I am currently working on a massive puzzle map on minecraft, based off of about fifty maps from this forum, and some more of my own. The story goes as your task force was killed trying to take a prison to rescue three prisoners (628, 629, and 630) Your group was killed, and you became prisoner 627, while 629 and 630 were excecuted. The warden has decided that if you collect enough slime balls by the end of all the challenges, then you will be freed (there will be multiple endings.) Play this map on easy or above unless told to put it on peaceful. The map will feature landmines, jumping, a closing tunnel of pistons (I got the idea from Captainsparklez on YouTube), multiple combat rooms. And my masterpiece, the closing maze which allows you under one minute to beat before the ceiling crushes you! This is a bumped topic, but has been updated with new information, and no one even saw my first topic, it went right to the fifth page. Here is the link to the trailer, it would be easier than linking all the pictures again. I am currently working on a texture pack as well, and I would appreciate ideas for the map and texture pack. Water elevators have been replaced by ladders, There may be some design flaws that allow you to escape. Don't take advantage of them, let me know if you find one.
Pictures are of V2 through V6.
V1, July 10, 2011: Released map, mostly bedrock and very buggy. V2, July 24, 2011: What I consider the first "Real Version" added closing hallway and maze, additional fixes, note that this is when the challenges are all set in place, the rest is refinement. V3, October 13, 2011: Massive remodeling, change bedrock to iron, ending added, zip file download option. V4, November 20, 2011: Added to story, hid redstone, and kind of blew up some rooms to add interesting features. V5, December 28 or 29, 2011(Uploaded around midnight): Random Fixes. V6, January 13, 2012: Maze fixes and detours. Also neatened up first post. January 21, 2011-added copyright and poll to topic.
V7, January 21, 2012: fixes, and adds prison cells to make it seem more "prisony," put starting signs on the wall. V8, March 6, 2012: Released Anvil format file February 19, 2012: Released a sequel. March 21st, 2012: Released Ultimate Collection
The Facility by 96nazizombies is licensed under a Creative Commons Attribution-NoDerivs 3.0 Unported License.
Based on a work at www.minecraftforum.net.
Permissions beyond the scope of this license may be available at my email [email protected]
Basically, you may use this in a Let's Play as long as you credit me in the description, same goes for blowing it up on Youtube, which I would personally enjoy, preferably after you complete the map. Remember, I'm very easygoing and you will probably just have to ask to commercially use the map. Thank you for reading this.
I'm amazed that this map has already been pushed down to the second page within seconds of it being posted. At least someone reply, the first two people to request will get the map in progress :wink.gif:
Rollback Post to RevisionRollBack
And who are you, the proud lord said, that I must bow so low?
Only a cat of a different coat, that's all the truth I know.
In a coat of gold or a coat of red, a lion still has claws,
And mine are long and sharp, my lord, as long and sharp as yours.
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall, and not a soul to hear.
Google a picture uploading website, like imgur, photobucket, imageshack, tinypic
Find the screenshots folder for minecraft (for me on Windows XP it is: C:\Documents and Settings\User\Application Data\.minecraft\screenshots), or you can just go to run then to %appdata% and .minecraft should be there
Either press upload and choose that image or on like imgur for example, you can drag and drop the screenshot onto the website and it'll upload, then copy and paste the direct link
*New information* Here is a link to the unfinished map, with the newly added piston section, including a closing hallway, timed jumping, door jumping, and my legendary closing maze, which gives you one minute to beat before it crushes you!