Summary:
This is a VERY short puzzle map designed to test your thinking and reasoning skills. I thought about making a map after playing the EscapeCraft series and several other puzzle/adventure maps. Please note that this is the very first version of this series (if it becomes a series - let me know if you want a sequel!) and is my first time making a map. InvEdit was the only tool used to make this map.
No destroying blocks except for clay or if you are the one who placed them or if you are instructed to destroy a block.
In addition to the above rule, you may set fire to certain things if you have a flint and steel.
No cheating of any kind!
You may loot from chests or other holders.
RE-ADDED: Ignore Bridge Builder 2's "No placing blocks" rule. (Will fix in 1.3 if I feel like it.)
Collect gold items for points! Scoring System:
One (1) point per gold ingot, or golden apple. For 1.0 and 1.1 only: YOU MAY NOT USE THE GOLD BLOCKS TO TURN THEM INTO INGOTS!
One (1) point per golden tool, sword, and armor piece.
+5 points for the entire golden tool set.
+5 points for the entire armory (armor set + sword).
+10 points for finding the secret ending! (balanced due to the fact that there is more treasure to find in 1.1!)
For the bonuses, provide screenshots (i.e. for the armory bonus show your character wearing the armor!). High Scores:
(v1.2):
1. bwansy, drahn09, TehKevMaster (108 points) (Perfect score!)
2. ??? (--- points)
3. ??? (--- points)v1.1 and v1.0 high scores have been removed from this post.
(Methinks this map is too easy...)
(The Submachine series is entirely Mateusz Skutnik's work. This series is simply a tribute to the original Submachine games.)
Latest Poll Results:
--Do you want a second SubmachineCraft?
1st - 17 people voted "Yes, with an actual storyline!"
2nd - 5 people voted "Yes, with lots of puzzles!"
3rd - 0 people voted "No." YAY! Version History: (All times are PST)
v1.2: (3/12/11 12:22 P.M.)
--More treasure to be found! (sadly, there are less golden apples, but more gold ingots!)
--No more gold blocks (so you can't get more points by turning them into ingots
--Puzzle 7 fixed.
--Changes to the map have been made.
--Total Points Possible: 108
v1.1: (3/11/11 10:45 P.M.)
--Redistribution of treasure.
--Bonus for finding the secret ending decreased to +10.
--Added additional puzzles once you have found the secret ending. (Hopefully providing a slightly harder experience)
--Puzzle 7 is currently broken.
--Total Points Possible: 94
v1.0: (3/11/11 5:15 P.M.)
--Initial release (possibly bugged, glitched, missing items, etc.)
--Total Possible Points: 80 (with bonuses)
I think 69 was my point total. You might want to re-count.
Its was alright, but, I kinda wanted more puzzles. But
Actually, you got a perfect score of 76... Lemme update the high scores....and make it a little harder to find stuff....and add more puzzles :smile.gif:
Thanks for the comments, JoshMaster!
EDIT: Oh wait...I didn't count the armor as items...you have 80 points o.o
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My map "pack" (A few maps I decided to make since I had the time): ckbruin13's Maps
Epic for a first map, you could make it longer (that's what she said) and make the puzzles less easy by making the person drop the item he/she doesn't need or an item that can make puzzles really easy, like the water bucket, into a slot to open up a door (simple redstone mechanics there). Out of 10 diamonds (YAY), this would be
i completely failed and got the bad ending. fml and where did i make my mistake? BTW. if it was the first puzzle, then hell yeah thats where, i put together every aspect of that room, (i.e. Height, width, length, area, volume) none of the coordinates made any sense to me.
i completely failed and got the bad ending. fml and where did i make my mistake? BTW. if it was the first puzzle, then hell yeah thats where, i put together every aspect of that room, (i.e. Height, width, length, area, volume) none of the coordinates made any sense to me.
Fetish, not sure exactly what you're asking for, but from what I could tell from what you typed, you were stuck in the first room because you couldn't figure out what the x,y,z coordinates stood for. Press F3. You'll figure out the rest. And also, there's something else you can do with that flint and steel at the end....
Rollback Post to RevisionRollBack
My map "pack" (A few maps I decided to make since I had the time): ckbruin13's Maps
NEWS:
SubmachineCraft 1 Released! (Now renamed to Puzzler Dungeon 2) Thread here:
http://www.minecraft...f=1034&t=230760
Estimated Completion Time:
--10 minutes (v1.1 & v1.2)
--5 minutes (v1.0)
Summary:
This is a VERY short puzzle map designed to test your thinking and reasoning skills. I thought about making a map after playing the EscapeCraft series and several other puzzle/adventure maps. Please note that this is the very first version of this series (if it becomes a series - let me know if you want a sequel!) and is my first time making a map. InvEdit was the only tool used to make this map.
Download Link: (Note: the file will still say "Submachine" or something similar) 150+ Total DL's!!
Current Version:
v1.2: http://www.mediafire...cmy9k9de86nwruo
Previous Versions:
v1.1: http://www.mediafire...i1fk6eaa198810m
v1.0: http://www.mediafire...p4jzodq37apeh13
Rules:
(Mentioned in-game)
No destroying blocks except for clay or if you are the one who placed them or if you are instructed to destroy a block.
In addition to the above rule, you may set fire to certain things if you have a flint and steel.
No cheating of any kind!
You may loot from chests or other holders.
RE-ADDED: Ignore Bridge Builder 2's "No placing blocks" rule. (Will fix in 1.3 if I feel like it.)
Collect gold items for points!
Scoring System:
One (1) point per gold ingot, or golden apple.
For 1.0 and 1.1 only: YOU MAY NOT USE THE GOLD BLOCKS TO TURN THEM INTO INGOTS!
One (1) point per golden tool, sword, and armor piece.
+5 points for the entire golden tool set.
+5 points for the entire armory (armor set + sword).
+10 points for finding the secret ending! (balanced due to the fact that there is more treasure to find in 1.1!)
For the bonuses, provide screenshots (i.e. for the armory bonus show your character wearing the armor!).
High Scores:
(v1.2):
1. bwansy, drahn09, TehKevMaster (108 points) (Perfect score!)
2. ??? (--- points)
3. ??? (--- points)v1.1 and v1.0 high scores have been removed from this post.
(Methinks this map is too easy...)
Influences:
(In other words, hints!)
Escapecraft 2: http://www.minecraft...hp?f=35&t=83457
Submachine 3: The Loop: http://www.pastelpor...id=submachine_3
(The Submachine series is entirely Mateusz Skutnik's work. This series is simply a tribute to the original Submachine games.)
Latest Poll Results:
--Do you want a second SubmachineCraft?
1st - 17 people voted "Yes, with an actual storyline!"
2nd - 5 people voted "Yes, with lots of puzzles!"
3rd - 0 people voted "No." YAY!
Version History: (All times are PST)
v1.2: (3/12/11 12:22 P.M.)
--More treasure to be found! (sadly, there are less golden apples, but more gold ingots!)
--No more gold blocks (so you can't get more points by turning them into ingots
--Puzzle 7 fixed.
--Changes to the map have been made.
--Total Points Possible: 108
v1.1: (3/11/11 10:45 P.M.)
--Redistribution of treasure.
--Bonus for finding the secret ending decreased to +10.
--Added additional puzzles once you have found the secret ending. (Hopefully providing a slightly harder experience)
--Puzzle 7 is currently broken.
--Total Points Possible: 94
v1.0: (3/11/11 5:15 P.M.)
--Initial release (possibly bugged, glitched, missing items, etc.)
--Total Possible Points: 80 (with bonuses)
I think 69 was my point total. You might want to re-count.
Its was alright, but, I kinda wanted more puzzles. But
Actually, you got a perfect score of 76... Lemme update the high scores....and make it a little harder to find stuff....and add more puzzles :smile.gif:
Thanks for the comments, JoshMaster!
EDIT: Oh wait...I didn't count the armor as items...you have 80 points o.o
:biggrin.gif:
2700(+) S8-11 DK, Blizzard regional player.
Okay, Ruin has 82 points...
And Aritona has 93 points.
Thanks for comments guys!
Just played through this and realized I forgot to fix Puzzle 7. Will fix later.
EDIT: I've completed the puzzles. Here's my result:
Fetish, not sure exactly what you're asking for, but from what I could tell from what you typed, you were stuck in the first room because you couldn't figure out what the x,y,z coordinates stood for. Press F3. You'll figure out the rest. And also, there's something else you can do with that flint and steel at the end....
Your friend wouldn't happen to be 'TehJoshMaster', would it?
Anyway, high scores are updated with your and drahn's scores.
Btw, thanks soundwafflez for the 7/10 rating (I think that was seven diamonds)