Have you ever been playing Minecraft and said to yourself "Man, I wish this could be harder... I haven't died nearly enough today."? In the spirit of I Wanna Be the Guy and Kaizo Mario World, these game maps will be very difficult. It could be low amounts of a critical resource, or deviously placed monster spawners, traps, or just general meanness on my part, I want to take the normal Minecraft experience and really put pressure on the player.
The main objective of my maps is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
Super Hostile Standard Rules:
1) Find and complete the Victory Monument.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful. (I balance around Normal.)
5) Do not leave the boundaries of the map and go into normally generated Minecraft terrain.
6) Survive in any way you can think of. (Yes, you can mine, craft, and place blocks.)
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Victory Monument.
8) You may not pick up, craft, or move Ender Chests.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Currently Under Construction:
Super Hostile: Dalania
Latest Release:
Super Hostile: Icelation
The new official home of Super Hostile is here! Download the maps at:
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs).
(I'm experimenting with video recording software and editing. Here's my first video, which is a useful companion to the training map.)
By Thadiwyn and friends, 3 guys who are in for a rough time, if their performance on the training course is any indication:
Videos related to: Sea of Flame II
By Hypnotizd:
ZombieCleo, a conqueror of Legendary, is playing through Sea of Flame II:
By ReallyLowAmmo (somebody get this guy an ammo reload!):
By Detfig, who plays the map accompanied by the official soundtrack - pretty awesome:
By Addersea,
By AcidicGelatin, AcidJelly and Pedwar try their best not to fall in lava and die:
By Robojeb and Jul0t, who punch trees even when they have an axe:
By, MrScarecrow:
By zach797a, with ACFilms:
By Ironfruit, who plays co-op with his sister Bethness, who is very flammable:
By TheDarkLinkMaster:
By TheSOfficial:
By TheGamingTactics:
By Chimera18041:
Videos related to: Endless Deep
By Millbee, a great overall series:
Videos related to: Infernal Sky II
By ZombieCleo, conqueror of Legendary, and full-time ankle-nipping tunnel rat (who is quite indomitable):
By JoeHills, konqueror of Legendary, and wanter of nice things, even if he cannot have them (Although maybe he can have a few nice things on Infernal Sky II, as it is an Easy map):
By Shainaz (aka Phorxy) and Chiaroko (she doesn't feel safe anywhere :sad.gif: ):
By Detfig, who plays the map with the official soundtrack in the background:
Videos related to: Kaizo Caverns
And here is Episode 01 ("Lonely Lava Cavern") of Zisteaus awesome LP of the map! He is playing version 1.1H of the map.
Click the Spoiler button to reveal the full list of episodes:
could you make a video on how you make these maps? cause i suck at Mcedit, and would really like to see you do stuff like that, sorta like a speed paint video :tongue.gif:
these are EPIC... and well this would be sweet with 2 players:) LOL LOL ohh the joys of tring to work together:)
Even two players would still find the dungeon labyrinth beneath the Sea of Flame a challenge, go for it! :biggrin.gif:
Quote from User »
Could I love you in a manly way?
O_o
Ummm... next comment!
Quote from Moonster »
could you make a video on how you make these maps? cause i suck at Mcedit, and would really like to see you do stuff like that, sorta like a speed paint video :tongue.gif:
Oh... umm... maybe? Eventually? I know people have asked me to make a guide for how I make my schematics too. I've never actually made a tutorial video before... I'd have to think about how to go about it. :smile.gif:
I can vouch for the evil nature of these maps from first hand experience. There is some nasty stuff just under the surface that I've found in Sea of Flame.
By the word of Notch, may Hell lay a curse on thou miner, upon which many creepers shall befall. Ghasts will terrorize thee and destroy thou's hard work.
-Chris The Mushroom
Fire, water, air... now all you need is an entirely underground map (EARTH!) with bedrock ceiling at build limit, regular bedrock floor and bedrock walls (large enough of course to be plenty fun). Sort of like the nether, but without the nether fog, blocks & lava.
See it's funny, because I pour a lot of love and hate into making these maps. :smile.gif:
Quote from tchic777 »
Thats Amazing!!!!!
I'll try them as you always make great maps of what Ive seen.
I'd like to do this as SMP as usual (I love SMP)
Thanks! Good luck. :smile.gif:
Quote from MaceInTheFace »
I think Sea of Fire... It's a bit easy to get all the grass/dirt/mushrooms and stuff. In my opinion.
But rabbit holes 1 and 2 are a pain in the ack, if you get my meaning.
My very first iteration of The Sea of Flame was mercilessly difficult, so I tried to scale back just a bit - there is a fine line between an enjoyably difficult challenge and masochistic frustration. But if you get cocky, you can always go... down. >:smile.gif:
Quote from romar »
Fire, water, air... now all you need is an entirely underground map (EARTH!) with bedrock ceiling at build limit, regular bedrock floor and bedrock walls (large enough of course to be plenty fun). Sort of like the nether, but without the nether fog, blocks & lava.
The 4 basic western elements! :biggrin.gif:
Working on an earth / cave map right now! :biggrin.gif:
Quote from MaceInTheFace »
Also, my favorite wuote from Sea of Flame:
"Sometimes you just luck out and get free stuff."
I try to not be in ****-mode 100% of the time. :smile.gif:
Quote from mrgillski »
i freaking love all three of them they are beast i like the eye of the tiger reference in the sky one :biggrin.gif:
Climbing up that hill feels like crossing a finish line, and as I play-tested it that song kept popping into my head.
Quote from tchic777 »
I got trolled mining iron on the sky one...
No more trees or planted saplings so I had to quit and Im trying lava soon
Dangit Vechs
If you've seen my videos you know I edit out any downtime or boring stuff...this video I think I edited out a total of 20 seconds total. I am on edge at all times while playing this map. Really a ton of fun.
If you've seen my videos you know I edit out any downtime or boring stuff...this video I think I edited out a total of 20 seconds total. I am on edge at all times while playing this map. Really a ton of fun.
Hahahahahahahaha! :biggrin.gif:
I love it!
You have no idea man, when I watch you play this, I remember where *most* of the stuff in the map is, but not exactly down to the block. So I know when you are getting close to ... something... and it's just like "Ah man, is it that block? No! The next? Nope. It's going to be that one! Nope not yet. Oh man here it comes, get ready, he's getting close! :D" And then you find something neat!
If it makes you feel any better, I have placed too many thing to remember exactly where everything is, so I have died to my own traps many times.
(And yes, the grass ledge that makes animals fall off just to taunt you is entirely on purpose. Psychological dickery and all that.)
I built a new island out of boredom, lol. Lava is all over the rocks on the way to it, so it's hard to get to the tree island. added some coal under it too.
Have you ever been playing Minecraft and said to yourself "Man, I wish this could be harder... I haven't died nearly enough today."? In the spirit of I Wanna Be the Guy and Kaizo Mario World, these game maps will be very difficult. It could be low amounts of a critical resource, or deviously placed monster spawners, traps, or just general meanness on my part, I want to take the normal Minecraft experience and really put pressure on the player.
The main objective of my maps is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
Super Hostile Standard Rules:
1) Find and complete the Victory Monument.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful. (I balance around Normal.)
5) Do not leave the boundaries of the map and go into normally generated Minecraft terrain.
6) Survive in any way you can think of. (Yes, you can mine, craft, and place blocks.)
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Victory Monument.
8) You may not pick up, craft, or move Ender Chests.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Currently Under Construction:
Super Hostile: Dalania
Latest Release:
Super Hostile: Icelation

The new official home of Super Hostile is here! Download the maps at:
https://vechsdavion.com/


Support Super Hostile directly here!
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs).
Super Hostile Videos and LPs
Videos related to: Hazardous Environment Training
Training Videos:
(I'm experimenting with video recording software and editing. Here's my first video, which is a useful companion to the training map.)
By Thadiwyn and friends, 3 guys who are in for a rough time, if their performance on the training course is any indication:
Videos related to: Sea of Flame II
By Hypnotizd:
ZombieCleo, a conqueror of Legendary, is playing through Sea of Flame II:
By ReallyLowAmmo (somebody get this guy an ammo reload!):
By Detfig, who plays the map accompanied by the official soundtrack - pretty awesome:
By Addersea,
By AcidicGelatin, AcidJelly and Pedwar try their best not to fall in lava and die:
By Robojeb and Jul0t, who punch trees even when they have an axe:
By, MrScarecrow:
By zach797a, with ACFilms:
By Ironfruit, who plays co-op with his sister Bethness, who is very flammable:
By TheDarkLinkMaster:
By TheSOfficial:
By TheGamingTactics:
By Chimera18041:
Videos related to: Endless Deep
By Millbee, a great overall series:
Videos related to: Infernal Sky II
By ZombieCleo, conqueror of Legendary, and full-time ankle-nipping tunnel rat (who is quite indomitable):
By JoeHills, konqueror of Legendary, and wanter of nice things, even if he cannot have them (Although maybe he can have a few nice things on Infernal Sky II, as it is an Easy map):
By Shainaz (aka Phorxy) and Chiaroko (she doesn't feel safe anywhere :sad.gif: ):
By Detfig, who plays the map with the official soundtrack in the background:
Videos related to: Kaizo Caverns
And here is Episode 01 ("Lonely Lava Cavern") of Zisteaus awesome LP of the map! He is playing version 1.1H of the map.
Click the Spoiler button to reveal the full list of episodes:
Episode 02: ("Black Wool")
Episode 03: ("Glowstone")
Episode 04: ("Starlight Cavern")
Episode 05: ("Tree and Sapling")
Episode 06: ("Orange Wool")
Episode 07: ("Legacy of Contempt")
Episode 08: ("Gravel, So Much Gravel") or ("Hubris")
Episode 09: ("Light Blue Wool")
Episode 10: ("Intersection Two")
Episode 11: ("Purple Wool")
Episode 12: ("Cavern of Sky")
Episode 13: ("Desperation")
Episode 14: ("Iron Ore")
Episode 15: ("Coal")
Episode 16: ("Light Gray Wool")
Episode 17: ("Buckets")
Episode 18: ("Illumination")
Episode 19: ("Lava")
Episode 20: ("Side Entrance")
Episode 21: ("Cyan Wool")
Episode 22: ("Hallway")
Episode 23: ("Intersection Three")
Episode 24: ("The Twisting Dark")
Episode 25: ("Gone Fishin")
Episode 26: ("Pink Wool")
Episode 27: ("Shortcut")
Episode 28: ("Lime Wool")
Episode 29: ("Ilvern Ruins")
Episode 30: ("Gray Wool")
Episode 31: ("Blue Wool")
Episode 32: ("Ilvern Mines")
Episode 33: ("Gold Block")
Episode 34: ("Spine Forest")
Episode 35: ("Brown Wool")
Episode 36: ("Relocation")
Episode 37: ("Home")
Episode 38: ("Rail Road")
Episode 39: ("Grave of the Dragon")
Episode 40: ("Green Wool")
Episode 41: ("The Planar Warp")
Episode 42: ("Two Steps Forward")
Episode 43: ("White Wool")
Episode 44: ("Rollercoaster")
Episode 45: ("The Kill Rooms")
Episode 46: ("Ssssstatues")
Episode 47: ("Diamond Block")
Episode 48: ("The Citadel of Demons")
Episode 49: ("Red Wool")
Episode 50: ("Mastery")
By Hypnotized:
Videos related to: Black Desert
By DreamersNova, good commentary, music, and edited episodes, definitely worth a look (The first episode isn't the best, but it picks up quick):
By PauseUnpause, a plucky Canadian with a penchant for creative profanity:
By Snicker4763:
By Neceros, who is in for some serious pain:
By Hespio:
By BrainChildization:
Videos related to: Canopy Carnage
By Neceros, a refugee from Black Desert, who decided to take a tropical vacation in the jungle-- I wonder how that works out for him? :smile.gif:
By Eddiember:
Videos related to: Legendary
Joe Hills! Everything is horrible and he can't have nice things - an entertaining and amusing LP:
ZombieCleo. An affable little tunnel rat who perseveres in the face of hardship and doesn't give up:
By FlamingMage, who proceeds carefully and tries very hard not to die:
And here is episode one of Zisteau's LP of the series -- there are some spoilers of Kaizo, and obviously Legendary, so keep that in mind.
By BdoubleO100 and GuudeBoulderfist, two guys who are very worried that they might get "sucked off" (Yeah, yeah I know, just watch and find out):
By HuskyMudkipz:
By the1h3r0 and JerBearStare, they seem to be off to a good start:
By Seven:
By nate23k:
By TheLazyTryHard, who doesn't know what map he is playing:
By Slipshot24:
By Maxitron1, an LP in German:
Videos related to: Nightmare Realm
By PauseUnpause:
By ZombieCleo:
By MrInfernow:
By iamMrScareCrow:
By JackMyQueen:
Videos related to: Sunburn Islands
PauseUnpause, a stressed out Canadian who plays Sunburn Island to relax after the horrors of Black Desert:
By AyeAyeLtd, two guys chilling in Mini-soda, who freely challenge Simon and Lewis to a throw-down:
By Rendakor, who might possibly need his own personal GPS:
By Stewplaysgames, who makes up for his use of TimberMod by playing on Hard:
By MukGames:
By Mr. Infernow:
By LonghornDude08:
Videos related to: Cheating on my maps (aka "The Hall of Shame")
By UberHaxorNova, his friend breaks the rules and disqualifies them:
I like that reaction. :biggrin.gif:
:3
Even two players would still find the dungeon labyrinth beneath the Sea of Flame a challenge, go for it! :biggrin.gif:
O_o
Ummm... next comment!
Oh... umm... maybe? Eventually? I know people have asked me to make a guide for how I make my schematics too. I've never actually made a tutorial video before... I'd have to think about how to go about it. :smile.gif:
Damn! That was fast... Congrats! :biggrin.gif:
By the word of Notch, may Hell lay a curse on thou miner, upon which many creepers shall befall. Ghasts will terrorize thee and destroy thou's hard work.
-Chris The Mushroom
I'll try them as you always make great maps of what Ive seen.
I'd like to do this as SMP as usual (I love SMP)
Edit: Little did I know how popular Vechs would become.
Also, I had no idea about how cool Zisteau was back one year ago :l
Self-plug (It will make more sense when I do Vechs maps on youtube:
http://www.youtube.com/user/TchicVG
--Legalized SMP sniping machine--
But rabbit holes 1 and 2 are a pain in the ack, if you get my meaning.
The 4 basic western elements! :biggrin.gif:
"Sometimes you just luck out and get free stuff."
No more trees or planted saplings so I had to quit and Im trying lava soon
Dangit Vechs
--Legalized SMP sniping machine--
There is a second tree in The Infernal Sky, so you have a second source of saplings...
But you'll have to do some searching for it. I'm sure pigs will fly before you find it! :biggrin.gif:
See it's funny, because I pour a lot of love and hate into making these maps. :smile.gif:
Thanks! Good luck. :smile.gif:
My very first iteration of The Sea of Flame was mercilessly difficult, so I tried to scale back just a bit - there is a fine line between an enjoyably difficult challenge and masochistic frustration. But if you get cocky, you can always go... down. >:smile.gif:
Working on an earth / cave map right now! :biggrin.gif:
I try to not be in ****-mode 100% of the time. :smile.gif:
Climbing up that hill feels like crossing a finish line, and as I play-tested it that song kept popping into my head.
Problem, tchic?
Thanks! :biggrin.gif:
If you've seen my videos you know I edit out any downtime or boring stuff...this video I think I edited out a total of 20 seconds total. I am on edge at all times while playing this map. Really a ton of fun.
EDIT: F U YOU NEVER EVER LUCK OUT!
Hahahahahahahaha! :biggrin.gif:
I love it!
You have no idea man, when I watch you play this, I remember where *most* of the stuff in the map is, but not exactly down to the block. So I know when you are getting close to ... something... and it's just like "Ah man, is it that block? No! The next? Nope. It's going to be that one! Nope not yet. Oh man here it comes, get ready, he's getting close! :D" And then you find something neat!
If it makes you feel any better, I have placed too many thing to remember exactly where everything is, so I have died to my own traps many times.
(And yes, the grass ledge that makes animals fall off just to taunt you is entirely on purpose. Psychological dickery and all that.)
Wow, thank you! I'm working on the 4th map in the series, hope to have it done in a few
days.week or two :smile.gif: