village's houses. (And call it Coruscant.)
47. Free the endenmen trapped in the furnace room (Hopefully during the day.)
48. Burn down the forest near the village with flint and steel. (Until the forest exists, let this achievement be "steal the village's iron stash!"
49. Build a jail in the village.
50. Build a redstone game somewhere on the map.
Optional: Using primarily gravel, turn the castle in the sky into a canal-style mob farm
Optional: Hide a crude symbol (like a swastika, or the words COD) somewhere on the map in wool!
Optional: Unify all 4 islands and animal paradise/mansion into one impressive castle!
Optional: Build that castle's outer walls primarily out of smoothstone and glass/panes!
That makes 50 points to earn, plus 4 superstar achievements. Have fun - post screens and scores!
here's the deal why you can't upload them! they are to Big! try taking the pictures when the minecraft window is Roughly the size of a youtube video out of fullscrean! if this does not work then i'm have no idea
so, i played the map, made a cobble generator, and started to work my way to the other islands, i noticed, that you were a bit generous, and i got a lot of treasure from these islands.. then i visited the middle island, found that there were wolf spawners, and many more, i thought that was way to generous, then when i went to the nether... i walked my way to the sphere, dodging ghast bullets, when i opened the chest, i found WAY too much treasure, around 4 or 9 diamond blocks were there, with diamond armour, and tools..
so thats my review, now for the ratings..
fun: 8/10
difficulty: 6/10
overall: 7/10
please make an update, and make less treasure, i would also like to see some more creative islands, like the sphere in the nether was pretty cool :wink.gif:
Rollback Post to RevisionRollBack
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
so, i played the map, made a cobble generator, and started to work my way to the other islands, i noticed, that you were a bit generous, and i got a lot of treasure from these islands.. then i visited the middle island, found that there were wolf spawners, and many more, i thought that was way to generous, then when i went to the nether... i walked my way to the sphere, dodging ghast bullets, when i opened the chest, i found WAY too much treasure, around 4 or 9 diamond blocks were there, with diamond armour, and tools..
so thats my review, now for the ratings..
fun: 8/10
difficulty: 6/10
overall: 7/10
please make an update, and make less treasure, i would also like to see some more creative islands, like the sphere in the nether was pretty cool :wink.gif:
Greatly appreciate the reply, however a few comments and questions.
First of all, I'm amazed at the small amount of time you spent. If you tried to do the challenges, I think you'd find it much more pleasant and difficult. For example, after two hours of playing, I've only been to islands 1 and 2 (plus started bridges to a mob island and the redstone island) Here's the picture of my island 2 complex, which shows completion of challenges 9, 10, 12, and space for 11.
Second, all the items are there for one of two reasons. Longterm playability or usefulness. I don't want to make it feel like you're showered with treasure. Thus, there are three types of uses -> mistakes here.
Type A: I give you a way to do something easily before you've had to do it difficultly. example: you don't get flint and steel until you've lit a portal the hard way. Now, an error under this category: you get shears (and thus leaf block bridges) before you've had to make a cobble generator.
Type B: I give you things for a reason. Example: you have cake immediately, because you might very well not have any other food source until you've got a melon farm or zombie flesh to munch on. I barely survived on my cake until melons started really coming in. Error under this category: I should not give you 8 sticky pistons on island 2.
Type C: I give out amounts such that the map is difficult. Example: you have only 1 melon seed. Error: there is no way you should have 3 shears on island 2, and some of the chest's items on islands 3 and 4 need review as well.
Finally, there are miscalculations. Are you saying that you only fought ghasts in the nether? You should have been fighting rediculous hordes of all kinds! And did I accidently make more than 1 wolf spawner on island 5? It was supposed to be one spawner for each peaceful mod.
...so with all that in mind, version two will come out soon, and include a few more islands.
Rollback Post to RevisionRollBack
Minecraft technology - the logical way - the only way.
It's pretty easy to survive and get food, the first thing I did was harvest loads of cobble and built to the centre island with spawners. Food for dayz. I would suggest getting rid of that island or making it more difficult to reach. Made food much less of a priority.
Ooh, that's rough!
BrickSmith, how long did it take you? And that's why there's some milk!
(BTW, who else really hates the new water mechanics....)
Wiley, I'm looking at what I can do about that. You have a good point. My main issue is that animals don't randomly spawn anymore technically, and while I understand and like the reasons for that, it's hella troublesome for a map like this.
Anyway, for now I'm thinking of deleting the spawners except the squid spawner (for the challenge), and working from there.
First of all, don't post a single comment until you read the next paragraph.
You've all heard of Skyblock. I love skyblock. Loved.
Not all of you have heard of the Nuzlocke challenge. The nuzlocke challenge is, quite simply, a way of playing singleplayer, storymode Pokemon (normally ridiculously easy) that makes the games very, very fun and hard.
Likewise, when I first say Skyblock, I thought of Nuzlocke. And after completing skyblock, I felt it could use some improvements. Skyblock successfully made minecraft tougher, but I didn't think the game was as fun in the long-term as regular minecraft.
Well, now I present to you Skylocke - the most fun you can have without mods in a premade map. Yes, I took the original Skyblock 2.1 into MCEdit and messed around for a few hours (now quite many hours indeed). Much credit to
PICS:
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
Embed Removed Standing on what was the original Skyblock island, you see three more islands fairly close by.
Embed Removed The chest inventory - also includes a button.
DOWNLOAD:
SKYLOCKE v2 .7zip
Skylocke v2 .zip
It's a map like any other. Unzip and put the folder in SAVES
If you can't unzip, and you're on a windows computer, search the internet for the 7zip program. It's free, simple, and everyone should have it.
NOTE: The primary fun and difficulty of this map comes from the challenges! And then from it's longterm playability.
Rules: No mods unless they're listed in exceptions! Otherwise, no hacks, cheating, flying, etc;
No building bridges, stairs, or elevators out of dirt.
After the first bridge, no 1-wide cobble bridges.
Exceptions, once these mods are released for 1.9: Anything by Kodaichi, Buildcraft, Better than wolves, more creatures, scaffolding.
Challenges: (have fun...hehehehe) - the challenges are hints for what to do as well, and mostly sequential
0. Rate +1!
1. Build a crafting chest
2. Build a cobble generator
28. Build a redstone clock to power a cobble generator.
3. Build a furnace
4. Collect three types of saplings
5. Collect hedges to make a hedge maze
6. Build a watchtower on the first island
7. Expand the island
8. Build a 4-wide bridge between each of the four small islands
9. Use a water elevator to collect ALL 27 sand on the second (sand) island
10. Make the sand island look like a normal, disk-shaped floating island (dirt in chest)
11. Build a glass hut on the sand island for shelter (min 18 glass; if you use more, you hurt your cactus farm's size)
12. Farm melons, pumpkins, reed, wheat, and cactus
14. Cook 10 fish
15. Collect 13 Ender pearls
16. Craft orange wool
17. Collect 64 arrows
18. Build the flag of the country you conquer under, in wool.
19. Build a bed.
20. Reach the clay island
21. Naturalize the clay island (see #10) WITHOUT COLLECTING ALL THE CLAY!
22. Build a small cave in the clay island
23. Kill a creeper with a snowball
24. Mine some redstone on island 4
25. Naturalize island 4 (see #10) WHILE LEAVING A WHOLE HORIZONTAL LEVEL OF REDSTONE ORE
26. Build a "mine entrance" on island 4
13. Reach the sandstone island.
43. Build a pyramid-shell of sandstone on that island, with cool secret rooms.
27. Reach Castle-in-the-Sky.
40. Conquer Castle-in-the-Sky with light.
29. Reach animal paradise primarily using ladders.
30. Create an infinite water spring, such that squid can generate on Animal Paradise, without destroying the wolf spawner
31. Remove the spawners but allow all animal types (ie, there must be two of each for breeding. You may expand animal paradise horizontally.)
32. Build a mansion or castle with the sponge layer as the roof.
33. Build an elevator or staircase from the mansion's inside up to animal paradise. Obviously you may remove a few sponge for this.
34. Build a pool in the mansion.
35. Guard your mansion with 10 snow golems.
36. Build a nether portal and enter the nether
37. Tame a wolf in the nether.
38. Use Silk Touch to collect 1 of each type of spawner on the map.
39. Light up the boss room!
41. Remove all but 1 set of silverfish blocks in the nether.
42. Build an automated minecart system between the mansion and one (of the four) bridge section.
44. Build a portal to the end and activite it!
45. Find the signs in the nether that tell the village's location.
46. Build walkways between the upper levels of the village's houses. (And call it Coruscant.)
47. Free the endenmen trapped in the furnace room (Hopefully during the day.)
48. Burn down the forest near the village with flint and steel. (Until the forest exists, let this achievement be "steal the village's iron stash!"
49. Build a jail in the village.
50. Build a redstone game somewhere on the map.
Optional: Using primarily gravel, turn the castle in the sky into a canal-style mob farm
Optional: Hide a crude symbol (like a swastika, or the words COD) somewhere on the map in wool!
Optional: Unify all 4 islands and animal paradise/mansion into one impressive castle!
Optional: Build that castle's outer walls primarily out of smoothstone and glass/panes!
Minecraft technology - the logical way - the only way.
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
use 7Zip, you can get it on windows, but not on mac ;(
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
EDIT: reuploaded as .zip
Minecraft technology - the logical way - the only way.
As soon as someone tells me why I can't upload them, theyll be direct links. Now, two of them are indirect links.
Minecraft technology - the logical way - the only way.
i will post, Feedback!
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
so, i played the map, made a cobble generator, and started to work my way to the other islands, i noticed, that you were a bit generous, and i got a lot of treasure from these islands.. then i visited the middle island, found that there were wolf spawners, and many more, i thought that was way to generous, then when i went to the nether... i walked my way to the sphere, dodging ghast bullets, when i opened the chest, i found WAY too much treasure, around 4 or 9 diamond blocks were there, with diamond armour, and tools..
so thats my review, now for the ratings..
fun: 8/10
difficulty: 6/10
overall: 7/10
please make an update, and make less treasure, i would also like to see some more creative islands, like the sphere in the nether was pretty cool :wink.gif:
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
I was bored so I thought I would take some pictures of the map for you. I liked you map quite a bit!
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
-~--~--~--~--~--~--~--~--~--~-
Greatly appreciate the reply, however a few comments and questions.
First of all, I'm amazed at the small amount of time you spent. If you tried to do the challenges, I think you'd find it much more pleasant and difficult. For example, after two hours of playing, I've only been to islands 1 and 2 (plus started bridges to a mob island and the redstone island) Here's the picture of my island 2 complex, which shows completion of challenges 9, 10, 12, and space for 11.
Second, all the items are there for one of two reasons. Longterm playability or usefulness. I don't want to make it feel like you're showered with treasure. Thus, there are three types of uses -> mistakes here.
Type A: I give you a way to do something easily before you've had to do it difficultly. example: you don't get flint and steel until you've lit a portal the hard way. Now, an error under this category: you get shears (and thus leaf block bridges) before you've had to make a cobble generator.
Type B: I give you things for a reason. Example: you have cake immediately, because you might very well not have any other food source until you've got a melon farm or zombie flesh to munch on. I barely survived on my cake until melons started really coming in. Error under this category: I should not give you 8 sticky pistons on island 2.
Type C: I give out amounts such that the map is difficult. Example: you have only 1 melon seed. Error: there is no way you should have 3 shears on island 2, and some of the chest's items on islands 3 and 4 need review as well.
Finally, there are miscalculations. Are you saying that you only fought ghasts in the nether? You should have been fighting rediculous hordes of all kinds! And did I accidently make more than 1 wolf spawner on island 5? It was supposed to be one spawner for each peaceful mod.
...so with all that in mind, version two will come out soon, and include a few more islands.
Minecraft technology - the logical way - the only way.
Got poisoned by spiders.
Died.
****.
BrickSmith, how long did it take you? And that's why there's some milk!
(BTW, who else really hates the new water mechanics....)
Wiley, I'm looking at what I can do about that. You have a good point. My main issue is that animals don't randomly spawn anymore technically, and while I understand and like the reasons for that, it's hella troublesome for a map like this.
Anyway, for now I'm thinking of deleting the spawners except the squid spawner (for the challenge), and working from there.
EDIT: Version 2 in a few minutes...*cackling*
Minecraft technology - the logical way - the only way.
Anyone else having no hostile mobs generate on the main surface?
Minecraft technology - the logical way - the only way.