1.12.2
Java
Forge
Multiplayer
Magic
Combat
NPCs
please click.:)
Generally it was because his pressure plates set off TNT, which meant random explosions in the distance. The pressure plate can still get set off by other mobs.
And you have to remember that having lots of terrain all around 64 is kind of boring. Even normal Minecraft terrain has big hills.
Pressure plates are also very obvious and easy to see. Then again, so are giant pits of floating sand, or snow layer. Ah well, I guess there isn't really a perfect trap.
I have a BIG folder full of redo saves.
?
EDIT: I should've said, a typical thing for Vechs to say.
Dispenser hidden behind a few blocks of bedrock so it can't be destroyed pops up;
Dispenser fires an item at victim;
Piston moves the dispenser back into the safe zone.
And to prevent players from just blocking it up, make it so that there are half-blocks there or other blocks that don't block fired arrows but prevent placing blocks.
I hate hate hate hate hate hate hate hate hate HATE skeletons!
Not they cant move items like chests and dispensers
WHAT?!
Danger zone.
You need to find a spot where it has enough room and light to grow.
I believe he already has an idea for #10 set, but it could be a nice idea for a map still.
WHAT?!
Danger zone.
Ah, yes, didn't think of that...
Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
Shhhhhhhh, don't let anybody know lol.
Anyway, I'm currently working on a CTM map series myself! It has a little twist though. Instead of 1 huge area and 1 monument there are different levels and areas. I do have extra rules as of:
1: NO breaking iron doors
2: Don't bring wools for monument purposes into the next level.
So basically its going to start out REAL EASY with a tutorial also. Then, its going to get EXTREMELY hard! So I'm naming the series Eternal CTM because it should have ALOT of time to beat the map!
Also, how the level system works:
Since redstone goes through a block, when all wools are placed the iron door to the next level opens. I have a hidden redstone torch and repeaters like this:
Monument: :RFlower::Red:
So yeah, it's going to have ALOT of work.
There is Intersection4?
Intersection 3 is the end? I can find every missing thing there for the Monument right? I got almost everything done, just missing the Intersection 3 wools, and the metal blocks...