1.12.2
Java
Forge
Multiplayer
Magic
Combat
NPCs
http://www.youtube.com/playlist?list=PL7C81A68C05F44CCE&feature=view_all
Sunburn Islands for Charity - Super Minecraft Adventure Season 2
http://www.youtube.com/playlist?list=PL3CF0C74AB0955946&feature=view_all
New videos every Wednesday and Saturday
With that many, I'm expecting a room with spawners for walls. No matter how big that cave is, it would have to be the whole map to have that many normally.
Oh, also, I haven't switched to easy yet. <3
http://www.youtube.com/user/halfpixel274
Death x death x pain
Minus actual details, do you think any areas of Inferno Mines will invoke the same "Holy ****!" that the Cavern of Sky did? Example: Zisteau - WOAH! Holy ****! Hooolllyyy ****! Treasure chest... WOW! Ohhhh my god! Oh my god, that is ****ing awesome! Wow... *laugh* I am kind of speechless.
Or is it just the Joe Hills "AwowhwowhwhwowowhwowhwnonononononoAHHHHHH!!!"
WHAT?!
Danger zone.
If you are having trouble with the map, I would recommend getting an enchantment table and brewing stand for some of the harder dungeons...
Anyways, I guess I'm gonna finish up SoFII, and then continue on to Kaizo. Until then, peace out girl scouts.
Any way to use techic pack on lethymer!
Most of the worlds problems are due to stupidity or ignorance.
Hopefully. Every time I go back and look at my old stuff, it just seems kinda small and lackluster. So I would like to think I am continually making progressively cooler-looking areas.
Well, you are. The new screenshot you showed us from Inferno Mines-- my mouth was literally hanging open. That's such an impressive and huge area, and it's going to look even awesomer with vines.
In one of those photos, I thought I saw a street with streetlamps at the bottom of the cavern in one picture. These Cavern Of The Sky-esque places are really awesome, so many things to explore.
I was able to get to the lime wool in helix spires armed with one piece of gravel and no armor. I was on easy difficulty, and I did not bring the wool back to the VM due to my low health, but I am pretty sure that you made that area a bit too easy.
Boomer Castle needed like 20 more ghast and blaze spawners. Frankly, I think Vechs is losing his touch. I didn't die anywhere close to the hundred times I thought I would trying to get past the first dungeon. ; )
I think his next map should be a 100x100x100 room of bedrock walls in complete darkness with all the walls completely full of spawners and you start with a stick as a weapon.
I'm sure you haven't seen the Red Wool Dungeon, or for the matter, the Black Wool dungeon.
Vechs, do you have version 3.2 handy at all? I would like to test how hard it is.
I was being sarcastic. I still haven't gotten the wool from Boomer yet. ; )
Sarcastic may not be the word here, more of a joke it seems, heh. I was wondering as well why you got past it so easy when I got creepered every corner.
The bottom bit seemed like sarcasm though
If you can't get the wool yet here...
Red and Black Wool will be suicide.
Actually, I'm completely blown away by his maps. I would love for him to do one based on some of my ideas. I have tried making my own but when I actually load the map up in creative mode I seem to lose all creativity and can't muster any motivation. I guess when it comes down to it I am not really as creative as I thought. When you have access to all the commands and world edit tools at your disposal and don't actually have to find the materials you need I can't seem to build anything.
Credit given where it's due. He should be doing this professionally and that's no lie. To keep the maps coming out as fast as he does with all the attention to detail and so many different and fresh ideas... I just don't see how he does it. As OCD as I am it would take me a year to design the map I would like to make.
>not sequentially just picking off everything
How do you count the amount of a certain block in an area?
Edit: Whenever i post, most of the time, it starts a new page, like a boss.