Want to help the next map release faster? Help build it! See this thread for details.
The Forgotten Lands A [CTM] map series by Cranica
Find yourself a bit directionless in standard Minecraft? Looking for a challenge? Want amazing environments to build your next creation? Welcome to the Forgotten Lands, a Complete-the-Monument map series centered around two goals: first, being a difficult challenge map that will test your reflexes, combat ability, patience, and knowledge of Minecraft's mechanics; but also to provide the resources and the vistas to build amazing structures without losing Minecraft's signature earn-your-house style.
Complete-the-Monument is a map style centered around collecting wool colors (and a few other blocks) from hidden locations throughout the map to complete a Monument of some sort. The Monuments vary by map, and the wool can vary dramatically in how difficult it is to get: one might just require looking in the right corner, while another requires fighting through endless legions of monsters. All of my maps are designed (i.e., they don't rely on Minecraft's map generation at all) although obviously not built by hand (the Skies alone have millions of solid blocks). Expect to spend between 5 and 20 hours completing a map, depending on the particular map and your abilities.
At the moment, I have two maps available: the Forgotten Depths, an underground series of caverns, and the Forgotten Skies, a land of floating islands and endless falls to your death. The Skies follow on from the Depths, but if you're new to the series or to CTM maps, I'd suggest playing the Skies first.
[video][/video]
About
Designed for Patch Beta 1.9
Venture across the Forgotten Skies, holy lands in the air long lost to man where the sun once shone eternal. Journey through Mirage Lake, where all is not as it appears; climb the treacherous slopes of Mt. Deception, where the smallest error can send you plummeting to your death. Explore the fifteen unique subzones in a spectacular aerial setting, fight back the darkness, and recover the pieces of the Altar of the Skies to win. Don't expect a short trip: the Skies are vast, and the darkness will not yield easily.
The Forgotten Skies is the second map in the Forgotten Lands series, designed to work with patch Beta 1.9. The story follows on from the Forgotten Depths a little, but it's not necessary to play the Depths in order to play the Skies. As with the Depths, each subzone contains one of the wool colors you'll need to complete the Altar of the Skies, but in general the Skies' subzones are a good deal larger and alternate between terrain-based and combat-based challenges. Difficulty-wise, the Skies start out easier than the Depths, and you'll get renewable resources much sooner, but the last few zones are designed to be pure distilled hell. The Skies also contain ten optional challenges, if you really hate yourself.
No one else stands against the darkness. Will you become the last champion of the Skies?
Downloads
If you enjoy my maps, I'd appreciate it if you'd either donate or use the ad-supported link, but if you'd prefer not to, you can find straight links below.
About WARNING: This map was created for beta patch 1.7, and changes made after then break quite a lot of this map's mechanics.
Descend into the Forgotten Depths, a series of caverns deep below the earth where light has never touched. Explore the otherworldly Crystal Forest, filled with glowing trees twisted by the magnetism of surrounding Redstone; the twisted Labyrinth, where confusing friend and foe will cost you dearly; the blazing depths of Calderon, where a single misstep will leave nothing but cinders in your place. Fight through fourteen unique subzones, connected by color-coded Hub areas, in your quest to purge the Depths of evil and complete the Champion's Hall.
The Forgotten Depths is a moderate-difficulty, branching design Complete the Monument [CTM] genre map. Scattered throughout the map, collect each of the sixteen wool colors and four special blocks to fill the slots of the Champion's Hall. Each subzone hides one of the colors you'll need to complete your Hall, so victory will require exploration of every corner of the Depths. On your way, you'll encounter cunning traps, dangerous terrain, and the hordes of creatures that call the Depths their home.
While the Champion's Hall is the primary goal of the map, I've made an effort to give the Depths a wide array of areas, with a number of scenic locations to build a home. While resources are initially in short supply, once you acquire a particular resource, you should have enough to fuel whatever creative projects you might have in mind. The idea is not to break the Minecraft experience entirely, but to take the same game and make it more challenging, more atmospheric, and less of a hassle while still providing the Lego-with-a-sense-of-accomplishment feel that makes Minecraft fun in the first place.
See you below...
Downloads
If you enjoy the map, please consider donating: even as little as $5 would be awesome. It's not required, and I can't even promise it will influence whether/how quickly I make more maps, but it's appreciated nevertheless. Mediafire Forgotten Depths - Full download, including a large royalty-free soundtrack [157MB] Forgotten Depths - Map only (no soundtrack) [3MB]
The first episode of PhobicBus' LP, wherein he takes a few videos to realize what kind of map this is :cool.gif: :
MCrew's co-op LP, wherein they learn the value of not losing your sticks.
Signature Banner
If you enjoy the map, you can link back and support it from your signature by copying the following code above each banner into your signature (second banner courtesy of cirby88)
So, what have we learned today? This guy's a douche.
- On the Forgotten Depths, GetOverTheGames, 19:50 in
I just had a near-death experience, in Minecraft. See what this map's done to me?
- On the Forgotten Depths, MCrew, in
Installation
Download and extract one of the .zip files above, and copy the "Forgotten Depths (Map)" folder to <whatever your Minecraft directory is>\saves\ - if you're on windows, your directory is probably C:\Users\<Your Username>\AppData\Roaming\.minecraft\
Music can be played in your media player of choice.
Licence
You may use and modify the map for your own private use. You may not redistribute the map, modified or not, without my consent. Recordings (e.g., Let's Plays) are fine. Do not link to my map via ad.fly or any similar service, please.
Looks completely awesome. Now downloading.
(BTW, I suggest that any soundtrack you include be A LOT SMALLER. Having about 300MB extra isn't exactly nice. )
Good luck with your maps map!
(Sorry, I thought you had a series like me. Mind you, by the screenshots you've got, I'd definitely consider making another map.)
Looks completely awesome. Now downloading.
(BTW, I suggest that any soundtrack you include be A LOT SMALLER. Having about 300MB extra isn't exactly nice. )
Good luck with your maps map!
(Sorry, I thought you had a series like me. Mind you, by the screenshots you've got, I'd definitely consider making another map.)
Meh, I figure people either want a good, detailed soundtrack or none at all. It's got at least one, usually two tracks themed to each subzone.
I do plan to make more maps in the future, this is my first release (and to be honest, I'd have liked to work on it a bit more, but with 1.8 around the corner it didn't make sense to wait when I'm likely going to make an entirely new map around some of the 1.8 mechanics anyway)
Also, I deliberately didn't SS my favorite areas :biggrin.gif:
Wow, this actually looks proessionally made. I'm a huge fan of the Superhostile series and am always looking for (good) CTM maps. So far, most of the CTM maps I've found either haven't been hard enough or wasn't mapped out well. I suppose this is a kind of Kaizo Caverns map, with a bit more imagination added. I liked that map a lot, except the lack of variety, which you seemed to get spot on.
man im playing this map and its the best map i played on so far i got to the first hub between the glowsonte trees and the cave with the coal(nom nom nom =)) now i need to get the trees.
GREAT MAP! plz make another one.
man im playing this map and its the best map i played on so far i got to the first hub between the glowsonte trees and the cave with the coal(nom nom nom =)) now i need to get the trees.
GREAT MAP! plz make another one.
Heh, you dug all the way down into Calderon before grabbing the trees? Glad to hear you like it.
Heh, you dug all the way down into Calderon before grabbing the trees? Glad to hear you like it.
dont click it if you dont have the trees
yea i wanted to see wat is down there and where the tree was there was a lot of monsters so i build bridge to the other side but i dont know how to get down from there
found the tree trap i died and lost all my stuff =(. few good luck that i have spare stone sword and pickaxe and my iron sword *hehe good luck monsters*
looks OKAY... Vechs super hostile i have dowloaded, tried and enjoyed it very much. this doesnt compare much to it but is a 6-10 on a scale :smile.gif:
Want to help the next map release faster? Help build it! See this thread for details.
The Forgotten Lands
A [CTM] map series by Cranica
Find yourself a bit directionless in standard Minecraft? Looking for a challenge? Want amazing environments to build your next creation? Welcome to the Forgotten Lands, a Complete-the-Monument map series centered around two goals: first, being a difficult challenge map that will test your reflexes, combat ability, patience, and knowledge of Minecraft's mechanics; but also to provide the resources and the vistas to build amazing structures without losing Minecraft's signature earn-your-house style.
Complete-the-Monument is a map style centered around collecting wool colors (and a few other blocks) from hidden locations throughout the map to complete a Monument of some sort. The Monuments vary by map, and the wool can vary dramatically in how difficult it is to get: one might just require looking in the right corner, while another requires fighting through endless legions of monsters. All of my maps are designed (i.e., they don't rely on Minecraft's map generation at all) although obviously not built by hand (the Skies alone have millions of solid blocks). Expect to spend between 5 and 20 hours completing a map, depending on the particular map and your abilities.
At the moment, I have two maps available: the Forgotten Depths, an underground series of caverns, and the Forgotten Skies, a land of floating islands and endless falls to your death. The Skies follow on from the Depths, but if you're new to the series or to CTM maps, I'd suggest playing the Skies first.
[video][/video]
About
Designed for Patch Beta 1.9
Venture across the Forgotten Skies, holy lands in the air long lost to man where the sun once shone eternal. Journey through Mirage Lake, where all is not as it appears; climb the treacherous slopes of Mt. Deception, where the smallest error can send you plummeting to your death. Explore the fifteen unique subzones in a spectacular aerial setting, fight back the darkness, and recover the pieces of the Altar of the Skies to win. Don't expect a short trip: the Skies are vast, and the darkness will not yield easily.
The Forgotten Skies is the second map in the Forgotten Lands series, designed to work with patch Beta 1.9. The story follows on from the Forgotten Depths a little, but it's not necessary to play the Depths in order to play the Skies. As with the Depths, each subzone contains one of the wool colors you'll need to complete the Altar of the Skies, but in general the Skies' subzones are a good deal larger and alternate between terrain-based and combat-based challenges. Difficulty-wise, the Skies start out easier than the Depths, and you'll get renewable resources much sooner, but the last few zones are designed to be pure distilled hell. The Skies also contain ten optional challenges, if you really hate yourself.
No one else stands against the darkness. Will you become the last champion of the Skies?
Downloads
If you enjoy my maps, I'd appreciate it if you'd either donate or use the ad-supported link, but if you'd prefer not to, you can find straight links below.
Ad Supported - Ad.fly & Filefactory
Forgotten Skies - Full Download, including soundtrack
Map only - no soundtrack.
Mediafire
Forgotten Skies - Full download, including a large royalty-free soundtrack [167MB]
Forgotten Skies - Map only (no soundtrack) [13MB]
Screenshots
Videos
Crontab's excellent LP:
[video][/video]
Signature Banner
If you enjoy the map, you can link back and support it from your signature by copying the following code above into your signature.
About
WARNING: This map was created for beta patch 1.7, and changes made after then break quite a lot of this map's mechanics.
Descend into the Forgotten Depths, a series of caverns deep below the earth where light has never touched. Explore the otherworldly Crystal Forest, filled with glowing trees twisted by the magnetism of surrounding Redstone; the twisted Labyrinth, where confusing friend and foe will cost you dearly; the blazing depths of Calderon, where a single misstep will leave nothing but cinders in your place. Fight through fourteen unique subzones, connected by color-coded Hub areas, in your quest to purge the Depths of evil and complete the Champion's Hall.
The Forgotten Depths is a moderate-difficulty, branching design Complete the Monument [CTM] genre map. Scattered throughout the map, collect each of the sixteen wool colors and four special blocks to fill the slots of the Champion's Hall. Each subzone hides one of the colors you'll need to complete your Hall, so victory will require exploration of every corner of the Depths. On your way, you'll encounter cunning traps, dangerous terrain, and the hordes of creatures that call the Depths their home.
While the Champion's Hall is the primary goal of the map, I've made an effort to give the Depths a wide array of areas, with a number of scenic locations to build a home. While resources are initially in short supply, once you acquire a particular resource, you should have enough to fuel whatever creative projects you might have in mind. The idea is not to break the Minecraft experience entirely, but to take the same game and make it more challenging, more atmospheric, and less of a hassle while still providing the Lego-with-a-sense-of-accomplishment feel that makes Minecraft fun in the first place.
See you below...
Downloads
If you enjoy the map, please consider donating: even as little as $5 would be awesome. It's not required, and I can't even promise it will influence whether/how quickly I make more maps, but it's appreciated nevertheless.
Mediafire
Forgotten Depths - Full download, including a large royalty-free soundtrack [157MB]
Forgotten Depths - Map only (no soundtrack) [3MB]
Megaupload
Forgotten Depths - Full Download, including a large (royalty-free) soundtrack [331 MB]
Forgotten Depths - Map only (no music) [3MB]
Screenshots
Videos
The first episode of PhobicBus' LP, wherein he takes a few videos to realize what kind of map this is :cool.gif: :
MCrew's co-op LP, wherein they learn the value of not losing your sticks.
Signature Banner
If you enjoy the map, you can link back and support it from your signature by copying the following code above each banner into your signature (second banner courtesy of cirby88)
Quotes
- Crontab9
- On the Forgotten Depths, GetOverTheGames, 19:50 in
- On the Forgotten Depths, MCrew, in
Installation
Download and extract one of the .zip files above, and copy the "Forgotten Depths (Map)" folder to <whatever your Minecraft directory is>\saves\ - if you're on windows, your directory is probably C:\Users\<Your Username>\AppData\Roaming\.minecraft\
Music can be played in your media player of choice.
Licence
You may use and modify the map for your own private use. You may not redistribute the map, modified or not, without my consent. Recordings (e.g., Let's Plays) are fine. Do not link to my map via ad.fly or any similar service, please.
Links
CTM Map compilation thread
Vech's Super Hostile series (like you don't already know about these :tongue.gif:)
" target="" data-ensure-absolute>Zap's Elemental Survival series (WIP)
(if you're a mapmaker and would like to exchange links, send me a PM)
(BTW, I suggest that any soundtrack you include be A LOT SMALLER. Having about 300MB extra isn't exactly nice.
Good luck with your
mapsmap!(Sorry, I thought you had a series like me. Mind you, by the screenshots you've got, I'd definitely consider making another map.)
Meh, I figure people either want a good, detailed soundtrack or none at all. It's got at least one, usually two tracks themed to each subzone.
I do plan to make more maps in the future, this is my first release (and to be honest, I'd have liked to work on it a bit more, but with 1.8 around the corner it didn't make sense to wait when I'm likely going to make an entirely new map around some of the 1.8 mechanics anyway)
Also, I deliberately didn't SS my favorite areas :biggrin.gif:
Edit: Just got to the first Hub. Hve the other 3 paths blocked off with gravel. I am scared. What evils are you
hiding?
Me? Hide evils? Perish the thought.
GREAT MAP! plz make another one.
banner by me
Heh, you dug all the way down into Calderon before grabbing the trees? Glad to hear you like it.
how do i do spoiler i dont want to ruin to others how you get stuff
banner by me
gives:
dont click it if you dont have the trees
banner by me
What doesn't? That's not overly helpful :dry.gif:
banner by me
:smile.gif: