Hey Doing All This Are There any schematics You Use Like Huge Walls Or What Not If So Where Can I get Said schematics. I making a map inspired from the first one and taking the time to build these huge walls is very time consuming. Thanks
Hey Doing All This Are There any schematics You Use Like Huge Walls Or What Not If So Where Can I get Said schematics. I making a map inspired from the first one and taking the time to build these huge walls is very time consuming. Thanks
I do have some schematics but they have very specific purposes and wouldn't really be of any use to you. If you're having to rebuild the same walls constantly, make sure you're using the clone '3' tool.
And I'm gearing up for a second release tomorrow, presuming I don't actually go out in the afternoon (let's just say it's unlikely... but possible). It should be much more solid - much of the existing content has been changed for the better, and the fishing pole levels are done, and they are great but very hard at times--I suspect that many will cheat, but I prefer the difficulty to be high regardless, otherwise the skilled players will just soar through it. After this release, more essays and exams, but I'm confident I can finish the map during my christmas break.
Ok, second release is out. I can't be assed to make a normal/easy version though, since I'd end up having to change more than just the number of spawners. This release should be much better than the last, I think.
Ok, second release is out. I can't be assed to make a normal/easy version though, since I'd end up having to change more than just the number of spawners. This release should be much better than the last, I think.
Ok, second release is out. I can't be assed to make a normal/easy version though, since I'd end up having to change more than just the number of spawners. This release should be much better than the last, I think.
Sorry but it wasent very fun to me. Runing down hallways packed with zombies that die, but immedietly respawn. I say make it a little easier, so i can enjoy it. The idea is real good though, but still needs a little work.
Sorry but it wasent very fun to me. Runing down hallways packed with zombies that die, but immedietly respawn. I say make it a little easier, so i can enjoy it. The idea is real good though, but still needs a little work.
You can basically just rush past the mob spawners in beginner/easy to get the flint & steel and then stop them from spawning that way. I think it's fine, to be honest. It is a challenge map. I made an easier version for the last release but as I add more levels it becomes increasingly harder to do so, and then when I work on the map again all of the changes are discarded. So it'll have to wait until I do a larger release, I guess.
At the fishing rod part its too long and hard. Can you shorten it?
When I get around to making an easy version of the map I will make the jumps/gaps/etc shorter. I don't have the time to make an easy version for this release, but in release #3 I will have one.
Here are all of the Pull! levels, done by yours truly. Music by c418. Video is kinda low quality, but whatever.
Not sure when I'll get around to working on this again. We'll see how good I feel about my marks last semester, because I'm not sure I got straight As on my exams, in which case I'll have to work harder in this coming semester. And I have a full course load... hm. But when I feel motivated again, I'll get back to work. One of the big problems is that I'm having trouble finding a good way to generate a large cave that's 'rounded' properly (dunno how else to word it), instead of having four semi-flat sides. I'll find a way though, I guess.
Hi fireb0rn! I loved your map the labyrinth and im so hapy that you created another! The problem is: After some secounds playing the map the screen turns black. i have the time to walk to the beginner chest and grab the loot but then the screen turns black! Please fix this! And when i press singleplayer i see that world 4 (the world i saved the map in) Have (-3.55 mb) in it. I dont know whats wrong! PLease help me!
Its not the save, its your minecraft because it works fine for me.
That's the end for now.
Oh ok,
The Maze Adventure Map
http://www.youtube.com/user/Wiz909090
I do have some schematics but they have very specific purposes and wouldn't really be of any use to you. If you're having to rebuild the same walls constantly, make sure you're using the clone '3' tool.
And I'm gearing up for a second release tomorrow, presuming I don't actually go out in the afternoon (let's just say it's unlikely... but possible). It should be much more solid - much of the existing content has been changed for the better, and the fishing pole levels are done, and they are great but very hard at times--I suspect that many will cheat, but I prefer the difficulty to be high regardless, otherwise the skilled players will just soar through it. After this release, more essays and exams, but I'm confident I can finish the map during my christmas break.
Is this ment to happen on the frist cart track?
Yep, that leads to the third level.
You can basically just rush past the mob spawners in beginner/easy to get the flint & steel and then stop them from spawning that way. I think it's fine, to be honest. It is a challenge map. I made an easier version for the last release but as I add more levels it becomes increasingly harder to do so, and then when I work on the map again all of the changes are discarded. So it'll have to wait until I do a larger release, I guess.
That's the end of the map for now.
When I get around to making an easy version of the map I will make the jumps/gaps/etc shorter. I don't have the time to make an easy version for this release, but in release #3 I will have one.
Here are all of the Pull! levels, done by yours truly. Music by c418. Video is kinda low quality, but whatever.
Not sure when I'll get around to working on this again. We'll see how good I feel about my marks last semester, because I'm not sure I got straight As on my exams, in which case I'll have to work harder in this coming semester. And I have a full course load... hm. But when I feel motivated again, I'll get back to work. One of the big problems is that I'm having trouble finding a good way to generate a large cave that's 'rounded' properly (dunno how else to word it), instead of having four semi-flat sides. I'll find a way though, I guess.
Its not the save, its your minecraft because it works fine for me.