The Meaning of Life, the Universe, and Everything.
Join Date:
3/23/2011
Posts:
49
Minecraft:
1StupidRat
Member Details
NEWS : Enjoy a game of Fortress Wars with you friends! Fortress Wars, FW2 Pirate Wars, FW3 Skywars, and FW4 Tunnel Rats are now available to the public! May your adventures be ever great.
Hello everybody! My name is Brendan and I really have enjoyed playing through a series of maps made by Vech's. They are known as the super hostile series and are beginning to get very popular. I decided I had some good ideas for making maps and began to make some myself.
These maps have a very specific goal system in which you gather collered wool and bring it to the trophy room. The trophy room is normally easy to access but sometimes may be hidden well. To beat each map you must bring back a single piece of wool from chests that are either hidden or in dungeons. You must also collect the resources, diamond, gold, iron, and Lapis Lazuli and form a block with each of them. Here is and example of a trophy room.
Standard Rules:
1. Complete the Trophy room to win
2. Never use mods.
3. No use of dyes for wool.
4. You can craft the metal blocks
5. No leaving the Map boundaries.
6. Please refrain from using tacos and pink fluffy bunnies, or you might let the Vech's in!
Map # 01 Tundra Terror Current Version : 1.0 Difficulty : 5/10 (Not to hard or easy) Size : Large Style : Open World
Brr, it sure is frozen in this wasteland... Is there any chance of warmth out here? In this map you must start small with little to no resources, however as the map progresses you get more and more of them until you are finally ready to beat it.
Includes :
Final Boss
Many Unique and Intricate Dungeons
Custom Loot
Map #02 The Amazing Box of Mobs! Current Version: 1.2 Difficulty: 2/10 (Average) Size: Super small Style: Open World
Warning! This Map is outdated and is scheduled for a remake sometime in the future! Do not expect anything good out of playing it!
KINDLY DO NOT PLAY!
The first map I ever created, and it's by far my worst. However, if you're a fan of the nostalgia, feel free to play it! This map is scheduled for a major remake. I'll be recreating the entire landscape with the help of "HM Guild" members as well as adding a large amount of custom loot and monsters to the world.
In this map you are given all of the needed resources to go take on that giant scary obsidian box! Arrows are very rare, so save them for when you go to hell. The map consists of 7 dungeons, and all the other wool pieces are hidden. The dungeons are very challenging, and somewhat small.
Updates:
1.1 - Fixed a bug with the red dungeon
1.2 - Added red wool to the trophy room. (Facepalm)
Scour the desert for wool or go into the nether and take on 4 challenging dungeons! Its a world of adventure!
Map #03 Skylord Current Version : 0.9 Difficulty : 9/10 (Romhack Hard) Size : Large Style : Linear, branching
Images :
This map is designed to kill you. A lot. You start off in a dormant volcano, eager to begin your quest for dyed cloth and metals. Starting with very low resources and being full of TNT traps, this will be one of the hardest maps I can design.
Thanks for waiting, however the map isn't 100% done, here's the link!
Link - http://adf.ly/R2zdW
Map #04 - The Difficile Depths Current Version : 1.0 Difficulty : 5/10 (Normal) Size : Average Style : Linear, branching
Images :
This map was designed with the back story of monsters overrunning a spelunking expedition of the archmages. Your goal is to recollect their wool pieces so that the mines can continue!
Map #05 - The Abyss of the Gods Current Version : 1.5 Difficulty : 8/10 (Unfair) Size : Large Scale Style : Linear, branching
Updated Version : 1.5 : Fixed the final area so that it is now beatable. Anyone who beat it is a god.
The first of my maps that has purely original mobs and boss fights! PLAY IN VERSION 1.5.2 AND NO SOONER/LATER, other wise the bosses won't work!
Images :
This map features bosses which hold the wool that you are searching for! Enter each of their realms and tackle the challenge of the gods! Can you defeat the Silver King, The Lurker, ProL33tSnIP4RXX, and many more?
Fortress Wars Map Type : Schematic/Pvp Arena Map Version : 1.5
Players : 2 - 14
Fortress Wars is an experimental map modeled off of my minecraft series with 101Koopas_in_a_boxx on youtube where we played a game of capture the endstone. This game grew into its own thing eventually, and we played a version of it on our server the HM Guild. This is the downloadable of said map, and is the same as before we decimated it on the server.
The Rules are quite simple. It is basically capture the flag with an endstone replacing the flag. Players get one hour to create a fortress and are then allowed to cross the wall in the middle and attempt to steal the enemies endstone. I have a video explaining the rules on my channel, however you can use the map just for fun. This version is setup on the old guild map, however you may create a schematic with the flags and floating base anywhere you wish.
Fortress Wars 2 : Pirate Wars Map Type : PVP Map Map Version : 1.3
Players : 6 - 20
***This map is still experimental!!! Play for fun only!!
Fortress Wars 2 : Pirate Wars takes the best aspects of Fortress Wars and combines them into one radical scenario. Instead of two sides, there are now three warring pirate factions struggling for control over the map! Each team gets a choice between six exciting pirate-themed classes and battle it out with your friends for control of the seven seas! The game functions in a marriage between standard capture the flag objectives and a king of the hill battle royale. Enjoy mixing base defense strategy with battle expertise and bow marksmanship!
Having issues with Command Blocks spamming chat?
Input this command :
/gamerule commandBlockOutput false
*Note: This map is best played in a multiplayer server with at least 6 people (2 per team). Rules are merely a suggestion, however they make the game a lot more fun to play! If you wish to have infinite chests, the world is setup so that that should work using this plugin - > http://dev.bukkit.org/bukkit-plugins/item-chests/
Fortress Wars 3: Skywars Map Type : PVP Map Map Version : 1.0
Players : 2 - 20
***This map is still experimental!!! Play for fun only!!
The Third Map in the fortress wars saga, and my personal favorite so far! Betwixt an abyss of floating Greek architecture, you are challenged with facing off your eternal opponent. Choose from 8 well crafted classes and Spend an hour building the greatest defenses you could ever imagine! Then, embark across the digital void to steal the wool that is so closely guarded by your opponents. Steal the wool, and victory is yours, but can you manage to get past their defense? Enjoy the third installment of Fortress Wars!
This map features a CUSTOM CLASS SYSTEM!
Combine 1 offensive element, 1 defensive element, and 1 miscellaneous element to strategically form the most effective team you can create!
Watch this Video to learn how to play! :
This map is best played on a server with a bunch of friends! The guild also does events on the map from time to time, so check in with us if you'd like to be invited!
Having issues with Command Blocks spamming chat?
Input this command :
/gamerule commandBlockOutput false
*Note: This map is best played in a multiplayer server with at least 4 people (2 per team). Rules are merely a suggestion, however they make the game a lot more fun to play! If you wish to have infinite chests, the world is setup so that that should work using this plugin - > http://dev.bukkit.org/bukkit-plugins/item-chests/
Betwixt an empty void, two warring factions take it out on one another in this game of Fortress Wars! The never-losing Red Team has transformed into the almighty Team Fire, a consuming aberration bent on controlling and consuming the world! To oppose them stands the noble monarchy of Team Ice. Standing firm to control the hooligans of fire, these cold hearted heroes stay steadfast in their beliefs.
The Battle this time takes place on a mirrored plane of caves, stone, monsters, void, and, of course, treasure! With no setup time to use to your advantage, this game is bound to get hectic! Utilize tunnel warfare to its most effectiveness, and win in the latest and greatest installment of Fortress Wars!
Learn How to Play! :
Images:
Having issues with Command Blocks spamming chat?
Input this command :
/gamerule commandBlockOutput false
*Note:
This map is best played in a multiplayer server with at least 4 people
(2 per team). Rules are merely a suggestion, however they make the game a
lot more fun to play! If you wish to have infinite chests, the world is
setup so that that should work using this plugin - > http://dev.bukkit.org/bukkit-plugins/item-chests/
I've just played through your map and I found every wool/block except: Orange, Lime, Cyan, Blue, Brown and Black
And another thing that I noticed where that there is'nt a slot for the Red wool :sad.gif:
The map started out a bit easy with a finished house and fences, and you got minerals way to fast.
The Red wool dungeon was really nicely made but the most of the others was overkill or to easy, and not really fun.
Things you should think of:
-Make grass harder to get
-Try to find balance in your dungeons (not overkill)
-Not to randomly placed wool
Well, the wool wasn't exactly hard to find, and The dungeons were meant to be overkill. Did I really not put a red wool slot? Anyway it could definitely use improvement. The begining was supposed to start out easy, and the whole having a lot of minerals was on purpose. In the next map I'm working on you having to work for grass, wool being spread throuout the map, and the dungeons being better made. It really wasn't meant to be amazing, just something fun to play around with. (yes I was overkill with the spawners, but not as much as in vechs legendary! :mellow.gif: ) Thanks so much for the feedback!
Im waiting fot the third map, ROMHACK HARD? hell yeah!!! i love how harder the map, how better it is :tongue.gif: so im waiting and waiting :biggrin.gif:
It's coming. Just VERY slowly... Don't worry though, I've put a lot of work into the map!
The Meaning of Life, the Universe, and Everything.
Join Date:
3/23/2011
Posts:
49
Minecraft:
1StupidRat
Member Details
Well this place feels empty. It's been ages since I've had any feedback from y'all. I'd love to know what you think of the fifth map, it's by far the best thing I've made yet!
Well this place feels empty. It's been ages since I've had any feedback from y'all. I'd love to know what you think of the fifth map, it's by far the best thing I've made yet!
may try it! never seen this thread before but looks alright
The Meaning of Life, the Universe, and Everything.
Join Date:
3/23/2011
Posts:
49
Minecraft:
1StupidRat
Member Details
Most of them should be played on 1.5.2 because a recent bug in 1.6 and 1.7 broke my custom monster HP stats, so they cannot be played in that, however the most recent map I just completed about a month ago.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/23/2011
Posts:
49
Minecraft:
1StupidRat
Member Details
Working on the next map in the series! It's going to be completely underwater! Thanks for adding all these awesome new underwater things jeb, now to go see if I can stack skeli's onto a guardian...
Hey 1StupidRat, I was just wondering if you change or add a zip file on your maps because my rar. files aren't working and I want to play your maps. if you can thanks.
NEWS : Enjoy a game of Fortress Wars with you friends! Fortress Wars, FW2 Pirate Wars, FW3 Skywars, and FW4 Tunnel Rats are now available to the public! May your adventures be ever great.
Map #6 the Antiquated Realm is coming soon!!
A rework of map #2 is also in the works!!
Looking to play minecraft with me and the guild members? Sign up for the HM Guild version 4.0 on the website or contact me on my youtube channel! :
https://www.youtube.com/user/1StupidRatCreature
http://minecraft-hmguild.webs.com/
Hello everybody! My name is Brendan and I really have enjoyed playing through a series of maps made by Vech's. They are known as the super hostile series and are beginning to get very popular. I decided I had some good ideas for making maps and began to make some myself.
These maps have a very specific goal system in which you gather collered wool and bring it to the trophy room. The trophy room is normally easy to access but sometimes may be hidden well. To beat each map you must bring back a single piece of wool from chests that are either hidden or in dungeons. You must also collect the resources, diamond, gold, iron, and Lapis Lazuli and form a block with each of them. Here is and example of a trophy room.
Standard Rules:
1. Complete the Trophy room to win
2. Never use mods.
3. No use of dyes for wool.
4. You can craft the metal blocks
5. No leaving the Map boundaries.
6. Please refrain from using tacos and pink fluffy bunnies, or you might let the Vech's in!
Map # 01 Tundra Terror
Current Version : 1.0
Difficulty : 5/10 (Not to hard or easy)
Size : Large
Style : Open World
Brr, it sure is frozen in this wasteland... Is there any chance of warmth out here? In this map you must start small with little to no resources, however as the map progresses you get more and more of them until you are finally ready to beat it.
Includes :
Final Boss
Many Unique and Intricate Dungeons
Custom Loot
Download - http://adf.ly/R2zNB
Images :
Map #02 The Amazing Box of Mobs!
Current Version: 1.2
Difficulty: 2/10 (Average)
Size: Super small
Style: Open World
Warning! This Map is outdated and is scheduled for a remake sometime in the future! Do not expect anything good out of playing it!
KINDLY DO NOT PLAY!
The first map I ever created, and it's by far my worst. However, if you're a fan of the nostalgia, feel free to play it! This map is scheduled for a major remake. I'll be recreating the entire landscape with the help of "HM Guild" members as well as adding a large amount of custom loot and monsters to the world.
In this map you are given all of the needed resources to go take on that giant scary obsidian box! Arrows are very rare, so save them for when you go to hell. The map consists of 7 dungeons, and all the other wool pieces are hidden. The dungeons are very challenging, and somewhat small.
Updates:
1.1 - Fixed a bug with the red dungeon
1.2 - Added red wool to the trophy room. (Facepalm)
Scour the desert for wool or go into the nether and take on 4 challenging dungeons! Its a world of adventure!
Download Link - Waiting for a remake
Map #03 Skylord
Current Version : 0.9
Difficulty : 9/10 (Romhack Hard)
Size : Large
Style : Linear, branching
Images :
This map is designed to kill you. A lot. You start off in a dormant volcano, eager to begin your quest for dyed cloth and metals. Starting with very low resources and being full of TNT traps, this will be one of the hardest maps I can design.
Thanks for waiting, however the map isn't 100% done, here's the link!
Link - http://adf.ly/R2zdW
Map #04 - The Difficile Depths
Current Version : 1.0
Difficulty : 5/10 (Normal)
Size : Average
Style : Linear, branching
Images :
This map was designed with the back story of monsters overrunning a spelunking expedition of the archmages. Your goal is to recollect their wool pieces so that the mines can continue!
Link - http://adf.ly/R2zi
Map #05 - The Abyss of the Gods
Current Version : 1.5
Difficulty : 8/10 (Unfair)
Size : Large Scale
Style : Linear, branching
Updated Version : 1.5 : Fixed the final area so that it is now beatable. Anyone who beat it is a god.
The first of my maps that has purely original mobs and boss fights! PLAY IN VERSION 1.5.2 AND NO SOONER/LATER, other wise the bosses won't work!
Images :
This map features bosses which hold the wool that you are searching for! Enter each of their realms and tackle the challenge of the gods! Can you defeat the Silver King, The Lurker, ProL33tSnIP4RXX, and many more?
Link : http://adf.ly/eHlbr
~Extra Maps and Fun Things~
Fortress Wars
Map Type : Schematic/Pvp Arena
Map Version : 1.5
Players : 2 - 14
Fortress Wars is an experimental map modeled off of my minecraft series with 101Koopas_in_a_boxx on youtube where we played a game of capture the endstone. This game grew into its own thing eventually, and we played a version of it on our server the HM Guild. This is the downloadable of said map, and is the same as before we decimated it on the server.
The Rules are quite simple. It is basically capture the flag with an endstone replacing the flag. Players get one hour to create a fortress and are then allowed to cross the wall in the middle and attempt to steal the enemies endstone. I have a video explaining the rules on my channel, however you can use the map just for fun. This version is setup on the old guild map, however you may create a schematic with the flags and floating base anywhere you wish.
Enjoy!
Download - http://www.mediafire.com/download/dc1g29863cynup9/FortressWars.zip
Fortress Wars 2 : Pirate Wars
Map Type : PVP Map
Map Version : 1.3
Players : 6 - 20
***This map is still experimental!!! Play for fun only!!
Fortress Wars 2 : Pirate Wars takes the best aspects of Fortress Wars and combines them into one radical scenario. Instead of two sides, there are now three warring pirate factions struggling for control over the map! Each team gets a choice between six exciting pirate-themed classes and battle it out with your friends for control of the seven seas! The game functions in a marriage between standard capture the flag objectives and a king of the hill battle royale. Enjoy mixing base defense strategy with battle expertise and bow marksmanship!
Having issues with Command Blocks spamming chat?
Input this command :
/gamerule commandBlockOutput false
*Note: This map is best played in a multiplayer server with at least 6 people (2 per team). Rules are merely a suggestion, however they make the game a lot more fun to play! If you wish to have infinite chests, the world is setup so that that should work using this plugin - > http://dev.bukkit.org/bukkit-plugins/item-chests/
This also works quite well - > http://dev.bukkit.org/bukkit-plugins/chestrestock/
Download Link - http://www.mediafire.com/download/5z9t8h6c46tah3f/FortressWars2PirateWars+%28Unzip+To+Play!%29.zip
Learn How to Play Pirate Wars!
Gameplay Rules :
Guild Game 1:
Guild Game 2:
Guild Game 3:
Fortress Wars 3: Skywars
Map Type : PVP Map
Map Version : 1.0
Players : 2 - 20
***This map is still experimental!!! Play for fun only!!
The Third Map in the fortress wars saga, and my personal favorite so far! Betwixt an abyss of floating Greek architecture, you are challenged with facing off your eternal opponent. Choose from 8 well crafted classes and Spend an hour building the greatest defenses you could ever imagine! Then, embark across the digital void to steal the wool that is so closely guarded by your opponents. Steal the wool, and victory is yours, but can you manage to get past their defense? Enjoy the third installment of Fortress Wars!
This map features a CUSTOM CLASS SYSTEM!
Combine 1 offensive element, 1 defensive element, and 1 miscellaneous element to strategically form the most effective team you can create!
Watch this Video to learn how to play! :
This map is best played on a server with a bunch of friends! The guild also does events on the map from time to time, so check in with us if you'd like to be invited!
Having issues with Command Blocks spamming chat?
Input this command :
/gamerule commandBlockOutput false
*Note: This map is best played in a multiplayer server with at least 4 people (2 per team). Rules are merely a suggestion, however they make the game a lot more fun to play! If you wish to have infinite chests, the world is setup so that that should work using this plugin - > http://dev.bukkit.org/bukkit-plugins/item-chests/
This also works quite well - > http://dev.bukkit.org/bukkit-plugins/chestrestock/
Download Link - http://www.mediafire.com/download/b888msqyr9orkda/Fortress3.zip
Fortress Wars 4 - Tunnel Rats
Game Type : PVP
Game Version : 1.3
Players : 6 - 30
Betwixt an empty void, two warring factions take it out on one another in this game of Fortress Wars! The never-losing Red Team has transformed into the almighty Team Fire, a consuming aberration bent on controlling and consuming the world! To oppose them stands the noble monarchy of Team Ice. Standing firm to control the hooligans of fire, these cold hearted heroes stay steadfast in their beliefs.
The Battle this time takes place on a mirrored plane of caves, stone, monsters, void, and, of course, treasure! With no setup time to use to your advantage, this game is bound to get hectic! Utilize tunnel warfare to its most effectiveness, and win in the latest and greatest installment of Fortress Wars!
Learn How to Play! :
Images:
Having issues with Command Blocks spamming chat?
Input this command :
/gamerule commandBlockOutput false
*Note:
This map is best played in a multiplayer server with at least 4 people
(2 per team). Rules are merely a suggestion, however they make the game a
lot more fun to play! If you wish to have infinite chests, the world is
setup so that that should work using this plugin - > http://dev.bukkit.org/bukkit-plugins/item-chests/
This also works quite well - > http://dev.bukkit.org/bukkit-plugins/chestrestock/
Version 3.0 Download Link - http://www.mediafire.com/download/q15bm7owp3x0i80/Fortress+Wars+4+v3.0.zip
Old Download Link - http://www.mediafire.com/download/fbbp6tbk5bt8yoa/Fortress+Wars+4+v2.0.zip
Download Landmarks :
10 - X
50 - X
100 - X
300 - X
550 - X
750 - X
1000 - X
1500 -
3000 -
8000 -
10,000 -
100,000 -
1,000,000 -
Contact me @ http://www.youtube.c...upidRatCreature
Well, the wool wasn't exactly hard to find, and The dungeons were meant to be overkill. Did I really not put a red wool slot? Anyway it could definitely use improvement. The begining was supposed to start out easy, and the whole having a lot of minerals was on purpose. In the next map I'm working on you having to work for grass, wool being spread throuout the map, and the dungeons being better made. It really wasn't meant to be amazing, just something fun to play around with. (yes I was overkill with the spawners, but not as much as in vechs legendary! :mellow.gif: ) Thanks so much for the feedback!
Great! Send me a link, I'd love to see it! If it's good enough, I'll post it on this forum, no guarantees though.
It's coming. Just VERY slowly... Don't worry though, I've put a lot of work into the map!
The map has been released! Enjoy! Its not my best work, #04 will be the best I can make!
I really liked "The difficile depths" , thank you for this creation.
But i hav'nt found where the orange wool was
Could anyone tell me where is it ? (spoiler)
Thx.
The orange wool can be found in Depths bridge on the right, That's all I'll say
Thanks for the feedback, I'm glad people are still playing these!
No idea, works fine for me!
It was well hidden
I played the map again, thank you very much.
Yes, however this is a very good map, easy (ideal to debut in ctm) but very fun to play.
may try it! never seen this thread before but looks alright