java.lang.ArrayIndexOutOfBoundsException: -6
at java.util.ArrayList.elementData(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at mu.a(SourceFile:66)
at yn.b(InventoryPlayer.java:376)
at xb.a(EntityPlayer.java:674)
at uh.a(SourceFile:258)
at ms.e(SourceFile:890)
at vq.a(SourceFile:238)
at net.minecraft.client.Minecraft.a(SourceFile:1832)
at net.minecraft.client.Minecraft.a(SourceFile:1772)
at net.minecraft.client.Minecraft.a(SourceFile:1660)
at md.c(SourceFile:162)
at md.a(SourceFile:119)
at ug.a(SourceFile:72)
at ug.f(SourceFile:120)
at ug.i(SourceFile:108)
at net.minecraft.client.Minecraft.k(SourceFile:1367)
at n.k(n.java:33)
at net.minecraft.client.Minecraft.x(SourceFile:709)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
setupTexture: "/item/chest.png", id: 37
setupTexture: "/CustomizableInventory/littleChest.png", id: 38
java.lang.ArrayIndexOutOfBoundsException: 4
at yn.f_(InventoryPlayer.java:424)
at wz.b(SourceFile:47)
at ft.a(ft.java:161)
at ft.a(ft.java:53)
at kz.b(EntityRenderer.java:986)
at ZER.b(ZER.java:14)
at net.minecraft.client.Minecraft.x(SourceFile:742)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
Stopping!
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException: component
argument pData
at sun.java2d.windows.GDIWindowSurfaceData.initOps(Native Method)
at sun.java2d.windows.GDIWindowSurfaceData.<init>(Unknown Source)
at sun.java2d.windows.GDIWindowSurfaceData.createData(Unknown Source)
at sun.java2d.d3d.D3DScreenUpdateManager.getGdiSurface(Unknown Source)
at sun.java2d.d3d.D3DScreenUpdateManager.createGraphics(Unknown Source)
at sun.awt.windows.WComponentPeer.getGraphics(Unknown Source)
at java.awt.Component.getGraphics(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
SoundSystem shutting down... at java.awt.EventDispatchThread.pumpEvents(Unkno
wn Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Author: Paul Lamb, www.paulscode.com
Tested the game with my regular saves and I can open chests with no crash. So the problem is this map. Was this reported?
Using MC Edit to correct this and it lists 2 unknown items: 360 and 361. What are they supposed to be? Also, are there any other chests in the map?
NVM, found out: melon and pumpkin seed. Still crashes when I open a chest.
FIXED: Used MC Edit to delete the chests and put the chests and contents back in-game using TMI. Also, fixed the Nether portion.
Uh, I have a minor issue. My Water kept re-freezing, so I used Single Player Commands to check the biome, and it said "Biome: Ice Mountains". Is there a way to fix this?
Uh, I have a minor issue. My Water kept re-freezing, so I used Single Player Commands to check the biome, and it said "Biome: Ice Mountains". Is there a way to fix this?
Y'know, with all these snapshot releases plus the combined (full) release of 1.2 coming up, I bet they're having a hard time keeping up with some of these changes (especially the rare drops one) :unsure.gif:
Y'know, with all these snapshot releases plus the combined (full) release of 1.2 coming up, I bet they're having a hard time keeping up with some of these changes (especially the rare drops one) :unsure.gif:
he's not giving us fake information he is telling the truth ^^
^^^^
Also other reasons in which I replied to someone else. (reaper)
I would like to know how you came to this conclusion as well. I don't believe you are stalking our MC saves, MCEdit files, messages or other items concerning SkyBlock. Just me though. (you can ask reaper what I told him. idc)
You're allowed (and suggested) to post pictures of your SB map on here already (not downloads, just pics). So making that a challenge makes no sense.
java.lang.ArrayIndexOutOfBoundsException: -6
at java.util.ArrayList.elementData(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at mu.a(SourceFile:66)
at yn.b(InventoryPlayer.java:376)
at xb.a(EntityPlayer.java:674)
at uh.a(SourceFile:258)
at ms.e(SourceFile:890)
at vq.a(SourceFile:238)
at net.minecraft.client.Minecraft.a(SourceFile:1832)
at net.minecraft.client.Minecraft.a(SourceFile:1772)
at net.minecraft.client.Minecraft.a(SourceFile:1660)
at md.c(SourceFile:162)
at md.a(SourceFile:119)
at ug.a(SourceFile:72)
at ug.f(SourceFile:120)
at ug.i(SourceFile:108)
at net.minecraft.client.Minecraft.k(SourceFile:1367)
at n.k(n.java:33)
at net.minecraft.client.Minecraft.x(SourceFile:709)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
setupTexture: "/item/chest.png", id: 37
setupTexture: "/CustomizableInventory/littleChest.png", id: 38
java.lang.ArrayIndexOutOfBoundsException: 4
at yn.f_(InventoryPlayer.java:424)
at wz.b(SourceFile:47)
at ft.a(ft.java:161)
at ft.a(ft.java:53)
at kz.b(EntityRenderer.java:986)
at ZER.b(ZER.java:14)
at net.minecraft.client.Minecraft.x(SourceFile:742)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
Stopping!
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException: component
argument pData
at sun.java2d.windows.GDIWindowSurfaceData.initOps(Native Method)
at sun.java2d.windows.GDIWindowSurfaceData.<init>(Unknown Source)
at sun.java2d.windows.GDIWindowSurfaceData.createData(Unknown Source)
at sun.java2d.d3d.D3DScreenUpdateManager.getGdiSurface(Unknown Source)
at sun.java2d.d3d.D3DScreenUpdateManager.createGraphics(Unknown Source)
at sun.awt.windows.WComponentPeer.getGraphics(Unknown Source)
at java.awt.Component.getGraphics(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
SoundSystem shutting down... at java.awt.EventDispatchThread.pumpEvents(Unkno
wn Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Author: Paul Lamb, www.paulscode.com
Tested the game with my regular saves and I can open chests with no crash. So the problem is this map. Was this reported?
Using MC Edit to correct this and it lists 2 unknown items: 360 and 361. What are they supposed to be? Also, are there any other chests in the map?
NVM, found out: melon and pumpkin seed. Still crashes when I open a chest.
FIXED: Used MC Edit to delete the chests and put the chests and contents back in-game using TMI. Also, fixed the Nether portion.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
Haha anytime iiTzWho :tongue.gif:
#1 The Entire Area.
#2 Waterfall.
#3 House, Fountain and Melon Farm.
#4 Inside House.
#5 Mob Spawner. (I'm NOT going in there right now! D:)
Yes. Check the FAQ.
Oh, thank you. ...I feel like a noob now.
No prob's. Have fun with SB. :smile.gif:
Too bad nobody drops redstone. I want pistons so bad.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
I'm no longer active here since no one else seems to be.
Yup. Sure isn't helping.
^^^^
Also other reasons in which I replied to someone else. (reaper)
I would like to know how you came to this conclusion as well. I don't believe you are stalking our MC saves, MCEdit files, messages or other items concerning SkyBlock. Just me though. (you can ask reaper what I told him. idc)
The 2nd water source is in the Nether.
I'm no longer active here since no one else seems to be.