That was actually really fun.
That cake conveyor belt was amazing =D
By the way, in the nether you can escape the map from the a in you're name XD.
Hope the next map comes up soon.
Keep up the good work!
Thanks haha...I can make a tutorial on it if you'd like. I worked pretty hard on it. I saw a videp of the idea, but had to make it.myself. Its honestlu ,y favorite puzzle along with puzzle two. Thanks for playing...what was your score?
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Great Map. I love the design and the puzzles. i noticed in the one I have 1.3v You haven't fixed the one Button for Cheat 1. The Cake conveyor belt didn't work for me. I forgotten which but on of the pools is too deep and you have a bit of trouble getting out, And It bugged up a bit on the Maze where the Levers to finish the last section of the puzzle bugged out and the piston wouldn't work.
Downloaded, great map with a few original puzzles
I however like puzzles where you get a few items and you have to make something with them
Anyway here's my score and items:
Diamonds:67 :blink.gif:
Cookies:50 :biggrin.gif:
Secret room and portal found:yes
Spare levers from the city puzzle:1
Rating:
(8/10)
GeParden thank you so much for that review. I cant thank you enough. If you want, ill explain the cake for you haha I thought it was pretty cool. Thank you VERY ,uch again! The last puzzle did come out to be pretty easy :/Yes thats the +1 haha thank you
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Hi there, I have to say overall I really enjoyed your map and fresh ideas with lots of potential.
Good
+Nice variety of puzzles
+Original ideas
+Limited jumping puzzles
+Lots of checkpoints
+Water flow puzzle was awesome
+Chicken puzzle was done intelligently (plates only needed to be trigger once ftw)
+Find the lever puzzle was enjoyable
Bad
-Boat ride was pretty pointless
-Lava jumping puzzles
-Arrow/pressure plate obstacle was kinda meh
Improve
*For the cake puzzle, once you activate the door you should turn off the pistons (they can cause lag problems, plus are annoying).
*For the snowball/ice puzzle it's kinda hard to tell if things have actually gone in. Maybe have redstone lights so players can at a glance tell if they've succeeded.
*Instead of finding and placing the levers for the small town, why not hide the actual switches so players have to pull them. You could even combine pressure plates that players need to drop paper onto.
*Since most players would run through the arrow trap maze I suggest completely changing it. Have the bad pressure plates activate pistons in the roof that crush/push people for the wrong step. Only by walking the right path can players avoid being crushed by the roof.
Hi there, I have to say overall I really enjoyed your map and fresh ideas with lots of potential.
Good
+Nice variety of puzzles
+Original ideas
+Limited jumping puzzles
+Lots of checkpoints
+Water flow puzzle was awesome
+Chicken puzzle was done intelligently (plates only needed to be trigger once ftw)
+Find the lever puzzle was enjoyable
Bad
-Boat ride was pretty pointless - This was meant to be kind of a mini challenge. It seems to work. People die on it all the time!
-Lava jumping puzzles - Cant do anything about these :tongue.gif:
-Arrow/pressure plate obstacle was kinda meh - I wanted it to be easy xP
Improve
*For the cake puzzle, once you activate the door you should turn off the pistons (they can cause lag problems, plus are annoying). - good idea and VERY easy to do...
*For the snowball/ice puzzle it's kinda hard to tell if things have actually gone in. Maybe have redstone lights so players can at a glance tell if they've succeeded. - good idea, but doors open whwn you get it in and it makes sounds. I might add some note blocks...
*Instead of finding and placing the levers for the small town, why not hide the actual switches so players have to pull them. You could even combine pressure plates that players need to drop paper onto. - thanks but I like my current puzzle :tongue.gif:
*Since most players would run through the arrow trap maze I suggest completely changing it. Have the bad pressure plates activate pistons in the roof that crush/push people for the wrong step. Only by walking the right path can players avoid being crushed by the roof. - Thought about this. Impossible unfortunatly :sad.gif:
Thanks for thw commwnta!
Rollback Post to RevisionRollBack
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Here is a puzzle I'm working on for a new map OR for this map :smile.gif:
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
That cake conveyor belt was amazing =D
By the way, in the nether you can escape the map from the a in you're name XD.
Hope the next map comes up soon.
Keep up the good work!
Review my map and I'll give you a sub, like, favorite, and +1!
Thanks for downloading it at least :wink.gif:
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Overall, I liked it. I found the Portal Block, and a Total of 63 Diamonds. Here's A screenshot After placing your Portal Block and my Total Diamonds.
I however like puzzles where you get a few items and you have to make something with them
Anyway here's my score and items:
Diamonds:67 :blink.gif:
Cookies:50 :biggrin.gif:
Secret room and portal found:yes
Spare levers from the city puzzle:1
Rating:
(8/10)
There was NOT an extra lever if you followed the rule that you cant place pressure plates :wink.gif:
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Review my map and I'll give you a sub, like, favorite, and +1!
Good
+Nice variety of puzzles
+Original ideas
+Limited jumping puzzles
+Lots of checkpoints
+Water flow puzzle was awesome
+Chicken puzzle was done intelligently (plates only needed to be trigger once ftw)
+Find the lever puzzle was enjoyable
Bad
-Boat ride was pretty pointless
-Lava jumping puzzles
-Arrow/pressure plate obstacle was kinda meh
Improve
*For the cake puzzle, once you activate the door you should turn off the pistons (they can cause lag problems, plus are annoying).
*For the snowball/ice puzzle it's kinda hard to tell if things have actually gone in. Maybe have redstone lights so players can at a glance tell if they've succeeded.
*Instead of finding and placing the levers for the small town, why not hide the actual switches so players have to pull them. You could even combine pressure plates that players need to drop paper onto.
*Since most players would run through the arrow trap maze I suggest completely changing it. Have the bad pressure plates activate pistons in the roof that crush/push people for the wrong step. Only by walking the right path can players avoid being crushed by the roof.
Good
+Nice variety of puzzles
+Original ideas
+Limited jumping puzzles
+Lots of checkpoints
+Water flow puzzle was awesome
+Chicken puzzle was done intelligently (plates only needed to be trigger once ftw)
+Find the lever puzzle was enjoyable
Bad
-Boat ride was pretty pointless - This was meant to be kind of a mini challenge. It seems to work. People die on it all the time!
-Lava jumping puzzles - Cant do anything about these :tongue.gif:
-Arrow/pressure plate obstacle was kinda meh - I wanted it to be easy xP
Improve
*For the cake puzzle, once you activate the door you should turn off the pistons (they can cause lag problems, plus are annoying). - good idea and VERY easy to do...
*For the snowball/ice puzzle it's kinda hard to tell if things have actually gone in. Maybe have redstone lights so players can at a glance tell if they've succeeded. - good idea, but doors open whwn you get it in and it makes sounds. I might add some note blocks...
*Instead of finding and placing the levers for the small town, why not hide the actual switches so players have to pull them. You could even combine pressure plates that players need to drop paper onto. - thanks but I like my current puzzle :tongue.gif:
*Since most players would run through the arrow trap maze I suggest completely changing it. Have the bad pressure plates activate pistons in the roof that crush/push people for the wrong step. Only by walking the right path can players avoid being crushed by the roof. - Thought about this. Impossible unfortunatly :sad.gif:
Thanks for thw commwnta!
Review my map and I'll give you a sub, like, favorite, and +1!
i give the map a 9 out of 10