1.12.2
Java
Forge
Multiplayer
Magic
Combat
NPCs
Number one death reason: fell into void
Number two death reson: walked in a cobweb over a snow cloud
no other deaths. So it was easy, and my deaths were because I was tired and too lazy to make railings in places where I should have made them (like, yeah red mist beckons, but i only had like 5 stacks of cobble, which was just about enough)
Oh and one question: Is my english good, ok, bad or terrible?
*Cough* Fixed.
By the way, what would happen if we made a backup of Fallen Kingdom every time we got a wool? Would it be cheating? Would you set me on fire?
When I've made backups in the past, Its for that unlikely trap that I step into while running back to my base without paying attention. When I lose hours of work due to something stupid I did,then ill use the backup..Another example...Just recently walked into the lava on SOF. On my way back from a wool, no monsters around, just felt like taking a(n unintentional) swimm...lol... I dont use it for when vechs outsmarts me, or lays a clever trap in a room just waiting to explode.. I know he says that's STILL cheating, but there's times I would just stop playing a map because I don't want to go back an recollect 4 stacks of cobble that I spent the last hour collecting...
Fallen Kingdom is not supposed to have cheap traps like that. So I would say, dont bother with backups. If you die, its going to be your fault.
On a side note, I've been playing Nightmare Realms lately. Are you supposed to bridge everywhere?? I find that extremely tedious, and rather boring. I think there was one path off of the main starting island. Does everything connect if you follow it?? I have 5 wools, and they've been in no order whatsoever... Iron was one of the first things I found when bridging out. That's why I feel like Im doing it out of order....
Ah, once in spider citadel and once in the sewers.
It could have dungeons, ruins, a pyramid in Legendary's size, many deadly TNT corridors, traps, monster huts, and all stuff to make it become as hard as your upcoming falling sky.
What do you mean "falling sky?"
Its a wonderful schematic that Vechs made some time ago and is also in his SMP Adventure map . Same with the Temple of Green Ssssaviors . Look for it and check it out . Quite a bit of fun single player too .
http://www.minecraftforum.net/topic/179145-map-vechs-smp-adventure-map-v01/page__hl__vechs
Here it is as its buried in the forums !
Went right into this map. Punched the tree, destroying the silverfish spawner contained within it with my bare hands. After that, I went down into the rabbit hole, for it seemed like the best option. Destroyed the cobwebs and got enough string to make a bed. I went into the cavern at the rabbit hole, and didn't encounter too many problems. I mined the coal and had just a couple problems, one zombie and two skeletons, I believe.
After I was done derping around in there, I broke the gravel and it revealed a rail line and a chest. Opened the chest, got the iron sword, bow, and arrows out, and broke the glass to the rail line. I followed it for a while, and I found the Victory Monument.
After following the rail line a little more, I got to an area with a pig (made of netherrack) and the entrance to three dungeons, one in the nether. I decided to go to the Hall of Relics, for it was Dungeon 13, a Brown Wool dungeon. All I need to say is that YOU ARE A FANBOY, VECHS. After putting the brown wool on the monument, I decided to go to the Rotten Caves, for it was close to the monument.
I killed a few zombies, lit up the area, and bridged over to destroy a few spawners. When I saw the light inside the water, I knew the fleecey box was there. Went back to the monument to resupply (and to let the zombies despawn) and went down to the purple wool, completely avoiding the swimming zombies.
Went back above ground, and I decided to bridge to the Oblivion Spires. Without searching at all, I found the first dungeon. Trust me, this shouldn't be the first dungeon. Bridged over to make the mobs come at me from one direction, and destroyed a zombie spawner. Went over to the ghast spawner that was encased in coal, tried to destroy it, and a ghast spawned right in my face. I tried again, successful this time. All that was left was the one creeper spawner. Lit it up, destroyed it, and destroyed the two creepers it created.
Deaths: 0
Wool: 3
Metal Blocks: 0
You should create a map totally designed to kill zisteau
I don't burn the animals to death. *evil smile*
Banner by DragonAMiner.
Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
What do you mean? In the OP it says "under construction" ... AFAIK he's still working on the commission project...
Got some supplies together and headed back to the wool. There's another ****ing skeleton. Killed him and continued on. Hello Light Blue Wool. Hello poison spiders. Hello Intersection 2. Hello Nether Portal.
CTM Maps beaten: SOF2, IS2, SI, SC, Rugged Horizons, From Ashes, Decent into Darkness Currently playing: Kaizo
Well, we'll see where it goes!
I have not forgotten about Minecraft, the forums, or YouTube, or my Spellbound Caves Dev Commentary, i'm just working on my commission project, and yes, it's pretty massive, so until it's done I don't really have the time for anything else.
Your normally scheduled Vechs should resume on March 27th.