1.12.2
Java
Forge
Multiplayer
Magic
Combat
NPCs
i was in another dungeon fighting off blazes and when i retreat i fall into a hole
and a creeper that was in it blows me up
there goes 5+ hours of work
well i guess ill just have to try again
The map looks like fun, but I'm not even sure I'm going to start it over. The thought of starting from scratch and doing all that stuff over again makes me want to scream. Also, totally unfair, because I died of a lag spike. I had 5 hearts, and then when the massive lag spike was gone, I found that a blaze had killed me. RAWR, I'm seriously raging right now.
Ah well, what can one do?
Special thanks to Axl Rosie for the sig.
You'll take a long time to finish, super hostile # 17 might be out by then.
That's... very odd. Does the mod replace any co-existing blocks with the so-called Zectium Ore? I have no idea how it would be ending up in a chest...
WHAT?!
Danger zone.
I can think of two possibilities.
1: Your mod overrides some preexisting item IDs and those ore are actually supposed to be something else.
2: Vechs accidentally put an item ID that doesn't normally exist in his random items file.
I went to open the link for "Super Hostile #10", Spellbound Caves.
The Ad.Fly link redirected, and won't let me go to get the file without completing a survey.
I don't know what anyone else is getting but if it leads to a survey on purpose, then I'm afraid I'm going to cmpletley avoid Vech's maps, I'm afraid...
If the Survey is from something else, then let me know, so I can keep trying... Note that is best to PM me this information.
*Sees Enderman, Pulls out Blaze Rod, and charges*
That is an advertiser breaking the rules. It isn't something Vechs did.
You can report the advertiser to adfly somewhere.
I saw it after I closed my browser and re-opened it, sorry.
However I'm gettin an "invalid ID" message, which really kind of breaks my heart a little.
I've played a lot of maps, but I've yet to even try a "Super Hostile" map, and these looked promising, as they're from my favourite type "CTM"...
Is there a Mediafire download link for Spellboundcaves? or is there no way to get it?
*Sees Enderman, Pulls out Blaze Rod, and charges*
Well if that be the case then I'll have plenty of content to cover. But I hope to be able to move through it a bit quicker then that.
Special thanks to Axl Rosie for the sig.
I put up temporary mirrors for Spellbound and Lethamyr. Check the top of the thread.
(God I already want FIleSwap back, I miss their layout. The temp site is garbage and has all kinds of **** on the page.)
Thank you Vechs! ^^
DLing now
*was working on fiddling with texture packs atm anyway, but is getting it now, and will use with a pack I know.*
*Sees Enderman, Pulls out Blaze Rod, and charges*
Heh, I find it a bit funny that your favorite map type is CTM, and yet these maps are the originals that began the genre. I can tell you, others may try, but no other maps I've played yet have quite matched the style of these.
What gave you that idea Vechs?
Oh by the way... you might find this picture interesting.
Maybe Vechs used IDs that aren't used in vanilla to make the empty spaces in the chests, the game would remove any invalid items the instant they're loaded.